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Thread: Graphics we need for Topaz

  1. #121
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    Posting as a reminder to myself, X-Antibody did Phantasomo and Bakurge icons ages ago:




    Will have to add them to our databases at some point.

  2. #122
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    I can't be sure, but I don't think Zero ever got the Icon Database up and running, due to not getting the sprites to animate properly, or something. I could be wrong.
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  3. #123
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    The page is still there, and useful to refer to when people ask what icons they can make.

  4. #124
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    Oh, ok then. Thanks IB.
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  5. #125
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    Working hard, everyone?
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  6. #126
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    *love*

    Thank you, X-Antibody! Those look amazing, especially Kondria. Slowpriest looks a little puny but all of them are awesome sprites

  7. #127
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    No problem, saw your Tellure and that was fantastic. Happy to be back for however long.

    I'm pretty sure Slowpriest is in scale, about as tall as Grizzlare with the hat and the head's the same size.
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  8. #128
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    For Slowpriest I meant that he's skinny. Very nice Bakurge backsprite!

  9. #129
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    Hello again! The Grizlare looks great.

    It seems like Slowpriest's left arm is bent backwords at an odd angle.

  10. #130
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    Backwards*

    I think those are the most epic new artwork I've seen in a while, in regards to Topaz!
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  11. #131
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    Edited accordingly.

    Dear god this was a challenge. The angle of the head, the composition, the outlining of the spikes. Gah. Feel free to help me fix this one up.

    EDIT: Took the liberty to shinify them myself.


    EDIT EDIT: Are you sure there's no replacing the current Kraklaw. I made it and I hate it.
    Last edited by X-Antibody; 04-18-12 at 07:12 AM.
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  12. #132
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    I love all of them thus far. Kraklaw is debatable, as always, so I'm not sure what to say.


    The only problem I have with Kunaiga is the snout doesn't seem to slope down as far as it should, in my eye. From what I've seen of cats that resemble it, there is a steeper slope of the face from the eyes to the snout. I can see where you're getting it from, based on the front sprite, but compared to Leoracle and Allufang, the slope of the face seems out of place.
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  13. #133
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    I guess the open mouth bunches it up? No idea. The only reference I used was the front sprite, cause if I had any inconsistencies between the two it'd be weird.
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  14. #134
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    You are a god. These are fantastic! I especially love the new Kraklaw front sprite (and back too). The dip down on the back of Slowpriest looks odd though.

    If you do ever tackle any other front sprites by the way, the Bakurge one could use a tune up because it doesn't look up to par with the others in my opinion. Also (and anyone could easily do this) Slowpriest's front sprite's colors are a bit dull.

  15. #135
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    Kunaiga isn't perfect but looks amazing. I love it to pieces even though t's humpbacked.

    As for Kraklaw, the one you have their looks a little cuter than he needs to be, but if you can garner enough support for that one then sure, I don't mind replacing the current one.

  16. #136
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    Updated the OP, it should be up to date now with icons we're missing. Tyrannigon, if you're not planning on doing any more icons would you mind posting a tutorial for them somewhere? I've tried before but it'd been slow going and hasn't really turned out well.

  17. #137
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    Oh yeah, icons. It has been a while since I've done those... Not sure if I'll be any good at writing a tutorial... I'll try working on some.

  18. #138
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    Bump. Made a Huskii icon to replace EthanK's, need help animating it though.

    261.png
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  19. #139
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    I think it looks pretty nice! Kind of cute. :3

    I'm not sure if we wanted to animate for the site, but Essentials will take care of animating in game, so long as the two frames are properly positioned.

  20. #140
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    Yes, it's great! I think you can afford to just use one pixel for each of the eyes though it looks a little freaky as is.

  21. #141
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    Quote Originally Posted by ImmunityBow View Post
    Yes, it's great! I think you can afford to just use one pixel for each of the eyes though it looks a little freaky as is.
    Like this?

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  22. #142
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    Yes! Wonderful.

  23. #143
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    Made icons for Atlaxa, but it's quite hard, as Atlaxa is effectively just dry bones.

    261 - Copy.png
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  24. #144
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    Hmm....I think there's just too large a gap between the over-sized hips, and the practically non-existent rib cage....

    Then again, it seems a little too small for an icon in general. At least, as an icon for that pokemon.
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  25. #145
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    I think Atlaxa is one of the guys that really needs an over-exaggerated head. If the head is more clearly skull-like, then that's really what will make it a recognizable sprite.

  26. #146
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    I have to agree with you there, that would make it so much better
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  27. #147
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    I agree, Atlaxa is cute, reinforce that in the icon. It doesn't need to be much bigger than it is now though in my opinion, just shorten the ribcage and enlarge the head.

  28. #148
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    Did anyone say big head?

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  29. #149
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    That's already twice as good as before, and I wouldn't mind just that already. But I think you can take it a little further. Try to get a bit of a rounder, even more exaggerated head, and move the head and arms down maybe a pixel.

  30. #150
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    Quote Originally Posted by ImmunityBow View Post
    That's already twice as good as before, and I wouldn't mind just that already. But I think you can take it a little further. Try to get a bit of a rounder, even more exaggerated head, and move the head and arms down maybe a pixel.
    Super huge head is huge.

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  31. #151
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    I think that is pretty awesome, especially for such a difficult sprite. Great job!

  32. #152
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    Quote Originally Posted by Cyndadile View Post
    I think that is pretty awesome, especially for such a difficult sprite. Great job!
    Thanks!
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  33. #153
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    Yes, that's very good!

  34. #154
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    Made a Seraph icon, but with an absurdly large head.

    Seraph icon.png
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  35. #155
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    hmm....something seems a bit off. what's with the Wolverine hands? Aside from that, and maybe the halo needing some tweaking, it looks great!
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  36. #156
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    Quote Originally Posted by NyteFyre View Post
    hmm....something seems a bit off. what's with the Wolverine hands? Aside from that, and maybe the halo needing some tweaking, it looks great!
    Sorry about the hands, that's my best attempt at making Seraph's three claws not too big. As for the halo, I thought about bringing it a bit lower, but I got lazy and decided to ask for your opinions first. Any thoughts?
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  37. #157
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    I think it could use a little more definition. It's a little hard to tell that it's a floating halo, but i'm not good at these kinds of things, so i'm not much help here, sorry.
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  38. #158
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    Im sorry but are the ones for Inflare and Ingero Done? I made my own and I must say they look good! You may not know which ones which, so one dot is Inflare, two dots is Ingero



    A little small since I tried to scale them like the ones in the games
    Also, I wasnt able to make it two frames. Maybe you guys can edit them to your own pleasure

  39. #159
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    Ingero is a little smaller than it should be, but they're both pretty good!

  40. #160
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    Did anyone say they need a bigger Ingero?



    ( A only slight change becuase I had one pixel left by accident

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