sounds like a sound idea. I'll start as soon as I can.
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sounds like a sound idea. I'll start as soon as I can.
if you guys want some help on that i'm here :)
Skarmory can have its pokemon.txt entry done.
Did Skarmory Line, since no one seems to want to do these any more:
Stay tuned for later writeups.Code:[068]
Name=SKALLOY
InternalName=SKALLOY
Kind=Steel Fledgling
Pokedex=SKALLOY flutters from place to place, searching for metals to assimilate into its body. While its body is very soft at first, the mixture of materials it accumulates causes it to harden.
Type1=STEEL
Type2=FLYING
BaseStats=35,45,100,40,15,25
Rareness=200
BaseEXP=69
Happiness=70
GrowthRate=Slow
StepsToHatch=6400
Color=Grey
Habitat=Mountain
EffortPoints=0,0,1,0,0,0
Abilities=KEENEYE,STURDY
Compatibility=15,15
Height=0.4
Weight=10.8
GenderRate=Female50Percent
Moves=1,LEER,1,PECK,1,SANDATTACK,9,SWIFT,12,AGILITY,15,WINDWHISTLE
EggMoves=DRILLPECK,PURSUIT,SKYATTACK,ANCIENTPOWER,MIRRORMOVE,WHIRLWIND
Evolutions=SKARMORY,Happiness
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
[069]
Name=SKARMORY
InternalName=SKARMORY
Kind=Armor Bird
Pokedex=SKARMORY's feathers are harder than any man-made substance in the world. In ancient days, these feathers were used as the blade for swords and daggers.
Type1=STEEL
Type2=FLYING
BaseStats=65,80,140,70,40,70
Rareness=25
BaseEXP=168
Happiness=70
GrowthRate=Slow
StepsToHatch=6400
Color=Grey
Habitat=Mountain
EffortPoints=0,0,2,0,0,0
Abilities=KEENEYE,STURDY
Compatibility=4,4
Height=1.7
Weight=50.5
GenderRate=Female50Percent
Moves=1,LEER,1,PECK,1,SANDATTACK,14,SWIFT,18,AGILITY,24,FURYATTACK,30,AIRCUTTER,36,STEELWING,43,SPIKES,43,SPIKEWALL,50,METALSOUND,57,DIVEBOMB
EggMoves=DRILLPECK,PURSUIT,SKYATTACK,ANCIENTPOWER,MIRRORMOVE,WHIRLWIND
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
I'm working on the Torkoal one as we speak
Edit: done
Code:[144]
Name=TORKOAL
InternalName=TORKOAL
Kind=coal POKEMON
Pokedex=TORKOAL is quite difficult to capture due to the white smoke it releases when frightened. Like volcanic ash, the smoke is beneficial to desert vegetation.
Type1=FIRE
BaseStats=70,85,140,20,85,70
Rareness=45
BaseEXP=161
Happiness=70
GrowthRate=Medium
StepsToHatch=5355
Color=Red
Habitat=Mountain
EffortPoints=0,0,2,0,0,0
Abilities=WHITESMOKE,BOIL
Compatibility=5
Height=0.5
Weight=80.4
GenderRate=Female50Percent
Moves=1,EMBER,1,SMOG,11,CURSE,15,SMOKESCREEN,19,FIRESPIN,23,BODYSLAM,28,CINDERS,33,PROTECT,38,FLAMETHROWER,44,IRONDEFENSE,44,AMNESIA,50,AFTERBURN,57,HEATWAVE,65,FLAIL,74,INFERNO
EggMoves=ENDURE,SOULBURN,SLEEPTALK,YAWN,BURNOUT,SOLARFLARE,WITHDRAW
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Awesome, great work!
Could someone do Tropius?
I'll see what I can do.
Edit: Done.
Code:Name=TROPIUS
InternalName=TROPIUS
Kind=Fruit
Pokedex=TROPIUS' fruit directly reflects the climate of the year. It can be engorged by an abundance of rain, or deliciously sweetened by a profusion of sunlight.
Type1=GRASS
Type2=FLYING
BaseStats=99,68,83,51,72,87
Rareness=40
BaseEXP=169
Happiness=70
GrowthRate=SLOW
StepsToHatch=6630
Color=Green
Habitat=
EffortPoints=2,0,0,0,0,0
Abilities=CHLOROPHYLL
Compatibility=1,7
Height=2.0
Weight=100.0
GenderRate=Female50Percent
Moves=1,LEER,1,GUST,7,GROWTH,11,RAZORLEAF,17,STOMP,21,SWEETSCENT,27,WHIRLWIND,31,ANCIENTPOWER,37,AIRCUTTER,41,BODYSLAM,47,SYNTHESIS,51,MAGICDUST,57,SUNNYDAY,61,TEMPEST,67,CAMOFLAGE,71,FLORALSTORM,77,SKYATTACK
EggMoves=HEADBUTT,LEECHSEED,NATUREPOWER,SIGNALBEAM,FOLLOWME
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Hey, I'm sorry to double post but, figuring it might get SOME activity going, I was wondering what other pokemon/lines need .txt entries.
Well, eventually every line will need an entry, so just moving down the list would be good. But if you want more specificity, the Drowzee Line, Clefairly Line and Grific Line are the next three. I'll help you out when I can.
OK, I'll start as soon as i can.
Edit: Grific line is done. I'm hesitant on previous gen lines, since I don't know what has and hasn't been re-vamped, but I'll start on the others soon. Couldn't find Gender rates for these two, though.
Code:Name=GRIFIC
InternalName=GRIFIC
Kind=GRIFFIN
Pokedex=From the moment it is born, GRIFIC begins flying practice. They float between branches of trees, increasing the distance until they can fly for miles before stopping.
Type1=FLYING
BaseStats=35,75,40,85,50,30
Rareness=45
BaseEXP=77
Happiness=70
GrowthRate=MEDIUM
StepsToHatch=5120
Color=BROWN
Habitat=
EffortPoints=0,0,0,1,0,0
Abilities=KeenEye
Compatibility=4
Height=.71
Weight=7
GenderRate=Female50Percent
Moves=1,PECK,1,GROWL,6,QUICKATTACK,9,SQUALL,14,FAINTATTACK,19,SONICBOOM,25,AGILITY,30,SCREECH,35,AERIALACE,41,WISH,48,DIVEBOMB,59,DOUBLEEDGE
EggMoves=FEATHERDANCE,ANCIENTPOWER,DRILLPECK,HAZE,INITIATIVE,PURSUIT
Evolutions=Gryphonic,Level,30
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Name=GRYPHONIC
InternalName=GRYPHONIC
Kind=GRIFFIN
Pokedex= GRYPHONIC is extremely proud, and quick to anger. When hunting, it dives towards its prey at MACH I speed, deftly ripping and slashing with its powerful talons.
Type1=FLYING
BaseStats=85,95,70,135,60,70
Rareness=45
BaseEXP=144
Happiness=70
GrowthRate=MEDIUM
StepsToHatch=5120
Color=BROWN
Habitat=
EffortPoints=0,0,0,2,0,0
Abilities=KeenEye
Compatibility=4
Height=1.68
Weight=62
GenderRate=Female50Percent
Moves=1,PECK,1,GROWL,6,QUICKATTACK,9,SQUALL,14,FAINTATTACL,19,SONICBOOM,25,FAINTATTACK,30,SCREECH,36,AERIALACE,43,WISH,51,DIVEBOMB,57,EXTREMESPEED,64,DOUBLEEDGE
EggMoves=
Evolutions=
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Anything with an updated Pokedex entry in the Caldera/Kirant Dex has been revamped. So don't worry about those two I wouldn't have suggested them if they hadn't been revamped yet. The gender ratio is Female50Percent by the way.
Ok, thanks!
Okay, from now on, for colour use a style like this: "Green" instead of "GREEN". GREEN gives errors.
Also can someone help me with this bit of code? When compiling, I get a syntax error: "Bad line syntax (expected syntax like XXX=YYY)
File PBS/pokemon.txt, line 285)
Line 285 looks like this
"GenderRate=Female50Percent"
Which is funny because Line 258 looks exactly the same and seems okay.
Can you copypasta some more lines to give context? Maybe 10 lines before and after?
Also, some compilers act funny and will only show the first error they come across. Unless it specified that line 258 works, it might not really work.
Something's off then. When I was testing moves I'd get that, only it'd point to the last line not the actual problem. Guess I missed something when I went over the file then :/
The thing is that line 285 isn't even the last line. Here's the whole Pokemon:
Quote:
[011]
Name=PYROON
InternalName=PYROON
Kind=Flame Cocoon
Pokedex=The hot carapace of a PYROON burns foes upon contact. This defense protects it until evolution.
Type1=Bug
Type2=Fire
BaseStats=70,45,85,20,40,70
Rareness=120
BaseEXP=75
Happiness=70
GrowthRate=Medium
StepsToHatch=3840
Color=Red
Habitat=Forest
EffortPoints=0,0,2,0,0,0
Abilities=SHEDSKIN
Compatibility=3,3
Height=0.7
Weight=35.5
GenderRate=Female50Percent
Moves=1,ACID,1,LEER,1,EMBER,12,HARDEN,17,FIREBATH
EggMoves=
Evolutions=PYREIGN,Level,25
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
It seems in order. Try AlwaysMale and see if that throws up an error.
Does order matter?
Code:[011]
Name=PYROON
InternalName=PYROON
Type1=Bug
Type2=Fire
BaseStats=70,45,85,20,40,70
GenderRate=Female50Percent
GrowthRate=Medium
BaseEXP=75
EffortPoints=0,0,2,0,0,0
Rareness=120
Happiness=70
Abilities=SHEDSKIN
Moves=1,ACID,1,LEER,1,EMBER,12,HARDEN,17,FIREBATH
EggMoves=
Compatibility=3,3
StepsToHatch=3840
Height=0.7
Weight=35.5
Color=Red
Habitat=Forest
Kind=Flame Cocoon
Pokedex=The hot carapace of a PYROON burns foes upon contact. This defense protects it until evolution.
Evolutions=PYREIGN,Level,25
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
Evolutions=PYREIGN,Level,25
Quote:
Each section must contain all of the following lines (in no particular order)
Erm ... the proposed changes to the movesets of the Celsinge line and Echoise line (which I believe were accepted) haven't been implemented in their respected txt. codes.
http://www.pokemontopaz.net/forums/s...ns-Topic/page2
Actually, I think people decided against the changes to Echoise, and the changes to Celsinge didn't seem 100% decided. We can go over the changes to see what's worth changing, if you like the changes.
How did you get the actual line number? It's only giving me the section number.
This is telling me Deoxys is bugging out, and it doesn't even HAVE a "WildItemRare" key.Quote:
---------------------------
Pokemon Essentials
---------------------------
Exception: RuntimeError
Message: Bad line syntax (expected syntax like XXX=YYY)
File PBS/pokemon.txt, section 386, key WildItemRare
Compiler:1663:in `pbEachFileSectionEx'
Compiler:1646:in `each_line'
Compiler:1646:in `pbEachFileSectionEx'
Compiler:1684:in `pbEachFileSection'
Compiler:2271:in `pbCompilePokemonData'
Compiler:2269:in `open'
Compiler:2269:in `pbCompilePokemonData'
Compiler:4050:in `pbCompileAllData'
Compiler:4174
Ok, the problem was that some of the lines randomly had quotes around them. Removed. Also, Celsinge and Echoise Line compatibility needed a second value, so I repeated the first value. Burnout and Marionette are special moves with a base power of 0. They either need to be changed to status, or they need a base power.
That's as far as I've got so far.
NO! Do not remove the quotes. Any pokedex entry wih a full stop (or was it a comma?) MUST be wrapped in quotes to tell the game it's not the next entry.
Edit: As for themoves, what are you talking about? How they're set up ingame or how they're desvribed on the forum?
Oh, ye of little faith. I saw that on the wiki page ("If there are any commas or apostrophes/double quote marks in the description, the entire description must be enclosed in double quote marks. The double quote marks in the description must also be preceded by a backslash "\"."), but the entries for pokemon already in pokemon.txt didn't have them. I'll add quotes around the entries if they're necessary, but that's not where the quotes were.
For example:
Quotes around the basestats, effortpoints, compatibility, moves, eggmoves, and evolutions lines were causing compiler buggery, not quotes around dex entries.Quote:
[387]
Name=VENAP
InternalName=VENAP
Kind=Flytrap
Pokedex= VENAP produces a sweet aroma from glands in the back of its mouth. It uses this to attract prey into its gaping maw.
Type1=GRASS
"BaseStats=60,40,54,45,65,54"
Rareness=45
BaseEXP=65
Happiness=70
GrowthRate=Parabolic
StepsToHatch=5120
Color=Green
Habitat=Forest
"EffortPoints=0,0,0,0,1,0"
Abilities=OVERGROW
"Compatibility=1,7"
Height=0.5
Weight=10.5
GenderRate=FemaleOneEighth
"Moves=1,POUND,1,LEER,7,VINEWHIP,10,ASTONISH,10,MU DSLAP,13,SWEETSCENT,16,RAZORLEAF,20,WRAP,24,FAKETE ARS,29,GRASSWHISTLE,34,GIGADRAIN,39,GROWTH,39,INGR AIN,44,FLORALSTORM,49,MAGICALLEAF"
"EggMoves=BULLETSEED,GROWTH,MEANLOOK,COTTONSPORE,S CARYFACE,MOONLIGHT"
"Evolutions=TRAPLENT,level,16"
BattlerPlayerY=0
BattlerEnemyY=0
BattlerAltitude=0
For the moves, I was talking about the moves.txt. Afterburn and Marionette's lines say that they have 0 base power, but Pokemon Essentials says that only "Status" moves can have 0 base power.
Edit: Same issue with Rocketpunch and Tidalwave.
Edit2: And Orion's Sword.
It should work, but if the programme itself insists, set the BP to 1.
EDIT: Eurgh, how'd I even miss those quotes the first time, second time and third time round O.o Damn walls of text.
I didn't know that. There must have been quotes before that I just kept in not realizing they had a specific purpose. Thanks!
Alright, since it looks like we'll have to do more of these eventually, here are the errors I've come across so far:
-Colors should only have first letter capitalized (IB mentioned this before)
-Various minor spelling errors
-Types should be capitalized
Also, Canileaf is said to evolve for "WOLVINE,Level,30,Defeat,TUNDROLF"
Why is the level 30 there? And did we figure out the whole defeating thing? For now, I'm putting "Evolution=WOLVINE,Custom1,TUNDROLF", since Essentials provides Custom1-7.
And Spidream's height is listed as "0.03", which is too close to 0, apparently. Is it ok to round up to .1, or was it supposed to be .3? What should we do?
Canileaf needs level 30 as another prerequisite to his evolution. But yes, that can all just be a custom evolution. Are there any other defeat triggers in Pokemon? We could learn from that to try to implement this one.
Make Spidream .3 I think. Pokemon are pretty big, even the small ones.
Upon realizing that no pokemon should be less than 2 inches tall, I put .3 for Spidream's height.
Changed "Evolution=WOLVINE,Custom1,TUNDROLF" to "Evolution=WOLVINE,Custom1,469" (469 is Tundrolf's number) because it wanted an integer, we can probably change that when we code that evolution method. Also, Miltank is Custom2 (Tauros) and Custom3 (miltank) now.
Now I'm getting this, and I'm confused.
What's section 0?Quote:
---------------------------
Pokemon Essentials
---------------------------
Exception: RuntimeError
Message: Field is not a positive integer
File PBS/pokemon.txt, section 0, key Evolutions
Compiler:219:in `csvPosInt!'
Compiler:2436:in `pbCompilePokemonData'
Compiler:2415:in `each'
Compiler:2415:in `pbCompilePokemonData'
Compiler:2412:in `each'
Compiler:2412:in `pbCompilePokemonData'
Compiler:4050:in `pbCompileAllData'
Compiler:4174
So far, I've done up to pokemon 416 (Moocalf)
Still need to go through and add returning pokemon's new files.
There were, like, a bajillion 4th gen evos I had to weed out of the evolutions list.
Edit: To respond to IB's post, the way we had it, you'd have to get to level 30 OR defeat tundrolf. We'll have to make our custom evolution take level 30 into account. And I don't think there are any defeat pokemon right now, since there would be something in Essentials if there was.
Did some research and saw that pokemon.txt errors are rarely accurate. Then I realized that items.txt was never updated. If anyone would be so kind as to start creating items.txt for all of our items, that would be incredibly incredible.
Here you go:
Also all of our TMS:Code:520,BERRYBLEND,Berry Blend,2,750,"A nutritious smoothie made for Pokémon. It heals all status problems and restores the HP of one Pokémon by 150 points.",1,1,0
521,ARCTICSTONE,Arctic Stone,1,2100,"A peculiar stone that makes certain species of Pokémon evolve. It is a cool blue.",1,0,0,
522,BLESSEDANKH,Blessed Ankh,1,100,"An item to be held by a Pokémon. It is a glowing symbol that ups the power of Light-type moves.",0,0,0
523,BURNINGCOAL,Burning Coal,1,100,"An item to be held by a Pokémon. It is a hot coal that ignites and burns upon physical contact.",0,0,0
524,MILKINCENSE,Milk Incense,1,9600,"An item to be held by a Pokémon. It is an unusual incense that boosts the effect of restorative moves and items.",0,0,0
525,DIAMONDDUST,Diamond Dust,1,200,"An item to be held by a Pokémon. It is a small bag of fine powder that protects the holder from field effects.",0,0,0
526,CHARINCENSE,Char Incense,1,9600,"An item to be held by a Pokémon. It is an unusual incense that boosts the power of Fire-type moves.",0,0,0
527,IRONINCENSE,Iron Incense,1,9600,"An item to be held by a Pokémon. It is an unusual incense that boosts the Defense stat of Steel-type Pokémon.",0,0,0
528,JAGGEDHERB,Jagged Herb,1,100,"An item to be held by a Pokémon. It increases the critical rate of the holder's moves. It can be used only once.",0,0,0
529,LASERLENS,Laser Lens,1,200,"An item to be held by a Pokémon. It is a scope that allows Normal and Fighting-type moves to hit Ghost-type Pokémon.",0,0,0
530,MAGMASTONE,Magma Stone,1,100,"An item to be held by a Pokémon. It is a molten rock that will absorb a Water-type move.",0,0,0
531,MAGICHERB,Magic Herb,1,100,"An item to be held by a Pokémon. It increases the effect rate of the holder's first move. It can be used only once.",0,0,0
532,PLAINSTONE,Plain Stone,1,100,"An item to be held by a Pokémon. It is a rock that will absorb a Fire-type move to become molten.",0,0,0
533,RESISTSCARF,Resist Scarf,1,200,"An item to be held by a Pokémon. It is a durable scarf that slightly protects the holder from super-effective moves.".0,0,0
534,RIVALRYORB,Rivalry Orb,1,100,"An item to be held by a Pokémon. It is an orb depicting the rivalry of two Pokémon.",0,0,0
535,SACREDVEIL,Sacred Veil,1,200,"An item to be held by a Pokémon. It extends the duration of barrier moves used by the holder.",0,0,0
536,SHRAPNEL,Shrapnel,1,100,"An item to be held by a Pokémon. It is spiky debris that scatters across the field upon physical contact.",0,0,0
537,SOLARCELL,Solar Cell,1,200,"An item to be held by a Pokémon. It draws on the holder's power to negate the charge time of certain moves.",0,0,0
538,SPUNGYHERB,Spungy Herb,1,100,"An item to be held by a Pokémon. It recovers half the damage the holder receives. It can be used only once.",0,0,0
539,THORNPLANT,Thorn Plant,1,100,"An item to be held by a Pokémon. It is a thorny burr that inflicts some damage back when the holder is hit.",0,0,0
540,TOXICSLIME,Toxic Slime,1,100,"An item to be held by a Pokémon. It is a vial of deadly poison that explodes when hit with a Special move.",0,0,0
541,UMBRACREST,Umbra Crest,1,100,"An item to be held by a Pokémon. It is filled with malevolent energy which can cause certain Pokémon to evolve.",0,0,0
542,VITALHERB,Vital Herb,1,100,"An item to be held by a Pokémon. It prevents recoil damage. It can be used only once.",0,0,0
543,CALOPABERRY,Calopa Berry,5,20,"If held by a Pokémon and an opponent's stat is raised, the user's stat is also raised.",0,0,5
544,DUNEBALL,Dune Ball,3,1000,"A somewhat different Poké Ball that works especially well on Pokémon in the desert.",0,2,4
545,ORIONBALL,Orion Ball,3,1000,"A quite rare Poké Ball made by the Orion Defenders. Maximizes the happiness of the caught Pokémon.",0,2,4
546,ROCKETBALL,Rocket Ball,3,1000,"A quite rare Poké Ball made by Team Rocket. Minimizes the happiness of the caught Pokémon.",0,2,4
547,SOLARBALL,Solar Ball,3,1000,"A somewhat different Poké Ball that works especially well on Fire- and Light-type Pokémon.",0,2,4
548,STORMBALL,Storm Ball,3,1000,"A somewhat different Poké Ball that works especially well on Pokémon during the rain.",0,2,4
549,VINEBALL,Vine Ball,3,1000,"A somewhat different Poké Ball that works especially well on Pokémon in tall grass.",0,2,4
Turns out all the random quotation marks actually come from previous versions of pokestarter that weren't as consistent or clean. In any case make sure to use this full list of tms to replace the tms section in Pokestarter since that one's all messed up with B/W moves and numbers and no flash. I've updated items.txt but you never know. In case of a conflict of move descriptions here and in the moves list, choose this one. It's closer to how canon does it. Same with item descriptions.Code:289,TM01,TM01,4,3000,"An attack that is executed last. The user flinches if hit beforehand.",3,0,0,FOCUSPUNCH
290,TM02,TM02,4,3000,"Sharp, huge claws hook and slash the foe quickly and with great power.",3,0,0,DRAGONCLAW
291,TM03,TM03,4,3000,"An attack with a pulsing blast of water. It may also confuse the foe.",3,0,0,WATERPULSE
292,TM04,TM04,4,3000,"The user focuses its mind to raise the SP. ATK and SP. DEF stats.",3,0,0,CALMMIND
293,TM05,TM05,4,1000,"The foe is made to switch out with an ally. In the wild, the battle ends.",3,0,0,ROAR
294,TM06,TM06,4,3000,"A move that badly poisons the foe. Its poison damage worsens every turn.",3,0,0,TOXIC
295,TM07,TM07,4,3000,"A hailstorm lasting five turns damages all POKéMON except the ICE-type.",3,0,0,HAIL
296,TM08,TM08,4,3000,"The user bulks up its body to boost both its ATTACK and DEFENSE stats.",3,0,0,BULKUP
297,TM09,TM09,4,3000,"The user shoots seeds at the foe. Two to five seeds are shot at once.",3,0,0,BULLETSEED
298,TM10,TM10,4,3000,"An attack that varies in type and intensity depending on the user.",3,0,0,HIDDENPOWER
299,TM11,TM11,4,2000,"The sun blazes for five turns, powering up FIRE-type moves.",3,0,0,SUNNYDAY
300,TM12,TM12,4,3000,"The foe is taunted into a rage that allows it to use only attack moves.",3,0,0,TAUNT
301,TM13,TM13,4,3000,"The foe is struck with an icy beam. It may freeze the foe solid.",3,0,0,ICEBEAM
302,TM14,TM14,4,5500,"The foe is blasted with a blizzard. It may freeze the foe solid.",3,0,0,BLIZZARD
303,TM15,TM15,4,7500,"A severely damaging attack that makes the user rest on the next turn.",3,0,0,HYPERBEAM
304,TM16,TM16,4,3000,"A wall of light cuts damage from SP. ATK attacks for five turns.",3,0,0,LIGHTSCREEN
305,TM17,TM17,4,3000,"Enables the user to evade all attacks. It may fail if used in succession.",3,0,0,PROTECT
306,TM18,TM18,4,2000,"A heavy rain falls for five turns, powering up WATER- type moves.",3,0,0,RAINDANCE
307,TM19,TM19,4,3000,"A harsh attack that absorbs half the damage it inflicted to restore HP.",3,0,0,GIGADRAIN
308,TM20,TM20,4,3000,"It protects the user's party from all status problems for five turns.",3,0,0,SAFEGUARD
309,TM21,TM21,4,1000,"This attack move grows more powerful the less the user likes its TRAINER.",3,0,0,FRUSTRATION
310,TM22,TM22,4,3000,"A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.",3,0,0,SOLARBEAM
311,TM23,TM23,4,3000,"An attack with a steel-hard tail. It may lower the foe's DEFENSE stat.",3,0,0,IRONTAIL
312,TM24,TM24,4,3000,"A strong electrical attack that may also leave the foe paralyzed.",3,0,0,THUNDERBOLT
313,TM25,TM25,4,5500,"A brutal lightning attack that may also leave the foe paralyzed.",3,0,0,THUNDER
314,TM26,TM26,4,3000,"An earthquake that strikes all POKéMON in battle excluding the user.",3,0,0,EARTHQUAKE
315,TM27,TM27,4,1000,"This attack move grows more powerful the more the user likes its TRAINER.",3,0,0,RETURN
316,TM28,TM28,4,2000,"An attack that hits on the 2nd turn. Can also be used to exit dungeons.",3,0,0,DIG
317,TM29,TM29,4,2000,"A strong telekinetic attack. It may also lower the foe's SP. DEF stat.",3,0,0,PSYCHIC
318,TM30,TM30,4,3000,"A shadowy blob is hurled at the foe. May also lower the foe's SP. DEF.",3,0,0,SHADOWBALL
319,TM31,TM31,4,3000,"An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.",3,0,0,BRICKBREAK
320,TM32,TM32,4,2000,"The user creates illusory copies of itself to raise its evasiveness.",3,0,0,DOUBLETEAM
321,TM33,TM33,4,3000,"A wall of light cuts damage from physical attacks for five turns.",3,0,0,REFLECT
322,TM34,TM34,4,3000,"A rapid jolt of electricity strikes the foe. It can't be evaded.",3,0,0,SHOCKWAVE
323,TM35,TM35,4,3000,"The foe is scorched with intense flames. The foe may suffer a burn.",3,0,0,FLAMETHROWER
324,TM36,TM36,4,1000,"Filthy sludge is hurled at the foe. It may poison the target.",3,0,0,SLUDGEBOMB
325,TM37,TM37,4,2000,"A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.",3,0,0,SANDSTORM
326,TM38,TM38,4,5500,"The foe is hit with an intense flame. It may leave the target with a burn.",3,0,0,FIREBLAST
327,TM39,TM39,4,3000,"Boulders are hurled at the foe. It also lowers the foe's SPEED if it hits.",3,0,0,ROCKTOMB
328,TM40,TM40,4,3000,"An extremely fast attack against one target. It can't be evaded.",3,0,0,AERIALACE
329,TM41,TM41,4,3000,"It enrages the foe, making it incapable of using the same move successively.",3,0,0,TORMENT
330,TM42,TM42,4,3000,"An attack that is boosted if user is burned, poisoned, or paralyzed.",3,0,0,FACADE
331,TM43,TM43,4,3000,"An attack that may have an additional effect that varies with the terrain.",3,0,0,SECRETPOWER
332,TM44,TM44,4,3000,"The user sleeps for two turns to fully restore HP and heal any status problem.",3,0,0,REST
333,TM45,TM45,4,3000,"If it is the other gender, the foe is made infatuated and unlikely to attack.",3,0,0,ATTRACT
334,TM46,TM46,4,3000,"An attack that may take the foe's held item if the user isn't holding one.",3,0,0,THIEF
335,TM47,TM47,4,3000,"The foe is hit with wings of steel. It may also raise the user's DEFENSE.",3,0,0,STEELWING
336,TM48,TM48,4,3000,"The user employs its psychic power to swap abilities with the foe.",3,0,0,SKILLSWAP
337,TM49,TM49,4,3000,"Steals the effects of the foe's healing or status- changing move.",3,0,0,SNATCH
338,TM50,TM50,4,3000,"An intense attack that also sharply reduces the user's SP. ATK stat.",3,0,0,OVERHEAT
339,TM51,TM51,4,1500,"Attacks with a small burst of flame that increases in intensity.",3,0,0,FLARE
340,TM52,TM52,4,2000,"A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.",3,0,0,FALSESWIPE
341,TM53,TM53,4,1500,"The user trains its eyes upon the opponent, improving its accuracy.",3,0,0,FOCUSSIGHT
342,TM54,TM54,4,3000,"Sharp icicles strike harshly across the opponent. They may also make the target flinch.",3,0,0,ICICLEWHIP
343,TM55,TM55,4,1500,"Endures any attack for 1 turn, leaving at least 1HP.",3,0,0,ENDURE
344,TM56,TM56,4,2000,"A shrill whistle sounds. Causes confusion, and may lower defense.",3,0,0,WINDWHISTLE
345,TM57,TM57,4,3000,"Strikes with a fist as hard as iron. Might lower defense.",3,0,0,IRONFIST
346,TM58,TM58,4,2000,"A large object appears to obscure the sun, flooding the field in darkness for 5 turns.",3,0,0,NIGHTFALL
347,TM59,TM59,4,3000,"A fierce attack that absorbs half the damage it inflicted to restore HP.",3,0,0,SOULBURN
348,TM60,TM60,4,5500,"Summons pillars of rock which strike the opponent at high speeds. May burn user.",3,0,0,MEGAFRICTION
349,TM61,TM61,4,3000,"Destructive thoughts are forcibly inserted into opponent’s mind. Might cause confusion.",3,0,0,UMBRAGE
350,TM62,TM62,4,3000,"Explosive seed pods are launched at the opponent. Might seed the opponent.",3,0,0,CHERRYBOMB
351,TM63,TM63,4,3000,"Creates a mystical wall of water that protects against WATER, FIRE and ICE moves for 5 turns.",3,0,0,WATERWALL
352,TM64,TM64,4,3000,"A tornado of flora envelops the opponent. Might cause seed.",3,0,0,FLORALSTORM
353,TM65,TM65,4,1000,"The user moves erratically, sharply lowering opponent’s accuracy while lowering user’s defense.",3,0,0,ZIGZAG
354,TM66,TM66,4,3000,"Strikes opponent with a fist infused with intense light energy. High critical hit ratio.",3,0,0,HOLYFIST
355,TM67,TM67,4,2000,"A powdery attack that may raise abilities.",3,0,0,SILVERWIND
356,TM68,TM68,4,2000,"A strike that becomes more venomous the lower the user’s HP gets.",3,0,0,VENOMSTRIKE
357,TM69,TM69,4,2000,"A gentle breeze washes over the field, clearing all active weather effects for 5 turns.",3,0,0,CALMWIND
358,TM70,TM70,4,7500,"An extremely powerful attack that causes recoil, even if it misses.",3,0,0,FAULTLINE
359,TM71,TM71,4,1500,"A mystical finger wags in the air, randomly raising or lowering a stat one or two levels.",3,0,0,STATRONOME
360,TM72,TM72,4,1500,"User focuses body to become faster than time itself, ensuring its next move hits first.",3,0,0,INITIATIVE
361,TM73,TM73,4,3000,"An intense magnetic pulse that is executed last. The user flinches if hit beforehand.",3,0,0,MAGNETBLAST
362,TM74,TM74,4,2000,"Pierces the opponent with sharp teeth. Might cause burn.",3,0,0,BUGBURN
363,TM75,TM75,4,1500,"Uses an own move randomly while asleep.",3,0,0,SLEEPTALK
364,TM76,TM76,4,3000,"A blistering windstorm ravages opponents.",3,0,0,TEMPEST
365,TM77,TM77,4,3000,"An intense discharge of energy that also sharply reduces the user's SP. ATK stat.",3,0,0,OVERLOAD
366,TM78,TM78,4,2000,"The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.",3,0,0,SUBSTITUTE
367,TM79,TM79,4,3000,"Attack will fail if user has a higher happiness level than the opponent.",3,0,0,ROCKETPUNCH
368,TM80,TM80,4,3000,"Damage depends on user’s and opponent’s happiness.",3,0,0,ORIONSSWORD
369,HM01,HM01,4,0,"A basic attack. It can be used to cut down thin trees and grass.,4,0,0,CUT
370,HM02,HM02,4,0,"A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.",4,0,0,FLY
371,HM03,HM03,4,0,"A big wave crashes down on the foe. Can also be used for crossing water.",4,0,0,SURF
372,HM04,HM04,4,0,"The foe is slugged at maximum power. Can also be used to move boulders.",4,0,0,STRENGTH
373,HM05,HM05,4,0,"A blast of light emited in the blink of an eye. It also illuminates caves.",4,0,0,FLASH
374,HM06,HM06,4,0,"An attack that may also cut DEFENSE. It can also smash cracked boulders.",4,0,0,ROCKSMASH
375,HM07,HM07,4,0,"A powerful charge attack. It can also be used to climb a waterfall.",4,0,0,WATERFALL
376,HM08,HM08,4,0,"The user dives underwater on the first turn and strikes next turn.",4,0,0,DIVE
DARKAURA changed to SCORN on the Murkrow line, please make sure this is reflected in pokemon.txt for the demo when you get to that point.
Just to keep you guys up to date, the game now compiles with all the pokemon up to Moocalf. We still need to implement the new versions of returning pokemon, and switch the current sprites for returning pokemon to the version we decided on (platinum frame 1), and implement evolution methods. However, progress is progress, and I hope some of you are excited at how well things are progressing. I know I'm pretty excited about it.