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Herbal Changes
So I've been thinking about Rocket Punch. It's a cool move... in theory. In practice it's impractical to use, as getting your pokemon's happiness down is a chore. I've been pondering a way to make decreasing happiness easier, and this is part of what I've come up with:- Herbs can be held and used by pokemon in battle, just like berries.
- Herbs can be planted and grown, just like berries.
- More herbs, that activate upon being sent out and raise stats (for example, Flash Weed would be consumed upon entry, increasing the holder's Special Attack one stage).
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So herbs will basically be berries that reduce your Pokemon's happiness? Seems like a pretty good idea.
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Already went ahead and added a herbal version of leftovers. It's functionally identical, except it lowers the holder's happiness by 1 each time it's used.
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