Closed Thread
Results 1 to 15 of 15

Thread: Whismur

  1. #1
    Better Than That Guy
    Black Temple Gaurdian's Avatar
    Status: Black Temple Gaurdian is offline
    Join Date: Dec 2009
    Posts: 733

    Default Whismur

    Post ideas for Whismur here.

  2. #2
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    Wild WHISMUR gather in silent caves and whisper in soft voices to prevent from being heard by other POKEMON. If approached, it will start screaming in a high and sharp voice to tryand intimidate the enemy.

    Dunno if screaming is the right word. Maybe screeching, squealing or shrieking?
    Last edited by Cranky Guy; 02-13-10 at 10:13 AM. Reason: Because was busy eating.

  3. #3
    Not your grandma's nerd
    PokePoindexter's Avatar
    Status: PokePoindexter is offline
    Join Date: Dec 2009
    Location: Chicago
    Posts: 184

    Default

    Once a WHISMUR start crying, it will continue until it cries itself to sleep. If a bunch gather together, they can cause a massive UPROAR that will deafen all within its vicinity.

  4. #4
    Spriter and Gym designer
    Tyrannigon64's Avatar
    Status: Tyrannigon64 is offline
    Join Date: Nov 2010
    Location: Over there
    Posts: 764

    Default

    Say something about high pitched sounds to confuse the enemy.

  5. #5

    Senior Member
    MeekRhino's Avatar
    Status: MeekRhino is offline
    Join Date: Feb 2010
    Posts: 313

    Default

    WHISMER normally gather in silent places where they will not be disturbed. When threatened, however, they can emit extremely high-pitched and loud noises to frighten and disorient its enemies.

  6. #6
    RPG Administrator
    NyteFyre's Avatar
    Status: NyteFyre is offline
    Join Date: Dec 2009
    Location: .......................
    Posts: 1,082

    Default

    Sounds solid, but it helps to give a reason on how you came up with this entry, be it as an edit to a previous attempt or an idea you thought up of on your own, and why it works better than some of the others. It's also nice to give opinions on others entries.

    As for your entry, it should be possible to scrunch it down some, i.e. "extremely high-pitched and loud noises" could be rearranged as "extremely loud, high-pitched noises." This structure flows better, and comes off the tongue easier than what you previously said. "Also, that last "its" should be "their."
    NINJA! <-- Click here for Profile.
    Over here is the thread.--> ADVENCHA'!



  7. #7
    Administrator
    zeroality's Avatar
    Status: zeroality is offline
    Join Date: Dec 2009
    Posts: 841

    Default

    I mentioned this regarding your Relicanth entry but you need to avoid 'creating' entries that are too similar to the ones found ingame. I recall reading something along those lines in RSE.

  8. #8

    Senior Member
    MeekRhino's Avatar
    Status: MeekRhino is offline
    Join Date: Feb 2010
    Posts: 313

    Default

    Alas, I recall very few of the previous entries so you will just have to let me know when I say something foolish. About the plural thing--yeah. Oops.

  9. #9
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    I don't mind entries that borrow some content from RSE, though it'd be nice if at the very least an idea was expanded upon. (So take an RSE entry further than it was taken in the canon games.)

  10. #10

    Senior Member
    MeekRhino's Avatar
    Status: MeekRhino is offline
    Join Date: Feb 2010
    Posts: 313

    Default

    Like I said, just tell me if I do something you think is taken from an earlier game. It's not that I am purposefully stealing ideas.....
    ö¿ö

  11. #11
    "We nicknamed her Bean"
    Reliability's Avatar
    Status: Reliability is offline
    Join Date: Dec 2009
    Location: Ontario, Canada
    Posts: 991

    Default

    WHISMUR emit extremely high-pitched and loud noises to frighten and disorient their enemies. It can end up frightening itself if the echos in the cave are too strong.


  12. #12
    Spriter and Gym designer
    Tyrannigon64's Avatar
    Status: Tyrannigon64 is offline
    Join Date: Nov 2010
    Location: Over there
    Posts: 764

    Default

    I like it!

  13. #13
    RPG Administrator
    NyteFyre's Avatar
    Status: NyteFyre is offline
    Join Date: Dec 2009
    Location: .......................
    Posts: 1,082

    Default

    Sounds fine to me, seeing as it's the only attempt made for Whismur so far. But no, seriously, I do like it!
    NINJA! <-- Click here for Profile.
    Over here is the thread.--> ADVENCHA'!



  14. #14
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    Cute and fitting. This seems great.

  15. #15
    Resident Composer
    Irot_Rebod's Avatar
    Status: Irot_Rebod is offline
    Join Date: Dec 2009
    Location: Michigan
    Posts: 194

    Default

    I'm a fan also, good entry. /join bandwagon
    Haven't checked out the Pokemon Topaz Soundtrack? Click HERE!

    Like my music and still want to hear more? Check out my compositions at IR's Music Corner!

Closed Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts