View Full Version : Happy 2016, everyone who's still here.
Cranky Guy
01-07-16, 04:40 PM
Just like the title says. Hope everyone had a great new year.
Cyndadile
01-08-16, 03:04 AM
Happy new year to you as well! Hope life's treating y'all alright!
ImmunityBow
01-08-16, 03:48 AM
Happy New Year, everyone
BladeVap
01-15-16, 12:32 AM
So far, so good =3
SilentSentinel
01-17-16, 01:57 AM
The few of us left have been here a long time. In a few months I'll be done with college and I think I'll try my hand at coding this game. May as well see of 5 years of computer science can get us anywhere.
Black Temple Gaurdian
01-19-16, 11:58 AM
I is still here. Also have no excuse for not working on this other than depression is not letting me. Recap, what do have done?
Sprites, yes.
Moves, yes?
Abilities, phff no.
Region, yes.
Individual maps?
Plot?
Sound?
SilentSentinel
01-20-16, 08:57 AM
There's enough individual maps, plot, and sound for a release provided they are implemented. Abilities depends on which pokemon are in the demo (I think there's a list somewhere. If not I can make one.).
Getting eventing and scripting knowledge seems like the biggest hurdle.
embuddy
01-30-16, 10:09 PM
Im still here, though its more so that I just check this site from time to time. Speaking of which, I am a little bit more versed in HTML and CSS, so if you guys want a site redesign I could probably work on doing that. Not to mention that the Topaz front page needs to be updated, 2012's a long while ago dont you think?
ImmunityBow
01-31-16, 04:51 AM
The more time that passes since the last SoT the more daunted I get trying to figure out how to write the next one. Suggestions? Should I just wipe the slate, say some stuff has happened but we're still getting on our feet again? Or should I wait for some kind of momentum to grow again?
embuddy
01-31-16, 04:19 PM
Just make a post that gets new people up to speed on what is done and what isn't done in Topaz, and mention what the plans are for the future. I would also like to chime in again to say that a lot of the things on this website need updating, from the CSS to the current info on some of the homepages.
Black Temple Gaurdian
02-01-16, 11:45 AM
Well the state of Topaz hasn't really changed, sad as that is.
Just mention how due to major changes in updates of Pokessentials plus the novice skill level of our initial coders means we've been set back.
Aaand I'll get on actually updating topaz at the weekend.
Although can we not cut out the gen VI (IV?)+ pokemon, merely not include or reference them? Biggest problem I had last time I tried updating is the code calls on some of them so they not being there is... problematic.
SilentSentinel
02-02-16, 05:21 AM
Well the state of Topaz hasn't really changed, sad as that is.
Just mention how due to major changes in updates of Pokessentials plus the novice skill level of our initial coders means we've been set back.
Aaand I'll get on actually updating topaz at the weekend.
Although can we not cut out the gen VI (IV?)+ pokemon, merely not include or reference them? Biggest problem I had last time I tried updating is the code calls on some of them so they not being there is... problematic.
Yeah that's a big deal. We should be adding them to the end, not replacing the assets in the files. The problem is going to be renaming all the topaz sprite images, that will be super annoying lol. Maybe there's a script we can write for that...
Cranky Guy
02-02-16, 02:32 PM
The more time that passes since the last SoT the more daunted I get trying to figure out how to write the next one. Suggestions? Should I just wipe the slate, say some stuff has happened but we're still getting on our feet again? Or should I wait for some kind of momentum to grow again?
Sadly, there hasn't really been much progress on Topaz (that I know of) for the past year. I say go with wiping the slate and saying we're getting on out feet again. Maybe we can try getting some traffic at Google+, the Pokemon communities over there seem pretty passionate about stuff.
Black Temple Gaurdian
02-02-16, 05:01 PM
Oh and we really need a thread on the Pokestarter forum.
ImmunityBow
02-04-16, 07:27 AM
Well the state of Topaz hasn't really changed, sad as that is.
Just mention how due to major changes in updates of Pokessentials plus the novice skill level of our initial coders means we've been set back.
Aaand I'll get on actually updating topaz at the weekend.
Although can we not cut out the gen VI (IV?)+ pokemon, merely not include or reference them? Biggest problem I had last time I tried updating is the code calls on some of them so they not being there is... problematic.
What is the national dex going to look like then? Will players have to scroll through 400 black Pokemon silhouettes in order to get to Topazmon?
SilentSentinel
02-05-16, 06:34 AM
You can probably alter what the national dex looks like. With a full programming language it's likely possible. After spending a bit of time with the software, it'll be far easier to do that then replace pokemon. The software just doesn't seem to like it.
ImmunityBow
02-06-16, 07:43 AM
Is it possible to add Pokemon to the end and then just change their numbers in the national dex then? We might also keep running into this problem with further updates/added generations, so it doesn't make sense to just keep changing the numbers every time we need to upgrade.
Black Temple Gaurdian
02-06-16, 10:57 AM
Do we need to give players access to the national dex?
Regional dexs (dexes? Dexi?) are already implemented.
SilentSentinel
02-07-16, 12:18 AM
Do we need to give players access to the national dex?
Regional dexs (dexes? Dexi?) are already implemented.
Best option. We just make the topaz regional dex and do it that way.
Once we upgrade to v15 we should stay at that version anyway so I wouldn't worry about new pokemon being added.
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