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Thread: Introductions/Farewells Topic

  1. #601
    Secret Agent
    Cyndadile's Avatar
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    (Moved to appropriate thread.)

    I'm sorry you feel that way, Cranky Guy. We all appreciate your contribution to the project. Perhaps we'll see you again someday. Until then, farewell!

  2. #602
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    Bye Cranky Guy, it was nice working with you.

  3. #603
    Still No MIDI Keyboard
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    You saw nothing. >.>

    Nah, jk. Acanthite's not doing a game anymore, and I no longer need to balance two projects because of it, so I'm p. much back as long as I keep this place bookmarked.

  4. #604
    stuff
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    Quote Originally Posted by STT View Post
    You saw nothing. >.>

    Nah, jk. Acanthite's not doing a game anymore, and I no longer need to balance two projects because of it, so I'm p. much back as long as I keep this place bookmarked.
    Wait, it isn't? o.o

  5. #605
    Still No MIDI Keyboard
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    Quote Originally Posted by Blade Flight View Post
    Wait, it isn't? o.o
    Well Charlie's not really around anymore, Harry's too busy and Afti sort of gave up on it.

  6. #606
    Secret Agent
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    Welcome back, STT!

  7. #607
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    Welcome back STT! We haven't had much activity as of late, but it looks like people are just waiting for a pick-me-up (I got a few lurker-PMs too).

  8. #608
    stuff
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    Quote Originally Posted by STT View Post
    Well Charlie's not really around anymore, Harry's too busy and Afti sort of gave up on it.
    Really...? I was of the impression that it was still going, since they're revealing stuff about the new region there fairly more often. O.o

  9. #609
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    From what I remember about Acanthite, people often assumed things were happening behind the scenes when they weren't. Probably part of the reason Topaz had trouble was that all our stuff is so out in the open that it's super easy to tell when we have slumps.

  10. #610
    Senior Member
    Silver's Avatar
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    Nice to have an older member back.
    I think we really need a reliable coder as the past few kinda went AWOL.
    Speaking of which I think I could look into it as I don't have much going on with school and i know a guy who knows a guys cousin who has studied all kinds of coding (I wish...)
    but seriously, i could look into it if someone gave me some info on the code we're using.
    TRPG profile


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    I has X, Looking for Y stones, will trade for good stuff.

  11. #611
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    We are using RPGMaker XP and Poccil's Essentials Pokestarter kit as the base of our game. There is some event scripting done with RPGMaker XP itself, but when you make engine changes it would be in Ruby. The tough stuff are moves, abilities and items that can't be easily copy/edited from previous moves already present in the engine. Otherwise there's a bunch of tedious manual work in event implementation and working with the Pokestarter editor. (Event implementation would probably be mostly the programmer. Other things like wild Pokemon encounter rates and stuff could be done by others)

  12. #612
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    I've used Poccil's Essentials before, a year or two ago. Mostly experimentation but I've done some interesting things with it :P
    I'll look into XP, thanks.

    Edit: Holy Crap! It cost 25 US Dollars?

    Double Edit: Just after finding my old Ruby and Fire Red cartridges $.$ (used cartridges can go for like $30 a pop!)
    Last edited by Silver; 01-19-14 at 09:35 PM.
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    3DS Friend code: 3711-7748-4916
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  13. #613
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    Yeah... RMXP can be acquired through shadier methods that won't be mentioned here.

  14. #614
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    Really?
    Oh dear...
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    I has X, Looking for Y stones, will trade for good stuff.

  15. #615
    the Dragon Master
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    Behold, for, I have returned, both with Pokemon Go, and, a droid, lol, of which I'm currently on.
    What I think is a bit sad, is the fact that, I'm a horrible user on this site, as, I actually forgot bout this place until recently >.> The chaos that is my life, has dictated, that, I work for the Empire, and, be busy with so much stuff, I lost track of a lot of things.
    O.O and, upon looking at my last post, that was in 2013, so, I really do feel horrible bout that >.>
    But, interestingly enough, I actually had some serious problems that year, may be why I ended up staying off for so long, but, the next year, they were corrected in such an interesting fashion. Lol, I may elaborate, if people wish, but, for now, suffice to say, that, what I gained in 2014, is a joy, that, no matter what, I will never lose lol, ironically, that being said, it's currently causing some minor distress in my life, but, I think I can live with it somewhere along the way.
    <.< And, yeah, a lot can happen in 3 years apparently o.o
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  16. #616
    Better Than That Guy
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    Welcome back! You'll find things are lot quiter now, as it's just a few of us who lead busy/lazy lives. Thus work is slow progressing.

  17. #617
    the Dragon Master
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    Ah, yeah, I can certainly understand. We all have stuff to do after all
    I will try to do what I can o be a bit more active on here though, lol, though, I can't quite guarantee that too much, but, yeah, hopefully, things won't get too busy for me to keep from getting back more often.
    And, again, sorry for having been off for like, 3 years o.o
    Xbox: Y2K Virus
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  18. #618
    Overworlder (I think)
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    So, stuff's alive behind the scenes right?
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  19. #619
    aut vincere aut mori
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    A bit. Things were going pretty quick a few months ago actually, but they've slowed down again.

  20. #620
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    Yep, things here seem to go in waves; we're in a bit of a lull right now. I've seen plenty of people checking in from time to time; the project hasn't been forgotten, but most people just don't have the time to make it a priority right now.

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