+ Reply to Thread
Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 41 to 80 of 126

Thread: Spriting Project: Gym Leaders/E4

  1. #41
    ****** of Wailords
    embuddy's Avatar
    Status: embuddy is offline
    Join Date: Dec 2012
    Posts: 29

    Default

    Hey guys, Grey the off-task spriter here, here to give you a sprite for Gerald.
    I focused on the fact that he had enthusiasm, and an all-around egoistical attitude, and also that he would look a bit casual. so here it is, feel free to upgrade the sprite if necessary. And yes, I have grabbed a bit of parts from other sprites, as was my Fernando sprite.
    NOTE: Do not consider me a spriter, I simply do it when im bored. Im good, im just not having that much fun with spriting. Ofcourse i can throw out a sprite every once and awhile though.
    It is easy to not try
    But it is hard to live without trying...

  2. #42
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    It's well mixed, just super recognizable. Thanks for your contribution, it's a good way to help visualize Gerad in sprite form, but we'll probably need something a little more edited so you can't pick out the different characters each part originated from.

  3. #43
    ****** of Wailords
    embuddy's Avatar
    Status: embuddy is offline
    Join Date: Dec 2012
    Posts: 29

    Default

    Yea, ill do some work on the sprite to make it way less noticable though, although that is a pretty nice sprite it needs work, thanks for your feedback.
    It is easy to not try
    But it is hard to live without trying...

  4. #44
    Secret Agent
    Cyndadile's Avatar
    Status: Cyndadile is offline
    Join Date: Jan 2010
    Location: Neo Bay
    Posts: 1,845

    Default

    The most recognizable parts are the pose and the hair, so you might want to focus on those. You may also want to check our current trainer sprites to use as a size guideline - I didn't actually check the height in pixels, but he looks a bit taller than the rest of the sprites - perhaps you could scale down everything but the head? I like the lab coat is nice, but I think the shirt shouldn't be the same color. It's also difficult to tell the pants from the shoes.

    All in all, it's a good mixed sprite, and (aside from Barry) I can't entirely tell which sprites are mixed.

  5. #45
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    Yes, Cyndadile is correct. Try to begin with an 80x80 bounding box so you don't end up with too large a sprite. Currently the height is over 100 pixels.

  6. #46
    ****** of Wailords
    embuddy's Avatar
    Status: embuddy is offline
    Join Date: Dec 2012
    Posts: 29

    Default

    I reworked the sprite and took out everything, noticable. The hair now is more yellow and not so spikey, and the glasses now fit his personality a bit more.
    It is easy to not try
    But it is hard to live without trying...

  7. #47
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    Better, though still in need of some quality edits. The most glaring thing is that he seems to only have one boot! Did you forget to add the other one?

  8. #48
    Better Than That Guy
    Black Temple Gaurdian's Avatar
    Status: Black Temple Gaurdian is offline
    Join Date: Dec 2009
    Posts: 733

    Default

    Forget the boot, turn that leg into a pegleg! :P

  9. #49
    Secret Agent
    Cyndadile's Avatar
    Status: Cyndadile is offline
    Join Date: Jan 2010
    Location: Neo Bay
    Posts: 1,845

    Default

    The hair and shirt are looking a lot better. The necklace is also a nice touch, and all the proportions seem pretty good to my untrained eye. Like IB mentioned, he should probably have matching footwear. Other than that, the hands are a little funky. The one with the pokeball seems bent at an awkward angle, and the other arm looks a little like it was broken off at the forearm and is dangling straight down.

  10. #50
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    Made a Fernando overworld recently.

    fernandoi.png- Base sprite

    Fernando.png- Overworld sprites

    Thoughts?
    Last edited by Cranky Guy; 03-16-14 at 07:39 AM.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  11. #51
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    Looks really good!

  12. #52
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    Thanks IB. I also worked up a Gerad based on embear's unfinished sprite.

    GeradTopaz_zps73906eab.png- Base sprite

    Gerad.png- Overworld sprite

    Thoughts?
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  13. #53
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    The front and back look good. There's something a little bit off about the side ones though. Maybe the coat should flare out more?

  14. #54
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    OK. I'll work on that. In the mean time, I attempted to edit and fix embear's sprite of Gerad while incorporating some of the parts from your concept. I'll give you a side by side.

    GeradTopaz_zps73906eab.png- Old

    8idb.png- New

    Gerad 2.png- New overworlds

    Advice would be very appreciated.
    Last edited by Cranky Guy; 03-16-14 at 06:56 PM.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  15. #55
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    New overworlds look good. The new sprite still would need some work I think. I don't think it's wise to cut out the gloves and wrench since those are pretty defining Gerad traits so far and make him different from the other Electric gym leaders so far. I also think the boots are maybe a bit too big since they come up to the knee but with the proportions of an ankle-boot which would make them extremely unwieldy.

  16. #56
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    I tried.

    8idb (1).png

    I wanted to have him wear gloves on both of his hands, but I had a few problems getting them to fit well with his right hand. I'll be working on a fully gloved version, but for now this is what I've got. Thoughts?
    Last edited by Cranky Guy; 03-17-14 at 06:24 PM.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  17. #57
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    I like the gloved hand quite a bit. I'd love it if you could glove the right hand as well. You can make the wrench bigger, it's find if it's a bit exaggerated. The boots are way better but you could also thin them out a bit, especially on the vertical section.

  18. #58
    Secret Agent
    Cyndadile's Avatar
    Status: Cyndadile is offline
    Join Date: Jan 2010
    Location: Neo Bay
    Posts: 1,845

    Default

    Loving the new colors on Gerad; great job there. The overworlds are great too, but there's one thing bothering me about Fernando's overworlds - his leaf-hat seems a tiny bit too high on the ones facing north (the back view). Could you lower it a pixel or three?

  19. #59
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    Finally made the necessary edits. I do feel like the wrench is slightly too exaggerated, but that's just me.

    8idb (1).png

    Also, I lowered Fernando's hat/crown thing by a few pixels as requested.

    Fernando (1).png

    Thoughts?
    Last edited by Cranky Guy; 05-03-14 at 03:35 PM.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  20. #60
    Secret Agent
    Cyndadile's Avatar
    Status: Cyndadile is offline
    Join Date: Jan 2010
    Location: Neo Bay
    Posts: 1,845

    Default

    Love it! You may be right about the wrench being too large; any other opinions?

  21. #61
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    I like the look of him with both gloves now that you have them. This is Pokemon, things get exaggerated. I'd even suggest going further and making it even bigger if it currently looks off to you.

  22. #62
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    Hmmm.... Nah, I think I'll leave Gerad as he is. If anyone wants it edited I'll do it later. Now I'm probably going to work on Layla and Crys. Any suggestions?

    Edit: Ninja'd a Layla with the framework by MK94 on the first page. Thoughts? Also, should Layla's overworld constantly face the opposite direction of the player like her battle sprite, or should she just face the player like any normal NPC?

    laylar.png
    Last edited by Cranky Guy; 03-20-14 at 06:29 PM.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  23. #63
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    She'd face the player. I wish Reliability were around to comment, I'm not sure whether I like the fact that she's so hard to distinguish with those colours. A little rough around the edges, a lot of the curves could be smoothed out.

  24. #64
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    OK. I'll work on it. If I have a lot of free time, I might make a bunch with different colors to see which fits the best.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  25. #65
    Secret Agent
    Cyndadile's Avatar
    Status: Cyndadile is offline
    Join Date: Jan 2010
    Location: Neo Bay
    Posts: 1,845

    Default

    I definitely think it's too dark; perhaps a bluer dress would help make her more distinguishable? With the white background of the Pokemon battle screen, she'll look pretty much like a black blob.

  26. #66
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    I attempted to edit the Crys that was on the main site. Not sure how well that turned out. My guess would be super generic and boring. Any hints or items that I could use that relate to his character other than the gems?

    Crys.PNG

    Also, I just can't get a good colour combination for Layla. I've got only two that looked OK, and the rest were train wrecks. I'd love it if you guys could give me some recommendations.

    laylar.png

    Thoughts and opinions?
    Last edited by Cranky Guy; 03-22-14 at 05:14 PM.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  27. #67
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    Yeah, I was having just as much colour trouble when I was concepting her, so I really haven't got a clue, sorry. Crys probably needs some discussion as to his theme. From the script he seems very grounded and down-to-earth (puns intended, of course). So plain and practical would probably fit. What are clothes that are very practical but not too common?

  28. #68
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    How's this for the Layla's colour scheme?

    laylar.png

    As for Crys, I think I'll leave him for now, or at least until we get some ideas for him.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  29. #69
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    I like it. Now she just needs some outline smoothing.

  30. #70
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    Finally got around to doing Layla.

    laylar.png

    Tried to smoothen the outlines, slightly edited her right arm and made the candle flame larger. Thoughts?
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  31. #71
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    It is better, and I like the bigger candle flame. At another glance though I think she needs a little bit of neck room so she doesn't look like a football player. She is a little broad overall don't you think?

  32. #72
    Eighty More Posts
    Sev's Avatar
    Status: Sev is offline
    Join Date: Jan 2011
    Posts: 285

    Default

    Wouldn't her face be illuminated by the candle? Try inverting the shading on her face. Also her head band seems off and her sleeves should be looser.

    Also maybe have Layla hold a pokeball backhanded (?) in her other arm. I don't know much about Crys, but maybe a back pack or duffel bag with tools or crystals could be cool.
    Last edited by Sev; 05-01-14 at 11:36 PM.

  33. #73
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    How's this?

    laylar.png

    Also, I completely remade Crys's sprite (sort of).

    New Crys.png

    Thoughts? Also, should he have a large pick in his hand like Gerad's wrench?
    Last edited by Cranky Guy; 05-02-14 at 05:52 PM.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  34. #74
    Eighty More Posts
    Sev's Avatar
    Status: Sev is offline
    Join Date: Jan 2011
    Posts: 285

    Default

    I think you got his shape right,but the crystal pouch isn't working, and there is something off with his arms.

  35. #75
    Secret Agent
    Cyndadile's Avatar
    Status: Cyndadile is offline
    Join Date: Jan 2010
    Location: Neo Bay
    Posts: 1,845

    Default

    Layla certainly looks slimmer, although something (I'm not sure what) seems off about her neck.

    I like Crys's arms, but his hair seems a little strange. It might be that you're using a very light outline on it, while everything else on the sprite has a black outline. To account for Sev's issue with the pouch, perhaps it could be moved to his right (our left) side? That might also leave some plain space to throw a pick in his left hand, if you want to pursue that.

  36. #76
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    OK. I'll try and get it done tomorrow, right now I've got me some Bravely Default to play.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  37. #77
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    Fixed the outlines, made his legs longer, for some odd reason I also changed the colors of his armband and pouch. Also, I tried to figure out what was wrong with his pouch, but I just can't see it. Is there anything specific that looks out of place? Or should I just change it to a bag?

    New Crys.png
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  38. #78
    Eighty More Posts
    Sev's Avatar
    Status: Sev is offline
    Join Date: Jan 2011
    Posts: 285

    Default

    It just feels like the band around the waist is too thin to hold the bag. Also the crystals are too big/too many. No way a pouch could hold that

  39. #79
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    While that is true, as IB said, this is Pokemon and things often get exaggerated. Anyway, I'll try changing that tomorrow and we'll see the results. In the meantime, I made a new sprite of Jane to replace that miserable old sprite I made a while back.

    Jane.png - Old

    Jane 2.png - New

    Thoughts?
    Last edited by Cranky Guy; 06-29-14 at 06:47 AM.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  40. #80
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    It is better, much better. The angle of her dress is odd (think of where she's been moving and where the dress would flare up in that case)and she's overall too small (it's hard to make out the features of her face and her shins seem a little small in comparison to the length of her thighs, and look up in this thread at the Gerad sprite, the proportions and sizes are quite different) but it is quite the improvement.

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts