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Cyndadile
06-10-12, 06:25 PM
One of the most important parts of the game is, of course, the trainer battles.
Honestly, this should be one of the funnest parts of the project. We need trainer types (Bug Catcher, Hiker, etc.), trainer names (feel free to name them after people you know), reward for winning, and a list of their pokemon with level, moves, abilities, and items.

The ones neccessary for the demo are Routes 201-204, Froy's gym trainers, Therma's gym trainers, and Chartree Forest, so lets start there, finalize the list, and move on to the next set.

Route 201:

In Progress
NO TRAINERS

ROUTE 202

YOUNGSTER
Blake
1
MOGEL,3,,POUND,CHARM,,,,,,FALSE,,10,70,,FALSE

YOUNGSTER
Mark
2
MOGEL,2,,POUND,CHARM,,,,,,FALSE,,10,70,,FALSE
FINCHERP,2,,PECK,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Andy
2
FIRANT,2,,ACID,LEER,,,,,,FALSE,,10,70,,FALSE
FIRANT,4,,ACID,LEER,,,,,,FALSE,,10,70,,FALSE

YOUNGSTER
Ike
1
AMPURE,5,,THUNDERSHOCK,TAILWHIP,,,,,,FALSE,,10,70, ,FALSE

ROUTE 203

LASS
Susie
1
FINCHERP,7,,PECK,GROWL,,,,,,FALSE,,10,70,,FALSE

LASS
Eliza
2
MOGEL,6,,POUND,CHARM,DEFENSECURL,,,,,FALSE,,10,70, ,FALSE
MOGEL,6,,POUND,CHARM,DEFENSECURL,,,,,FALSE,,10,70, ,FALSE

BUGCATCHER
Kyle
2
FIRANT,6,,ACID,LEER,EMBER,,,,,FALSE,,10,70,,FALSE
FIRANT,7,,ACID,LEER,EMBER,,,,,FALSE,,10,70,,FALSE

YOUNGSTER
John
1
LUPINE,8,,SCRATCH,GROWL,ODORSLEUTH,,,,,FALSE,,10,7 0,,FALSE

YOUNGSTER
Danny
3
MOGEL,6,,POUND,CHARM,DEFENSECURL,,,,,FALSE,,10,70, ,FALSE
MOGEL,7,,POUND,CHARM,DEFENSECURL,,,,,FALSE,,10,70, ,FALSE
AMPURE,8,,THUNDERSHOCK,TAILWHIP,CHARGE,,,,,FALSE,, 10,70,,FALSE

Chartree Forest:

HIKER
Bill
1
SANDSHREW,9,,,,,,,,,FALSE,,10,70,,FALSE

CAMPER
Adam
5
FINCHERP,6,,,,,,,,,FALSE,,10,70,,FALSE
MOGEL,6,,,,,,,,,FALSE,,10,70,,FALSE
SANDSHREW,6,,,,,,,,,FALSE,,10,70,,FALSE
LUPINE,6,,,,,,,,,FALSE,,10,70,,FALSE
EMBEAR,6,,,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Preston
2
FIRANT,7,,,,,,,,,FALSE,,10,70,,FALSE
FIRANT,7,,,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Elwood
1
JALSIDA,8,,,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Matthew
3
SPIDREAM,7,,,,,,,,,FALSE,,10,70,,FALSE
FIRANT,7,,,,,,,,,FALSE,,10,70,,FALSE
SPIDREAM,9,,,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Arne
2
PINECO,9,,TACKLE,PROTECT,SELFDESTRUCT,HARDEN,,,,FA LSE,,10,70,,FALSE
SPIDREAM,9,,,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Morty
2
FIRANT,8,,,,,,,,,FALSE,,10,70,,FALSE
PINECO,10,,,,,,,,,FALSE,,10,70,,FALSE

YOUNGSTER
Denis
4
WHISPAW,8,,,,,,,,,FALSE,,10,70,,FALSE
SPOINK,9,,,,,,,,,FALSE,,10,70,,FALSE
AMPURE,9,,,,,,,,,FALSE,,10,70,,FALSE
EMBEAR,11,,,,,,,,,FALSE,,10,70,,FALSE

Bug Catcher Rolph
Spidream lvl 10---Leech Life, Poison Sting, String Shot
Jalsida lvl 10---Leech Life, Foresight
P122

Bug Catcher Wendel
Pyroon lvl 12 (x3)--- Harden
P144

Youngster Jake
Spoink (Thick Fat) Lv. 13 - Yawn, Mud Sport, Psywave, Odor Sleuth
Mankey (Overdrive) Lv. 13 Scratch, Low Kick, Leer, Karate Chop
Lupine Lv. 13 Scratch, Growl, Odor Sleuth, Vine Whip
P103

Hiker Marcus (Double Battle w/ Beau)
Sandshrew (Sand Veil) Lv. 14 Scratch, Defense Curl, Poison Sting
Whispaw Lv. 14 Ember, Tail Whip, Safeguard
Camper Beau
Lupine Lv. 14 Scratch, Growl, Odor Sleuth, Vine Whip
Ampure Lv. 14 Thundershock, Charge, Thunderwave, Quick Attack
P313
(Marcus's Pokemon/Beau's Pokemon)
This is just in case we do these double battles (like in Emerald). Otherwise, one or the other.

Lass Nina
Pineco Lv. 13 Tackle, Protect, Selfdestruct, Take Down
Mareep Lv. 12 Tackle, Growl, Thundershock
Fincherp Lv. 13 Peck, Growl, Squall
P96

Route 204:

In Progress


Froy's Gym:

NINJABOY
Lazzo
2
SANDSHREW,12,,SCRATCH,DEFENSECURL,POISONSTING,,,,, FALSE,,10,70,,FALSE
VULPIX,13,,EMBER,TAILWHIP,QUICKATTACK,ROAR,,,,FALS E,,10,70,,FALSE

NINJABOY
Jack
1
TORKOAL,15,,EMBER,SMOG,CURSE,SMOKESCREEN,,,,FALSE, ,10,70,,FALSE

NINJABOY
Quentin
2
FIRANT,14,,ACID,LEER,EMBER,,,,,FALSE,,10,70,,FALSE
WHISPAW,14,,EMBER,TAILWHIP,SAFEGUARD,,,,,FALSE,,10 ,70,,FALSE

Froy - Finalized

LEADER_Froy
Froy
3,POTION
EMBEAR,9,,TACKLE,GROWL,FLARE,FOCUSENERGY,0,0,,FALS E,,11,70,,FALSE
GROWLITHE,10,,BITE,ROAR,EMBER,FLARE,1,0,,FALSE,,11 ,70,,FALSE
SCORCHION,12,ORANBERRY,BUGBITE,FLARE,LEER,FURYCUTT ER,1,0,,FALSE,,12,70,,FALSE


Therma's Gym:

BIRDKEEPER
Clark
3
FINCHERP,15,,PECK,GROWL,SQUAL,,,,,FALSE,,10,70,,FA LSE
FINCHERP,16,,PECK,GROWL,SQUAL,DOUBLETEAM,,,,FALSE, ,10,70,,FALSE
FINCHERP,17,,PECK,GROWL,SQUAL,DOUBLETEAM,,,,FALSE, ,10,70,,FALSE

LASS
Violet
2
FINCHERP,17,,PECK,GROWL,SQUALL,DOUBLETEAM,,,,FALSE ,,10,70,,FALSE
EQUILL,17,,CONFUSION,SQUALL,WINDWHISTLE,WINGATTACK ,,,,FALSE,,10,70,,FALSE

SCHOLAR
Thomas
1
SKARMORY,18,,PECK,SANDATTACK,SWIFT,AGILITY,,,,FALS E,,10,70,,FALSE

Therma - Finalized

Leader_Therma
Therma
3,POTION
MURKROW,14,,TORMENT,PECK,WINDWHISTLE,PURSUIT,1,1,, FALSE,,11,70,,FALSE
EQUILL,14,WINDWHISTLE,CONFUSION,PERISHSONG,ICEBEAM ,0,0,,False,,11,70,,False
GASHAWK,16,SITRUSBERRY,FEATHERDANCE,WINDWHISTLE,AE RIALACE,DOUBLETEAM,0,1,,False,,11,70,,False

Original (not coded) trainers:

Route 202
a) Youngster-- Blake
1. Mogel (lvl 3)---Pound, Charm
60P

b) Youngster --Mark
1. Mogel (lvl 2)---Pound, Charm
2. Fincherp (lvl 2)---Peck
73P

c) Bug Catcher --Andy
1. Firant (lvl 2)---Acid, Leer
2. Firant (lvl 4)---Acid, Leer
91P

d) Youngster-- Ike
1. Ampure (lvl 5)---Thundershock, Tail Whip
70P

Route 203
Lass Susie
Fincherp (Lv. 7)---Peck, Growl
Money: 85

Lass Eliza
Mogel Lv. 6 (x2)---Pound, Charm, Defense Curl (both)
Money: 93

Bug Catcher Kyle
Firant Lv. 6, Firant Lv. 7---Acid, Leer, Ember (both)
Money: 104

Youngster John
Lupine Lv. 8---Scratch, Growl, Odor Sleuth
Money: 77

Youngster Danny
Mogel Lv. 6, 7---Pound, Charm, Defense Curl (Both)
Ampure Lv. 8---Thundershock, Tail Whip, Charge
Money: 92

Chartree Forest
Hiker Bill
Sandshrew Lv. 9---Scratch, Sand-Attack, Defense Curl
Money: 206

Camper Adam
Fincherp--Peck, Growl
Mogel--Pound, Charm, Defense Curl
Sandshrew--Scratch, Defense Curl
Lupine---Scratch, Odor Sleuth, Growl
Embear---Tackle, Growl, Focus Energy, Ember
(all lvl. 6)

a) Bug Catcher Preston
Firant lvl 7 (x2)---Acid, Leer, Ember
P110

b) Bug Catcher Elwood
Jalsida lvl 8---Scratch, Leech Life, Foresight
P113

c) Bug Catcher Matthew
Spidream lvl 7---Leech Life, String Shot, Poison Sting
Firant lvl 7---Acid, Leer, Ember
Spidream lvl 9---Leech Life, String Shot, Poison Sting
P127

d) Bug Catcher Arne
Pineco lvl 9---Tackle, Protect, Selfdestruct, Harden
Spidream lvl 9---Leech Life, String Shot, Poison Sting
P118

e) Bug Catcher Morty
Firant lvl 8---Acid, Leer, Ember
Pineco lvl 10---Tackle, Protect, Selfdestruct
P121

f) Youngster Denis
Whispaw lvl 8---Ember, Tail Whip
Spoink lvl 9---Splash, Mud Sport, Psywave
Ampure lvl 9---Thundershock, Thunderwave, Charge, Tail Whip
Embear lvl 11---Tackle, Growl, Focus Energy, Ember
P115

g) Bug Catcher Rolph
Spidream lvl 10---Leech Life, Poison Sting, String Shot
Jalsida lvl 10---Leech Life, Foresight
P122

h) Bug Catcher Wendel
Pyroon lvl 12 (x3)--- Harden
P144

Youngster Jake
Spoink (Thick Fat) Lv. 13 - Yawn, Mud Sport, Psywave, Odor Sleuth
Mankey (Overdrive) Lv. 13 Scratch, Low Kick, Leer, Karate Chop
Lupine Lv. 13 Scratch, Growl, Odor Sleuth, Vine Whip
P103

Hiker Marcus (Double Battle w/ Beau)
Sandshrew (Sand Veil) Lv. 14 Scratch, Defense Curl, Poison Sting
Whispaw Lv. 14 Ember, Tail Whip, Safeguard
Camper Beau
Lupine Lv. 14 (I'd actually prefer if Inflare not be in yet) Scratch, Growl, Odor Sleuth, Vine Whip
Ampure Lv. 14 Thundershock, Charge, Thunderwave, Quick Attack
P313
(Marcus's Pokemon/Beau's Pokemon)
This is just in case we do these double battles (like in Emerald). Otherwise, one or the other.

Lass Nina
Pineco Lv. 13 Tackle, Protect, Selfdestruct, Take Down
Mareep Lv. 12 Tackle, Growl, Thundershock
Fincherp Lv. 13 Peck, Growl, Squall
P96


~Ninja Boy Lazzo~
Sandshrew Level 12 (Scratch, Defense Curl, Poison Sting)
Vulpix Level 13 (Ember, Tail Whip, Quick Attack, Roar)

~Ninja Boy Jack~
Torkoal Level 15 (Ember, Smog, Curse, Smokescreen)

~Ninja Boy Quentin~
Firant Level 14 (Acid, Leer, Ember)
Whispaw Level 14 (Ember, Tail Whip, Safeguard)

Froy:
Embear Lvl 9 Male
Abilty: Guts
- Tackle
- Growl
- Flare
- Focus Energy

Growlithe Lvl 10 Male
Ability: Intimidate
- Bite
- Roar
- Ember
- Flare

Scorchion Lvl 12 Male @ Oran Berry
Ability: Flame Body
- Bug Bite
- Flare
- Leer
- Fury Cutter


Therma:
Murkrow Lvl. 14 Female
Ability: Insomnia
- Torment
- Peck
- Windwhistle
- Pursuit

Equill Lvl. 14 Male
Ability: Empty Head
- Windwhistle
- Confusion
- Perish Song
- Ice Beam

Gashawk Lvl. 16 Female @ Sitrus Berry
Ability: Keen Eye
- Featherdance
- Windwhistle
- Aerial Ace
- Double Team


Therma's Gym:
~Birdkeeper Clark~
Fincherp Level 15 (Peck, Growl, Squall)
Fincherp Level 16 (Peck, Growl, Squall, Double Team)
Fincherp Level 17 (Peck, Growl, Squall, Double Team)

~Lass Violet~
Fincherp Level 17 (Peck, Growl, Squall, Double Team)
Equill Level 17 (Confusion, Squall, Windwhistle, Wing Attack)

~Scholar Thomas~
Skarmory Level 18 (Peck, Sand-Attack, Swift, Agility)

Cyndadile
06-12-12, 04:31 PM
I put all of the trainers from "other" into an area. We can move them around. I think there's too many in Chartree.

ImmunityBow
06-12-12, 08:19 PM
I think you're right about Chartree. There should probably be about 7-8 encounters there but instead there's a whopping 13. I think the concern was that it was better for trainers to be overleveled for Froy than for people to fall flat to Therma and be forced to grind levels on wild Pokemon to beat her. Perhaps if some of the trainers can be refought after you defeat Froy?

Cyndadile
06-12-12, 09:13 PM
So, if we pull the first 8 Chartree trainers, we get:
Hiker Bill
Sandshrew Lv. 9---Scratch, Sand-Attack, Defense Curl
Money: 206

Camper Adam
Fincherp--Peck, Growl
Mogel--Pound, Charm, Defense Curl
Sandshrew--Scratch, Defense Curl
Lupine---Scratch, Odor Sleuth, Growl
Embear---Tackle, Growl, Focus Energy, Ember
(all lvl. 6)

Bug Catcher Preston
Firant lvl 7 (x2)---Acid, Leer, Ember
P110

Bug Catcher Elwood
Jalsida lvl 8---Scratch, Leech Life, Foresight
P113

Bug Catcher Matthew
Spidream lvl 7---Leech Life, String Shot, Poison Sting
Firant lvl 7---Acid, Leer, Ember
Spidream lvl 9---Leech Life, String Shot, Poison Sting
P127

Bug Catcher Arne
Pineco lvl 9---Tackle, Protect, Selfdestruct, Harden
Spidream lvl 9---Leech Life, String Shot, Poison Sting
P118

Bug Catcher Morty
Firant lvl 8---Acid, Leer, Ember
Pineco lvl 10---Tackle, Protect, Selfdestruct
P121

Youngster Denis
Whispaw lvl 8---Ember, Tail Whip
Spoink lvl 9---Splash, Mud Sport, Psywave
Ampure lvl 9---Thundershock, Thunderwave, Charge, Tail Whip
Embear lvl 11---Tackle, Growl, Focus Energy, Ember
P115
Then, the leveled up versions would probably have the same pokemon, but higher level. Something like this:
Hiker Bill
Sandshrew Lv. 16---Scratch, Sand-Attack, Defense Curl
Money: 206

Camper Adam
Fincherp--Peck, Growl
Mogel--Pound, Charm, Defense Curl
Sandshrew--Scratch, Defense Curl
Lupine---Scratch, Odor Sleuth, Growl
Embear---Tackle, Growl, Focus Energy, Ember
(all lvl. 14)

Bug Catcher Preston
Firant lvl 15 (x2)---Acid, Leer, Ember
P110

Bug Catcher Elwood
Jalsida lvl 15---Scratch, Leech Life, Foresight
P113

Bug Catcher Matthew
Spidream lvl 14---Leech Life, String Shot, Poison Sting
Firant lvl 14---Acid, Leer, Ember
Spidream lvl 14---Leech Life, String Shot, Poison Sting
P127

Bug Catcher Arne
Pineco lvl 14---Tackle, Protect, Selfdestruct, Harden
Spidream lvl 15---Leech Life, String Shot, Poison Sting
P118

Bug Catcher Morty
Firant lvl 14---Acid, Leer, Ember
Pineco lvl 14---Tackle, Protect, Selfdestruct
P121

Youngster Denis
Whispaw lvl 13---Ember, Tail Whip
Spoink lvl 13---Splash, Mud Sport, Psywave
Ampure lvl 13---Thundershock, Thunderwave, Charge, Tail Whip
Embear lvl 15---Tackle, Growl, Focus Energy, Ember
P115
They should also have different rewards, updated movesets, and some of them might have gotten new pokemon, or evolved the ones they had.

Reliability
06-14-12, 02:45 AM
Recall that there is plot in between Froy and Therma. Perhaps some of the Chartree trainers can become some of that plot?

locknessjohnson
06-19-12, 07:25 PM
just wondering, why does a level 9 pineco know more moves than a level 10 pineco?

Cyndadile
06-19-12, 07:37 PM
TMs? :p

Black Temple Gaurdian
06-19-12, 08:16 PM
This isn't just any Pineco, this is a tMS Pineco! :p

Cyndadile
06-20-12, 09:03 PM
Added Froy and Therma, so that we'd have a reference for how much higher the player's level needs to get. They're labeled as finalized, but I'm sure we could tweak a couple things if it seems unrealistic.

ImmunityBow
06-24-12, 07:50 PM
Okay, so here is how you define a trainer in trainers.txt



PICNICKER
Beth
2
SKIPLOOM,16,ORANBERRY
FLAAFFY,19,,,,,,,,,true,,20


1st line: Internal name of the trainer's type. Just assume it's whatever it's named ALLCAPS and no spaces. I'll correct it when I add it in.
2nd line: Trainer's name. If they are a trainer that will rematch or are a Orion Grunt or Rocket Grunt, add a comma and a number from 0-255 increasing
3rd line: Separated by comma: # of Pokemon, An item (like those full restores the E4 have, they'll use them automatically when necessary), another item, another item, another item (ignore commas for non-existent values)
4th+ line: These are the Pokemon the trainer has, 1 pokemon to a line, aspects separated by comma: SPECIES,LEVEL,HELDITEM,MOVE1,MOVE2,MOVE3,MOVE4,ABI LITY(0 for first ability, 1 for second),GENDER(0 male, 1 female),FORM(for Pokemon who have them),FALSE(Shinyness),NATURE,10(IVs, 10 is default),70(Happiness, 0 for Rockets, 255 for Orions),NICKNAME(if applicable),FALSE(Shadowness)
NOTES: For the 4th+ line you can leave certain elements blank (like Held Item and such). If you leave all moves blank then that Pokemon will have default wild ones. If you have any moves filled the Pokemon will have ONLY those moves. Ability, Gender: leave these blank for the most part, they will be determined naturally via trainer Personal ID (ie semi RNG). Exceptions are: Gym Leaders, E4, gender-specific trainers (ie Ladies and Lasses can have all female Pokemon). You can buff up the IVs of certain Pokemon for rival/E4/gym leaders for more challenge. However, that number is used for every IV (so if you have 31 the Pokemon will have +31 in all stats).

I will do Chartree Forest. Everything else is fair game for anyone else. This is pretty darn important, so I'm expecting some help on this at least.

NyteFyre
06-24-12, 09:02 PM
Embear Lvl 9 Male
Abilty: Guts
- Tackle
- Growl
- Flare
- Focus Energy

Growlithe Lvl 10 Male
Ability: Intimidate
- Bite
- Roar
- Ember
- Flare

Scorchion Lvl 12 Male @ Oran Berry
Ability: Flame Body
- Bug Bite
- Flare
- Leer
- Fury Cutter

How does this look, IB?


LEADER_Froy
Froy
3,POTION
EMBEAR,9,,TACKLE,GROWL,FLARE,FOCUSENERGY,0,0,,FALS E,,11,70,,FALSE
GROWLITHE,10,,BITE,ROAR,EMBER,FLARE,1,0,,FALSE,,11 ,70,,FALSE
SCORCHION,12,ORANBERRY,BUGBITE,FLARE,LEER,FURYCUTT ER,1,0,,FALSE,,12,70,,FALSE

ImmunityBow
06-25-12, 02:18 AM
Did you check to see whether each of the planned abilities were the first of the Pokemon's? You can check in the pokemon.txt topic. In any case, I ran a check and the values for ABILITY for Growlithe and Scorchion should be 1. Also, you can leave the gender value blank unless you really want them all to be male for some reason. One more thing, instead of LEADER the trainer type should be LEADER_Froy so that you get the Froy sprite when you fight him. Otherwise, good work!

NyteFyre
06-25-12, 02:49 AM
Thanks for the corrections, I'll make sure to check next time! I only put them as Male because that's what they were written as when his lineup was finalized.

Edit: Finished Therma, though it seems there is a problem:


Murkrow Lvl. 14 Female
Ability: Insomnia
- Torment
- Peck
- Windwhistle
- Pursuit

Equill Lvl. 14 Male
Ability: Empty Head
- Windwhistle
- Confusion
- Perish Song
- Ice Beam

Gashawk Lvl. 16 Female @ Sitrus Berry
Ability: Keen Eye
- Featherdance
- Windwhistle
- Aerial Ace
- Double Team


Leader_Therma
Therma
3,POTION
MURKROW,14,,TORMENT,PECK,WINDWHISTLE,PURSUIT,1,1,, FALSE,,11,70,,FALSE
EQUILL,14,WINDWHISTLE,CONFUSION,PERISHSONG,ICEBEAM ,0,0,,False,,11,70,,False
GASHAWK,16,SITRUSBERRY,FEATHERDANCE,WINDWHISTLE,AE RIALACE,DOUBLETEAM,0,1,,False,,11,70,,False

Hey, I was looking up the abilities like you said, and, it turns out that Therma's Equill has an ability that it's line cannot have. I checked both Pokemon.txt AND it's dex entry, and Empty Head is not an ability that Equill can have! What should it be changed to?

ImmunityBow
06-26-12, 08:18 PM
Use Synchronize instead. I think Equill used to have Empty Head, and Tellure used to have Color Change. And then we changed them both to Synchronize because of a dispute.

NyteFyre
06-26-12, 09:25 PM
Mmk, Changed it up.

Cyndadile
06-27-12, 05:24 PM
Wrote up routes 202 and 203. Soon we'll have to start getting creative.

ROUTE 202

YOUNGSTER
Blake
1
MOGEL,3,,POUND,CHARM,,,,,,FALSE,,10,70,,FALSE

YOUNGSTER
Mark
2
MOGEL,2,,POUND,CHARM,,,,,,FALSE,,10,70,,FALSE
FINCHERP,2,,PECK,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Andy
2
FIRANT,2,,ACID,LEER,,,,,,FALSE,,10,70,,FALSE
FIRANT,4,,ACID,LEER,,,,,,FALSE,,10,70,,FALSE

YOUNGSTER
Ike
1
AMPURE,5,,THUNDERSHOCK,TAILWHIP,,,,,,FALSE,,10,70, ,FALSE

ROUTE 203

LASS
Susie
1
FINCHERP,7,,PECK,GROWL,,,,,,FALSE,,10,70,,FALSE

LASS
Eliza
2
MOGEL,6,,POUND,CHARM,DEFENSECURL,,,,,FALSE,,10,70, ,FALSE
MOGEL,6,,POUND,CHARM,DEFENSECURL,,,,,FALSE,,10,70, ,FALSE

BUGCATCHER
Kyle
2
FIRANT,6,,ACID,LEER,EMBER,,,,,FALSE,,10,70,,FALSE
FIRANT,7,,ACID,LEER,EMBER,,,,,FALSE,,10,70,,FALSE

YOUNGSTER
John
1
LUPINE,8,,SCRATCH,GROWL,ODORSLEUTH,,,,,FALSE,,10,7 0,,FALSE

YOUNGSTER
Danny
3
MOGEL,6,,POUND,CHARM,DEFENSECURL,,,,,FALSE,,10,70, ,FALSE
MOGEL,7,,POUND,CHARM,DEFENSECURL,,,,,FALSE,,10,70, ,FALSE
AMPURE,8,,THUNDERSHOCK,TAILWHIP,CHARGE,,,,,FALSE,, 10,70,,FALSE

I basically have no plans for the rest of the summer, so I hope to focus on my Topaz-ing and writing.

EDIT: Realized that there was no field for reward. How's that going to work? Is it automatic?
(never mind, found out that it is determined in trainertypes.txt, so reward is related to trainer type and is not set on a case by case basis)

EDIT2:Looking at the lineups, the ones I listed for 204 might actually be Froy's gym. What do you think?

~Ninja Boy Lazzo~
Sandshrew Level 12 (Scratch, Defense Curl, Poison Sting)
Vulpix Level 13 (Ember, Tail Whip, Quick Attack, Roar)

~Ninja Boy Jack~
Torkoal Level 15 (Ember, Smog, Curse, Smokescreen)

~Ninja Boy Quentin~
Firant Level 14 (Acid, Leer, Ember)
Whispaw Level 14 (Ember, Tail Whip, Safeguard)

NyteFyre
06-27-12, 06:22 PM
I think you might be right, Cynda. Also, you can find Torkoal in C/K? o.o

Cyndadile
06-27-12, 07:11 PM
I wasn't sure about that, but apparently he's number 144. (http://www.pokemontopaz.net/forums/showthread.php?1102-144-Torkoal)

Cyndadile
06-28-12, 02:37 PM
Froy's Gym:

NINJABOY
Lazzo
2
SANDSHREW,12,,SCRATCH,DEFENSECURL,POISONSTING,,,,, FALSE,,10,70,,FALSE
VULPIX,13,,EMBER,TAILWHIP,QUICKATTACK,ROAR,,,,FALS E,,10,70,,FALSE

NINJABOY
Jack
1
TORKOAL,15,,EMBER,SMOG,CURSE,SMOKESCREEN,,,,FALSE, ,10,70,,FALSE

NINJABOY
Quentin
2
FIRANT,14,,ACID,LEER,EMBER,,,,,FALSE,,10,70,,FALSE
WHISPAW,14,,EMBER,TAILWHIP,SAFEGUARD,,,,,FALSE,,10 ,70,,FALSE

Therma's Gym:

BIRDKEEPER
Clark
3
FINCHERP,15,,PECK,GROWL,SQUAL,,,,,FALSE,,10,70,,FA LSE
FINCHERP,16,,PECK,GROWL,SQUAL,DOUBLETEAM,,,,FALSE, ,10,70,,FALSE
FINCHERP,17,,PECK,GROWL,SQUAL,DOUBLETEAM,,,,FALSE, ,10,70,,FALSE

LASS
Violet
2
FINCHERP,17,,PECK,GROWL,SQUALL,DOUBLETEAM,,,,FALSE ,,10,70,,FALSE
EQUILL,17,,CONFUSION,SQUALL,WINDWHISTLE,WINGATTACK ,,,,FALSE,,10,70,,FALSE

SCHOLAR
Thomas
1
SKARMORY,18,,PECK,SANDATTACK,SWIFT,AGILITY,,,,FALS E,,10,70,,FALSE

ImmunityBow
06-28-12, 04:16 PM
Good job.

It may require more looking into, because the Essential's wiki has a category for money, experience and prizes, but it's incomplete and red. I have a feeling it's a matter of just scripting "You got ___P from the Trainer!" and then using a script to simply add P to your character. But that is a little cumbersome. Also, for future reference, the only items trainers have been programmed to know how to use is basic Potions, stat Heal effects and "X" items. SO just use those. I'm not sure if Full Restore counts so we'll have to test and see.

Cyndadile
07-02-12, 10:59 PM
Therma's Gym:

BIRDKEEPER
Clark
3
FINCHERP,15,,PECK,GROWL,SQUAL,,,,,FALSE,,10,70,,FA LSE
FINCHERP,16,,PECK,GROWL,SQUAL,DOUBLETEAM,,,,FALSE, ,10,70,,FALSE
FINCHERP,17,,PECK,GROWL,SQUAL,DOUBLETEAM,,,,FALSE, ,10,70,,FALSE

LASS
Violet
2
FINCHERP,17,,PECK,GROWL,SQUALL,DOUBLETEAM,,,,FALSE ,,10,70,,FALSE
EQUILL,17,,CONFUSION,SQUALL,WINDWHISTLE,WINGATTACK ,,,,FALSE,,10,70,,FALSE

SCHOLAR
Thomas
1
SKARMORY,18,,PECK,SANDATTACK,SWIFT,AGILITY,,,,FALS E,,10,70,,FALSE

Therma - Finalized

Leader_Therma
Therma
3,POTION
MURKROW,14,,TORMENT,PECK,WINDWHISTLE,PURSUIT,1,1,, FALSE,,11,70,,FALSE
EQUILL,14,WINDWHISTLE,CONFUSION,PERISHSONG,ICEBEAM ,0,0,,False,,11,70,,False
GASHAWK,16,SITRUSBERRY,FEATHERDANCE,WINDWHISTLE,AE RIALACE,DOUBLETEAM,0,1,,False,,11,70,,False

Took another look at these lineups, and I realized that Birdkeeper Clark has higher level pokemon than Gym Leader Therma. Is that right? I think it might be harder to beat Lass Violet than Therma. Should we raise Therma's levels/lower her gym trainer's levels?

Also, in response to IB's last post:

Every trainer in the game, including the player, has a trainer type. The trainer type determines the trainer's appearance, title (e.g. Bug Catcher, Hiker, Gym Leader), the amount of money gained from defeating them, and associated battle music.
http://pokemonessentials.wikia.com/wiki/Defining_a_trainer

ImmunityBow
07-03-12, 08:12 PM
Oh cool. That saves us a bunch of work then since the numbers will work themselves out automatically.

I think the reason why the trainer had higher level Pokemon than Therma's was because we realized that the player would be essentially be battling Therma straight after Froy and adjusted her levels down to compensate. We can raise them now that we have additional encounters in Chartree. Does anyone think that fighting their way back through Chartree again might be a little boring for players though? What can we do to spice up the experience, and perhaps we should have fewer repeat trainers?

Cyndadile
07-03-12, 08:27 PM
Well, we have 2 plot-related battles on the way back. Perhaps we could add a first sidequest here? And/or have one of the professor's aides fight you? "Professor Willow sent me here to test your skill!" and stuff like that.
He could have the third starter, if that one's unclaimed.

ImmunityBow
07-03-12, 08:30 PM
I think Bradley and Alisa have the two other starters. Maybe if defeating Allard/Shook gave you a cool TM.

Black Temple Gaurdian
07-03-12, 10:10 PM
No sidequests. Not for the demo. Battling for items sounds cool though.

Cyndadile
07-03-12, 10:49 PM
Therma's flying typed, so Thunder, Thunderbolt, or Shock Wave would probably be most useful.

Black Temple Gaurdian
07-03-12, 10:59 PM
Thunder's too early, Thunderbolt might work, Shock Wave too. How about a rock move? Rock Tomb? It's given out by Brock and Roxanne so it's not too early (like Thunder).
Or Sonicboom? :P It'd make for easy kills for leveling up (if you want to power level in the demo). Of course we could always change it to a sidequest AFTER the Demo, so people who go to him/her for the TM end up on a totally epic sidequest instead without any idea as to what they were getting into.

Cyndadile
07-03-12, 11:14 PM
I was just thinking that there are two electric pokemon available (Mareep and Ampure) and no rock types. Although Sandshrew, Mogel, and probably a couple others can learn Rock Tomb.

NyteFyre
07-05-12, 07:13 AM
I thought I already did the gym leaders? oh well.

Anyway, I think you should be given an HM, probably cut, that allows you to access a secret area that contains the TM that you guys decide on! Combine a little sidequesting with a little free items :3

ImmunityBow
07-12-12, 03:47 PM
HIKER
Bill
1
SANDSHREW,9,,,,,,,,,FALSE,,10,70,,FALSE

CAMPER
Adam
5
FINCHERP,6,,,,,,,,,FALSE,,10,70,,FALSE
MOGEL,6,,,,,,,,,FALSE,,10,70,,FALSE
SANDSHREW,6,,,,,,,,,FALSE,,10,70,,FALSE
LUPINE,6,,,,,,,,,FALSE,,10,70,,FALSE
EMBEAR,6,,,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Preston
2
FIRANT,7,,,,,,,,,FALSE,,10,70,,FALSE
FIRANT,7,,,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Elwood
1
JALSIDA,8,,,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Matthew
3
SPIDREAM,7,,,,,,,,,FALSE,,10,70,,FALSE
FIRANT,7,,,,,,,,,FALSE,,10,70,,FALSE
SPIDREAM,9,,,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Arne
2
PINECO,9,,TACKLE,PROTECT,SELFDESTRUCT,HARDEN,,,,FA LSE,,10,70,,FALSE
SPIDREAM,9,,,,,,,,,FALSE,,10,70,,FALSE

BUGCATCHER
Morty
2
FIRANT,8,,,,,,,,,FALSE,,10,70,,FALSE
PINECO,10,,,,,,,,,FALSE,,10,70,,FALSE

YOUNGSTER
Denis
4
WHISPAW,8,,,,,,,,,FALSE,,10,70,,FALSE
SPOINK,9,,,,,,,,,FALSE,,10,70,,FALSE
AMPURE,9,,,,,,,,,FALSE,,10,70,,FALSE
EMBEAR,11,,,,,,,,,FALSE,,10,70,,FALSE


Here's the first run of Chartree. I'm thinking of only adding 3 on the way back (shortcut way blocked by Rockets initially) since there's 3 more battles, one of which is double for Orion/Rocket. One thing that needs addressing though is the possibility of Bradley teaming up with you for the double battle. It's in the script but I can't seem to find out how to do it.

Cyndadile
07-12-12, 04:02 PM
Partner trainers! (http://pokemonessentials.wikia.com/wiki/Partner_trainer)
They appear to be defined in the same way as normal trainers, with a trainer type (in this case something new like "BRADLEY", since Bradley is unique), and a an individual trainer profile thing (like what we're building now). Then all we need to do is have an event register him

pbRegisterPartner(PBTrainers::BRADLEY,"Bradley",0)
and unregister him once you win or are defeated

pbDeregisterPartner
There would also need to be an if statement in the event, to check which version of Bradley to use (depends on the starter).

Bradley's trainer entry would be something like this:

BRADLEY
Bradley
1
ECHOISE,11,,,,,,,,,,,,255

I think Bradley's Pokemon would all have maxed-out happiness.

ImmunityBow
07-12-12, 08:50 PM
I think there's also a bunch of "if statements" we can use to determine which starter he has depending on which one you chose that is used for rivals in general. Thanks Cyndadile I didn't even know to look for Partner Trainers.

Will
07-25-12, 12:02 AM
May I bring up an issue. Currently there are 17 trainers before Froy + a couple of rival battles. In FRLG there are 5 trainers before Brock. In addition Brock's pokemon are a couple of levels higher than Froy's. Therefore the player will be significantly overleveled. Either the number of trainers needs to be reduced (to less than ten) or Froy's pokemon need an upgrade (of at least 5 levels).

However reducing the amount of trainers maybe tough when there are 3/4 routes and a forest to navigate through. Increasing Froy's levels is also not a good idea for obvious reasons. I suggest we forget about trainers on 202 and only have a couple on 203. Then we can reduce the number in Chartree to around 6/7. On 204 it might be appropriate to have trainers only accessable on the way back, in order to increase for Therma.

Also, I'm not sure if this is an issue or not buut here it goes. Due to having twelve gyms and a huge region, the player's pokemon will have levelled significantly throughout the game. They should be approaching lvl 100 by after the elite 4. However levels of evolution havent been adjusted. This means that the majority of the game will be played with all the player's pokemon in their final form. Also this will be represented in the wild, as although the pokemon maybe in their lowest form, they are likely to be levelled higher than their evolution level and thus may miss out on some key moves. I'm not sure if people deem this an issue, but i thought it should be noted.

Cyndadile
07-25-12, 01:48 AM
If we remove trainers on Route 202, then we have two entire routes without any real battles. That isn't really a great way to start a game. If anything, we want to leave them on 202 and remove them from 203. However, we may not need to do anything so dramatic: I remember great frustration trying to beat that stupid Onix with Pikachu or Charmander. Brock was actually one of the hardest gym leaders for me!

On to the second issue...
The 12th gym leader has pokemon in the low 70s. In order to get that high, I'll probably have to run through a load of tall grass. Usually, I can (barely) manage the gyms through a combination of facing every trainer on the way, a lot of revives, and pure dumb luck. That's my pokemon strategy. I don't think Caldera/Kirant are that much larger than Hoenn (but I could be wrong). So, it's reasonable to assume that, if I were to use my usual strategy, I'd start to fail somewhere around leader 6 (I usually get to the E4 with levels in the low to mid 40s). I think we may need to decrease gym leader levels. A lot of the gym leaders won't have more than a short route separating them from somewhere you've already been, and it's difficult to fit a bunch of trainers there. So, I think that "approaching 100" may be a huge overestimation.
There's also an advantage to pokemon who could have evolved; they get better moves faster.

These issues are really things that needs to be playtested to make an accurate prediction. Once the demo is released, we'll be able to get feedback about what needs to be changed to improve the game. After that, I guess we'll need some sort of alpha/beta testing system and adjust according to that.

For now, we can try to deal with that first situation.

ImmunityBow
07-25-12, 05:34 AM
Level 100 takes a long, long while to get to, involving loads of E4 grinding generally. I understand the sentiment though I think that numbers in the 70s are actually more likely (given that I got through my first run of FRLG with levels 36-40 things!) I think you may be right about the number of trainers, and this will probably become apparent when placing the trainers on the maps. Reducing the number of trainers a bit might be helpful, though another solution is raising Froy's level but keeping Therma's only slightly higher than his, since there aren't too many battles between them. As for Brock, I think I basically fought to Mt. Moon before facing him...

Will
07-25-12, 09:08 AM
Ok so I have attempted to narrow down the trainers. I have 3 on 202, 2 on 203 and 5 in Chartree. That should be a suitable amount.

1: YOUNGSTER
Blake
1
MOGEL,3,,POUND,CHARM,,,,,,FALSE,,10,70,,FALSE

2: BUGCATCHER
Andy
2
FIRANT,2,,ACID,LEER,,,,,,FALSE,,10,70,,FALSE
FIRANT,4,,ACID,LEER,,,,,,FALSE,,10,70,,FALSE

3: YOUNGSTER
Ike
1
AMPURE,5,,THUNDERSHOCK,TAILWHIP,,,,,,FALSE,,10,70, ,FALSE

4: LASS
Eliza
2
MOGEL,6,,POUND,CHARM,DEFENSECURL,,,,,FALSE,,10,70, ,FALSE
MOGEL,6,,POUND,CHARM,DEFENSECURL,,,,,FALSE,,10,70, ,FALSE

5: YOUNGSTER
John
1
LUPINE,8,,SCRATCH,GROWL,ODORSLEUTH,,,,,FALSE,,10,7 0,,FALSE

6: BUGCATCHER
Preston
2
FIRANT,7,,,,,,,,,FALSE,,10,70,,FALSE
FIRANT,7,,,,,,,,,FALSE,,10,70,,FALSE

7: CAMPER
Adam
5
FINCHERP,6,,,,,,,,,FALSE,,10,70,,FALSE
MOGEL,6,,,,,,,,,FALSE,,10,70,,FALSE
SANDSHREW,6,,,,,,,,,FALSE,,10,70,,FALSE
LUPINE,6,,,,,,,,,FALSE,,10,70,,FALSE
EMBEAR,6,,,,,,,,,FALSE,,10,70,,FALSE

8: BUGCATCHER
Elwood
1
JALSIDA,8,,,,,,,,,FALSE,,10,70,,FALSE

9: BUGCATCHER
Arne
2
PINECO,8,,TACKLE,PROTECT,SELFDESTRUCT,HARDEN,,,,FA LSE,,10,70,,FALSE
SPIDREAM,8,,,,,,,,,FALSE,,10,70,,FALSE

10: YOUNGSTER
Denis
4
WHISPAW,7,,,,,,,,,FALSE,,10,70,,FALSE
SPOINK,7,,,,,,,,,FALSE,,10,70,,FALSE
AMPURE,8,,,,,,,,,FALSE,,10,70,,FALSE
EMBEAR,8,,,,,,,,,FALSE,,10,70,,FALSE


Froy's Gym : One trainer seems appropriate here so...

NINJABOY
Lazzo
2
VULPIX,10,,EMBER,TAILWHIP,QUICKATTACK,ROAR,,,,FALS E,,10,70,,FALSE
TORKOAL,11,,EMBER,SMOG,CURSE,SMOKESCREEN,,,,FALSE, ,10,70,,FALSE

Then increase each of Froy's by 2 levels to get:

LEADER_Froy
Froy
3,POTION
EMBEAR,11,,TACKLE,GROWL,FLARE,FOCUSENERGY,0,0,,FAL SE,,11,70,,FALSE
GROWLITHE,12,,BITE,ROAR,EMBER,FLARE,1,0,,FALSE,,11 ,70,,FALSE
SCORCHION,14,ORANBERRY,BUGBITE,FLARE,LEER,FURYCUTT ER,1,0,,FALSE,,12,70,,FALSE

EDIT: Hang on ... I've just seen Therma's Equill has Ice Beam! Is that deliberate to make it more tough as the levels aren't particularly high? I think I like the extra difficulty.

Cyndadile
07-25-12, 02:46 PM
Based on Cranewing gym's current design, I think we should have at least 2 trainers there. Also, ther seems to be quite a gap between the levels in Chartree and the levels in the gym. Could we raise some of the chartree trainer levels a little?

Will
07-26-12, 07:09 PM
How about moving increasing the levels of the last trainer in Chartree by 1 ... Remember that this is effectively 5 trainers in a row, whereas before the gym trainer the player's pokemon will be fully healed.