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Reliability
12-30-09, 01:14 PM
Yay for cliché topic names!

I'm really unmotivated right now, so actually getting down to work is the biggest problem. Once I get that down, the actual production usually turns out. Note the usually, because this happened:
http://img192.imageshack.us/img192/2029/destado.pnghttp://img191.imageshack.us/img191/5685/nimbolt.png
I've ditched these and will come back to them later. Not sure when.

I posted this last, but the only change that I remember I was supposed to make was to curve the shading on the green ball.
http://img97.imageshack.us/img97/2335/jackalant.gif
Anyone think of/remember anything else?

ImmunityBow
12-30-09, 02:52 PM
The green ball should have shading on the lower part too, and you can try doing some dithering shiny highlight on the bottom right similar to Voltorb's front sprite.

Nimbolt looks great, but Destado looks a little too 2D

NyteFyre
12-31-09, 02:51 AM
well, Nimbolt looks a bit...umm how to say it....umm...not concrete enough, i guess...he just looks a a bit fuzzy, and cartoonish...also, the lines are a little too thin, just a little thicker would look fine...sorry, just my 2 cents...

Blade Flight
01-02-10, 01:23 AM
Wait a second...I made Jackalant! Why are you telling people that YOU made it?

I mean, I made one a long time ago, but that one looks exactly the same as mine, with some much better shading, admittedly, but still!

ImmunityBow
01-02-10, 03:13 AM
He probably thought that everyone already knew that. When he first posted it up before the wipe, he gave you full credit, saying it was just an edit to some of the outlines, proportions and shading.

Reliability, just for reference you should edit that in.

Reliability
01-02-10, 01:05 PM
Yay for cliché topic names!

I'm really unmotivated right now, so actually getting down to work is the biggest problem. Once I get that down, the actual production usually turns out. Note the usually, because this happened:
http://img192.imageshack.us/img192/2029/destado.pnghttp://img191.imageshack.us/img191/5685/nimbolt.png
I've ditched these and will come back to them later. Not sure when.

I posted this last, but the only change that I remember I was supposed to make was to curve the shading on the green ball.
http://img97.imageshack.us/img97/2335/jackalant.gif
Anyone think of/remember anything else?
Original Jackalant made by PikangX, but the forum crash stole my effort to make that clear. I even found and posted the original image for everyone to see. It was quite spectacular.

Bacon God
01-03-10, 09:31 AM
Destado looks like a regular tornado. I understand his problem. Characters designed like that are hard to do, but im shure you'll find a way.

Reliability
01-03-10, 04:06 PM
http://img191.imageshack.us/img191/4306/jackalant3b.gif
Is that a good level of cut off? I tried to get it high enough so the highlight I did is seen. Is that what you meant IB?

I need suggestions of which Pokemon I should work on next. I have DracoNyon's old Seraph sprite or should I start something new?
I don't want to do the clouds though because I need to start over with them, which hurts me deeply. :(

ImmunityBow
01-03-10, 05:23 PM
If I recall correctly DracoNyon was a pretty decent spriter so why don't you start off with the old Seraph?

The Jackalant looks great (props to PikangX too) except that one issue I keep on addressing isn't fixed: on the green ball on top, the shading needs to curve down more and actually partly fill out the bottom, or else it looks like it's squished onto some kind of glass floating in mid air.

NyteFyre
01-05-10, 02:47 AM
Well, how about doing the Huskii line next? i really like them...or maybe the Lupine Line...whichever works...

SilentSentinel
01-05-10, 03:30 AM
I think the lupine line was done already by Novoni, not sure about huskii though.

NyteFyre
01-05-10, 09:46 PM
well, i have no clue what has, and hasn't been done, so i'm just throwing out ideas, sorry...

Reliability
01-15-10, 12:38 AM
http://img44.imageshack.us/img44/6819/jackalant4.gif
I think that fixed it. Right?

http://img197.imageshack.us/img197/1193/seraphs.gif
Here are two versions of Seraph. The right is pretty close to DracoNyon's original with some small shading edits. The left is my complete revamp that didn't go quite as well as I had hoped. If people can tell me what they life about each, I can try to put them together. Also, if you think one is much better than the other, I'll focus on that one.

ImmunityBow
01-15-10, 02:38 AM
I like the left one. I think I prefer Draco Nyon's ring though, yours looks a bit stretched out.

As for Jackalant, though that's not what I pictured for the green ball, yours works fine too.

Mediocrity_Incarnate
01-15-10, 11:17 PM
I like your seraphs ears a lot better.

Cranky Guy
01-16-10, 03:39 PM
The Seraph on the right has my vote. Actually, I think it would be better if you brought the wings higher a bit.

Mediocrity_Incarnate
01-16-10, 05:46 PM
Also I noticed that yours has better shading for the most part. The only thing I like better about draconyons is the dithering on the head.

Cranky Guy
01-23-10, 08:47 AM
Yeah the ring on its head needs to be bigger.

Reliability
02-01-10, 10:24 PM
http://img707.imageshack.us/img707/6847/seraph2.gif
I tried to take everything that was said and do what seemed to work.

http://img704.imageshack.us/img704/7874/phantern.gif
'Sup Phantern? You look particularly odd today.

ImmunityBow
02-02-10, 02:27 AM
Both are looking great. Phantern seems quite good, technique wise. However, it seems a little squished horizontally. Perhaps you could move it down and take a closer crop to allow yourself more room for the main body?

Mediocrity_Incarnate
02-03-10, 01:23 AM
Seraph looks nice.

Cranky Guy
02-04-10, 02:31 AM
Largen the ring on Seraphs head and it would be perfect. As for Phantern, hes perfect already.

Mediocrity_Incarnate
02-04-10, 04:33 AM
I like seraph how it is. The ring seems fine and is better than the big ring on the other one.

ImmunityBow
02-10-10, 01:24 AM
Hey. The Jackalant backsprite is being officialized, but the link is now broken. Can you reupload it?

Reliability
02-10-10, 01:32 PM
http://img62.imageshack.us/img62/6819/jackalant4.gif
Iamgeshack gave me two URL's. I think this one works better.

NyteFyre
02-10-10, 01:44 PM
Hey, Reli i know this is your Backsprite thread, but i was hoping to get some criticism from you on a Wolvine Backsprite i made

http://fc09.deviantart.net/fs71/f/2010/040/2/e/Wolvine_Backsprite_by_DrakeWolf.png

also, i need to transparentize it....

ImmunityBow
02-10-10, 09:42 PM
Okay, thanks for the link.

Reliability
02-12-10, 12:03 AM
That's actually really good. Two things jump out at me right now. The first is the snout, whihc IMO should be pointed forward a little more, so it should be at an angle where not so much of it has seen. It means you'll have to re spreite that bit, but I'm sure you'll find some way to pull it off. The second thing is your dithering. It's... off. It should look checkerboard-y but yours has some spaces and stuff in it. That will help with the pixellyness of it.

I'm really just making up words left and right here. Though it is really good. Keep at it!

Mediocrity_Incarnate
02-12-10, 05:48 PM
Yeah its a good first attempt for a new wolvine sprite.

ImmunityBow
02-12-10, 05:49 PM
As I said before, it's too small (like Novoni's original) and possibly doesn't reflect Wolvine's pose well enough. Focusing on making it bigger could be your first step.

NyteFyre
02-12-10, 07:56 PM
thanks, guys, I'll keep at it...

NyteFyre
02-12-10, 08:33 PM
http://www.iaza.com/work/100213C/Wolvine_Backsprite560568639863273-iaza.gif

this size any better?

ImmunityBow
02-12-10, 08:57 PM
Yes, that would be about the right size, though as you can see, using the resize function makes the outlines all blurry and since it's mathematical it doesn't follow the curve as well as resizing it by hand. Either you'll have to pixel-over the sprite to improve the quality or do lots of clean-up editing.

NyteFyre
02-12-10, 09:43 PM
well, I'm not sure how to do that...

/sweatdrop

i'm only good at recolors, and slight adjustments...maybe Reli could help in that area?

also, the outline is blurry from where i did a transparent...

Reliability
02-19-10, 09:17 PM
http://img17.imageshack.us/img17/3758/phantern2.gif
I added some extra shading where I thought it was due and tried to... flatten him a bit. He looks rounder now IMO.

SilentSentinel
02-19-10, 09:36 PM
Wow, phantern looks really good now!

Reliability
02-19-10, 09:59 PM
http://img43.imageshack.us/img43/3392/wolvine.png
NyteFyte's Wolvine, large-nd and re-shaded (not very effectively). I don't want to take any more ownership of this sprite. So, Nyte Fyte, if you could, I would add fists. That will give it a better look in comparison to the front sprite.

NyteFyre
02-19-10, 10:46 PM
hey, whatever works for it! i don't care about ownership, i'm just trying to help, and i'm a little good at spriting, so....anyway, do whatever you think would look better, your the expert spriter here(besides Novi) after all....

ImmunityBow
02-20-10, 03:46 AM
Phantern is better. I really like the curves you've got on it, they're generally well done and smooth, and it's definitely better rounder.

I think I'll deal with Wolvine from here. Now that the size is right it shouldn't be too hard to simply make edits and improve it.

Mediocrity_Incarnate
02-20-10, 06:48 AM
Yeah it looks a lot more pumpkinish now. Nice job

Reliability
02-26-10, 12:28 AM
http://img684.imageshack.us/img684/2535/cumuloft3.gif
I tried again with Cumuloft. I'm honestly sick of this prite, so I'm temporarily putting it away.

I'm working on an updated Eaglair next, and them all of the backsprites for the demo have at least a placeholder. [insert appropriate level of excitement here]

SilentSentinel
02-26-10, 01:28 AM
I still like Cumuloft's texture. *is excited*

ImmunityBow
02-26-10, 01:53 AM
*is more excited than ^*

Anyway, it's looking really good. The outline missing on the bottom makes it look unfinished though.

Reliability
02-26-10, 01:59 AM
http://img190.imageshack.us/img190/2535/cumuloft3.gif
That was an accident. Fix-ed.

zeroality
02-26-10, 02:27 AM
Very nice.

Reliability
02-27-10, 03:24 PM
http://img444.imageshack.us/img444/8540/eglair.gif
I'm really proud of this one. The tailfeathers could use some fleshing up and the back is a little angular. Other than that, is there anything else?

zeroality
02-27-10, 03:33 PM
It's good except for what you already said.

NyteFyre
02-27-10, 05:21 PM
ehh....the eye looks kinda clear....not enough darkening on the iris/pupil...also needs to be a little biger....but that's just me...

ImmunityBow
02-28-10, 04:27 AM
As I've said before, you seem to have a talent for spriting most birds. Eaglair looks like an excellent start. It still needs refining, just little tweaks I'm sure you'll notice as you look through on whatever image-editing software you use, and the ones you said, but it's a great base.

zeroality
03-12-10, 11:54 PM
Won't be long before we have all the back sprites we need for the demo thanks to Reliability's hard work!

Reliability
03-13-10, 01:13 AM
You give me way too much credit. I barely work at all. I'm actually really lazy. :/

http://img444.imageshack.us/img444/8540/eglair.gif ---*magic*----> http://img692.imageshack.us/img692/504/eglair2.gif

zeroality
03-13-10, 01:32 AM
That matches the front sprite better.

NyteFyre
03-13-10, 01:34 AM
looks Great Reli

Also, how's that Wolvine backsprite retouching coming along, IB?

Irot_Rebod
03-13-10, 02:08 AM
The Eaglair backsprite has definitely improved. My only gripe is that the tail feathers now look a little flat because of the lack of shading. Keep up the good work!

ImmunityBow
03-14-10, 12:18 PM
Around where the tail attaches to the base there should be a rounded shadow to flesh it out. Also there's a few curves that look slightly too pointy, at the top of the head, on the breast. Noticeable improvement though!


Wolvine's taking longer than expected. A large part of the sprite wasn't done right, probably because it's a simple edit of Novoni's old one, which was based off of the old Wolflower, which is different from Wolvine. I'm having to make huge sweeping edits, since even the colours are wrong...

EDIT: Done:
Before:http://img43.imageshack.us/img43/3392/wolvine.png
After:http://img514.imageshack.us/img514/8317/408g.png

I'd suggest not reverting to the "Before" since a lot of the proportions and colours are off. If needs be edited, edit the "After" one.

zeroality
03-15-10, 01:48 AM
Image is BROKEN. Shut down all ports.

Reliability
03-15-10, 12:21 PM
Which one? I still see them all....

zeroality
03-15-10, 06:41 PM
It works now, weird. Anyway, I'm no expert but couldn't the back of the head use some more shading, to bring out the contours?

ImmunityBow
03-15-10, 07:49 PM
Now that I look at it it does look rather flat. I'll see what I can do. (There's a fine line trade-off between shading and cleanliness.)

NyteFyre
03-15-10, 09:07 PM
well, as i said before, i'm not the greatest at spriting, just wanted to try my hand at helping out, and seeing as it needed a new backsprite, i thought i'd try my luck...Anyway, it looks a lot better now, IB, and yeah, the head could use some shading...Also, i though Wolvine's sprite had it's hand facing outward, this one has it facing towards Wolvine...

ImmunityBow
03-15-10, 10:17 PM
http://img48.imageshack.us/img48/7020/408v.png

Gosh it's difficult to dither. I've only done in twice before and they were really easy jobs.

zeroality
03-15-10, 10:44 PM
The shading looks good now.

NyteFyre
03-16-10, 02:04 AM
much better!

Quinn
03-17-10, 01:09 AM
simply said...wow!!!!!! All these look Freakin awesome!!!! Just wonderin though, are the other backsprites gonna be put up?

ImmunityBow
03-17-10, 01:46 AM
They'll be on the forum dex. You can check out the first few if you're interested.

Reliability
03-17-10, 12:22 PM
http://img193.imageshack.us/img193/5655/eglair3.gif
Wasn't sure what the "rounded shadow" meant, so I guessed. I also cheated by adding another shade of red for the tail shading. Oddly enough, the front sprite only uses one. :/

Also, just a note that I'm probably going to fix/re-do Coroona and the Embear line, so that (hopefully) all of the back sprites for the demo are officialized ones. :D

ImmunityBow
03-17-10, 03:52 PM
Personally I think Coroona looks great but that might just be me being attached to it since I edited it.

It certainly hasn't garnered much attention or support so that's the reason it's not really official.

Reliability
03-18-10, 11:26 AM
Disregard.

I did not save the most original Coroona because it was not my sprite. Do you have it IB? If not, I really do need to re-sprite it. XD

ImmunityBow
03-18-10, 02:30 PM
Took me absolutely forever to find, but:

http://img24.imageshack.us/img24/8796/coroona.gif

OddCrow
03-18-10, 06:52 PM
Looks solid, arms look like nubs though.

zeroality
03-18-10, 07:46 PM
Looks solid, arms look like nubs though.
They match the sprite, although you may want to put lines on the back of his hands to indicate the 'paw fingers' like the sprite does.

NyteFyre
03-20-10, 07:52 PM
it looks great, though Zero does make a good point about the paws...

ImmunityBow
04-05-10, 01:15 AM
I just tried, and it really really doesn't work. It makes Coroona's hands seem twisted in painful ways.

On the other hand, a slightly new take, to differentiate a little more from Whispaw:

http://img204.imageshack.us/img204/846/coroona.png

Reliability
04-05-10, 03:38 PM
The only problem is that it look me a second to figure out what it was. Is it possible to show it's connection to the body, or have the tip appear somewhere? (I think the tail wraps around in the front sprite, so perhaps that would work.)

ImmunityBow
04-05-10, 06:31 PM
I don't know. That would probably be pushing it in terms of proportions.

zeroality
04-11-10, 11:29 PM
I like it actually, I approve.

DracoNyon
04-12-10, 09:32 PM
These all look pretty great.

(I will be hanging around more, but won't really be able to help much until after my AP exams in early May. Also why is it that I always come back when I begin to play pokemon again?)

Vuchato
04-15-10, 07:01 PM
I don't know if you're still having trouble coming up with ideas for how to make Destado look more pokemon-like, maybe you could have it showing an arm, and maybe even an eye? I made this as kind of an example, its pretty terrible (5 minutes in paint will do that), but maybe one of the artists could use it as inspiration. http://i44.tinypic.com/28i0sbt.jpg

Merlin
04-21-10, 09:09 PM
sadly after reading thru this whole section i don't remember all the ones i like but for the ones that are on the top of my head:
Eaglair looks good and i don't think it needs anymore edits...
Cumuloft looks pretty good and i cant think of anything needing editting on it...
Coroona looks pretty good but i cant think of what it is that it actually needs...
i think there's something it's missing but i cant think of what it is...
Phantern looks great even the first one looks great i didnt see a difference there and the pre-evo looks good now that it's been edited...

Quinn
06-14-10, 05:55 PM
These are for reli

Quinn
06-15-10, 04:57 PM
for most all, I gave them some more body.
also, for this line, they shouldn't have the whiskers, and I gave them fire
http://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Celsinge.pnghttp://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Fahramane.pnghttp://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Kelvoyant.png (I gave kelvoyant the flames for a reason. I wanted it to look like he's manipulating the fire with psychic powers. ( though it doesn't look to swell)
I scratched most of this, except the wings. I distorted the original frontsprites....since Im weak at this ;)
http://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Fincherp.png http://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Gashawk.png (Gashawk mostly just had some shading)
Moocalfs nose was a bit too big, so I shortened it, and gave it ALOT OF BODY.
http://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Moocalf1.png http://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Moocalf2.png
http://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Purior.png
working with
http://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Trillogill.png
http://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Tsunall.png
Tsunall...his eye was HUGE! I think I captured him a bit different.
vixun sucks, but I MOSTLY scratched him as well.
http://i222.photobucket.com/albums/dd123/quintinbruderer/Topaz/Vixun.png

Cyndadile
06-15-10, 08:00 PM
I like them! Especially Moocalf and Tsunall.

Quinn
06-15-10, 08:19 PM
thank you. Should I "edit" anymore? The legendary trio bugs me.
(if you didn't know though, I didn't create any of these, but did edits, with exceptions to fincherp and vixun)

Cranky Guy
06-16-10, 05:04 PM
The flames at the end of kelvoyant's paw could be bigger.

finchirp is good but u might wanna make the left face backwards like the right wing.

Moocalf is what I call impecable.

Purior is cool but it doesn't really need muscles.

don't take this the wrong way but Trillogil looks like it was made by a four year old child! (ok, now im just being mean.)

Tsunall is good but you could make his eye a bit more wide open.

I like Vixun but you could darken the outline at the edge of it's tail and I don't think it's necessary to have fire coming out of its mouth. Good idea though.

Quinn
06-16-10, 05:32 PM
puriors old one was too short comparted to others, so I gave it more body, but less muscles? Kelvoyants flames are an easy change, but I'm actually debating if they should be there in the 1st place. Trillogill isn't done yet (though I might not finish him). Tsunall, like I heard, the fins could use a change, but the old eye was WAY too big, so I made it smaller. Is it too small though?

ImmunityBow
06-18-10, 01:30 AM
Quinn, I'm going to have to ask you to reference who the original spriter is whenever you make an edit. That way you don't take credit for what is mostly other spriters' work.

While Moocalf looks good, don't you think that now too much is showing? Moocalf is really tiny, for that much to be showing it'd have to be on stilts.

What's bugging you about the legendary trio? They're some of our best backsprites. Feel free to edit but I feel that you'd be better off helping with the one's that aren't already done. Any edit you could make to one of LostBinary's or novoni's would be only somewhat of an improvement considering how high quality they are already.

For instance, novoni's Vixun:
http://i84.photobucket.com/albums/k1/BlackShadowmon3/Topaz%20Backs/417.gif
That's pretty difficult to improve upon.

As for the others, I'm going to deal with them separately:
Kelvoyant line: yes, they needed a colour change, but I don't think the whole fire paw thing was well executed. Celsinge and Fahramane are pretty well done though.
Fincherp: The sprite does need a revamp, but I'm not too sure about the direction you've taken it. Definitely never, ever splice things from the frontsprite onto the backsprite.
Gashawk: I don't feel that Gashawk needs to look any more shiny, the original looks much cleaner IMO.
Moocalf: Enough of it is showing in the original, adding move doesn't mesh well with how short it actually is.
Purior: Ditto. Purior's pretty short.
Tsunall: Frankly, the difference is really, really minimal. The position is already unnatural enough (with reason of course, since it's literally a fish out of water) that I don't feel it needs jutting out any more.

Quinn
06-18-10, 01:37 AM
I mean yah, if everyone is still for the current backsprites, I'm cool with that. Just something's I believed needed some edits. What I mean by shortness is you look at something like Whismur, and most all of him is showing. Some of our bigger sprites seem a bit to short in the height area.
PS. Though I have inplied it, I haven't really said it. Credit to all of the original backspriters.

ImmunityBow
06-19-10, 12:58 AM
Now that I look at the Platinum backsprites, wow, even most of Togepi is showing. Maybe more of each Pokemon is necessary.

But my suggestion to work on what we don't already have done still stands. That's still more important.

Quinn
06-19-10, 01:05 AM
Very true....yet again, I would if I could, but all I can really do is edits, (If even that)