No, that's correct. A little big but I like it.
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No, that's correct. A little big but I like it.
I made a Duval to go with the Engil.
Attachment 736
Thoughts?
Yes, it looks great.
Looks pretty good to me.
Here is Mirust. It is a bit big, but it IS supposed to be as big as the player..... Right?
Attachment 740
I really like Mirust, but the Duval seems a little flat. Maybe throw a little shading on there?
I also like Mirust.
The Mirust looks amazing to me. Duval could use some work, though.
I added more shading to Duval and made a Torri overworld.
Attachment 742
Attachment 743
Thoughts?
I think the Torri sprite looks taller and thinner than normal FRLG overworlds.
In fact, Duval might have the same problem.
I like the shading, though.
Duval needs to show less of his feet etc., he's looking up not lieing face-down. Also, the horns should be further onto the head and more of the snout showing when facing upwards.
It's been a while since I posted here. Anyway, I was wondering if we could incorporate this little Spidream into the overworld of a place like Saharan City, maybe?
Attachment 827
If you look at Spidream in relation to the rest of your sprites, you'll see that it'll look like it's standing on its mandibles. I can see that sprite working on a tile for a puzzle but you'd have to figure out what that puzzle would be and where it would be.
It is supposed to be a tile.
I think it looks pretty cool, but it might be difficult to recognize for someone who isn't quite as familiar with Topaz Pokemon. I could see it as some kind of puzzle element, perhaps in a Khaphix-related subplot.