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Reliability
06-23-10, 02:26 PM
Yes. New thread, new mission.

52 Pokemon are without back sprites. My project for this summer is to take as big a bite out of that number as I can. I won't have a lot of time this summer as I would like since I'll be working (potentially full-time :S) so all of this will have to get done on... Sunday.

My goal is to produce 30 sprites. Not necessarily official ones, but ones that are good enough to be placeholders or works in progress that will only require a few edits (that others can do hopefully) to become acceptable as official. I can't be specific with which 30, since I'm probably going to do whatever I feel like doing on that particular day.

Criticism and comments are appreciated as always, but I can't promise that I'll be working too much on the sprites I've posted so that I can focus on creation, which is harder for me then the edits. I must ask that other people refrain from posting their own sprites in this topic. I've been lax with it in the past, but this is MY project, so I'd like if it stays just my work. ^.^

To get myself started, here are 5:
http://img295.imageshack.us/img295/5527/68skalloy.png
http://img541.imageshack.us/img541/7694/118destado.png
http://img718.imageshack.us/img718/8596/134duval.png
http://img684.imageshack.us/img684/5675/135malduval.png
http://img641.imageshack.us/img641/719/139brontogon.png
5/30 (reduced to 1/6 of the way there. This might be too easy.)

Quinn
06-23-10, 04:26 PM
looking pretty good. The only one that seems off to me is Skalloy. The amount of body seems better though.

ImmunityBow
06-24-10, 01:11 AM
Skalloy actually looks pretty good, even though off. I like the direction you've taken it even if the right hand feathers are a bit shaky and the neck seems stilted off of the body.

Destado, if I'm not mistaken, is loads better than before. It really looks like it has body now. Congratulations on pulling off something that difficult.

Duval is pretty close. The shading is a little off but most of the shapes are correct. I don't think the dithering is quite working, if you notice from official sprites, dithering is usually kind of like a "bite" out of the shade, it doesn't protrude into the light like in yours. Also the shading seems a bit too bordered, like there's a thick solid line (stroke effect, if you will) around the outlines. It looks pretty easy to fix.

Malduval's pretty good but it seems a little to small compared to Duval. The execution of the arms, especially the left one, seems not to to be working, it kind of reminds me of an Elite Beat Agent that's leaning forward. I would suggest to move down the left arm, not physically but the angle should be more flat.

Brontogon should look fine from a technical stand point but something doesn't quite sit with me. It seems like it's the jaggedness of the outline but I don't see how you would fix that. I'll take a closer look sometime.

neon.Barnacle
06-24-10, 02:03 AM
Skalloy: The wings seem a bit small (or the head is a bit large), and I'm not entirely liking the whole red body thing although I guess it could work.

Destado: This looks fine. Great job.

Duval: Basically what IB said. Fix the shading and it'll be fine.

Malduval: Again, like IB mentioned, it's a bit too small compared to Duval. You should extend its right arm, it looks short (or alternatively shorten then left arm).

Brontogon: Neck seems a tad too long. Also, it'd be nice if you included a bit more of its body as well.

zeroality
06-27-10, 07:16 AM
The problem with including more of Brontogon's body is that we'd have to cut the size of the neck and then it won't match the front sprite. :( I don't see how it can be done.

All other relevant issues have already been pointed out. I'm glad to see you working on this Reli! Nobody else seems to really want to take the initiative on backsprites.

Quinn
06-27-10, 09:59 PM
lol, I would, but I've got stuff on my plate right now...and I am horrid with scratches.

Reliability
06-28-10, 02:53 PM
http://img155.imageshack.us/img155/6492/75smallard.png
http://img715.imageshack.us/img715/121/106abyssus.png
http://img718.imageshack.us/img718/2559/128chloreon.png
8/30

Cyndadile
06-28-10, 02:57 PM
Those look GREAT!
Although Chloreon's head seems a little too round.

ImmunityBow
06-28-10, 03:46 PM
Very good starts on each of these, though there are some quality issues, mainly to do with curves, which tend to be too jagged. The main shapes are very well formed.

neon.Barnacle
06-28-10, 03:53 PM
Only one that I have concerns about is Abyssus. it looks too round and pudgy compared to the front sprite.

Reliability
06-28-10, 05:41 PM
The head is far too big for the rest of the sprite, which causes it to look "pudgy." It needs a smaller crop as well so that it can all fit properly. ...I think I'll have to re-do that one, but at least there's something if someone wants to try and edit it properly.

Also, the green things on Kondria's head. Are they just continuations of the purple or are they things (leaves, tentacles) growing out of the back of his head? My outline is done, but I'd prefer not to do it wrong the first time.

Quinn
06-28-10, 05:49 PM
I would try to edit it, but lately, I'm just really tired, and depressed, so I'm afraid it would show on my work.

Reliability
07-08-10, 02:32 PM
http://img816.imageshack.us/img816/1972/kaphinx.png
I'm too lazy to transparentize it, since my Photoshop is temporarily out of service.
9/30

I'm purposely not doing ones that look easy (like Phantasomo and Atlaxa) so that people not so confident in their abilities can try them out. Also, for emphasis and so I can finish it:

the green things on Kondria's head. Are they just continuations of the purple or are they things (leaves, tentacles) growing out of the back of his head?

neon.Barnacle
07-08-10, 03:02 PM
I think they're leaf-shaped scales that grow out around the back of his head.

Khaphix looks alright. Are the lines purposely crooked, to give it a more "worn-out" look?

Quinn
07-08-10, 04:36 PM
I might actually try one of those sometime. Phanto or atlaxa. (though it would look probably like hell twistered it up)

Reliability
07-09-10, 01:40 AM
...sure. That's exactly what I was going for. ^.^;

Reliability
07-17-10, 02:38 PM
http://img269.imageshack.us/img269/3681/59kondria.png
http://img707.imageshack.us/img707/3697/76mallarge.png
http://img713.imageshack.us/img713/5308/130serberine.png
12/30

I've been losing more time because of work than I thought. My calculations say that I have to do one every three days in order to finish, which would mean I would have to do 6 each weekend. Which is possible, but will be difficult. Anyway, I'm pretty proud of Serberine, since I believe it to be the second hardest one left.

Quinn
07-17-10, 04:34 PM
Serberine looks HOT! Great job! Mallarge's neck seems a bit off, but other than that...I see no issue with him either. Kondria, with the leaves. and yet again...that seems it. LOOKING GOOD!

Reliability
07-24-10, 04:16 PM
http://img832.imageshack.us/img832/9730/154caribrisk.png
http://img840.imageshack.us/img840/4634/161mirrust.png
http://img185.imageshack.us/img185/2177/162ferrain.png
http://img210.imageshack.us/img210/9196/178leoracle.png
16/30
Passed halfway.

neon.Barnacle
07-24-10, 05:19 PM
Kondria: Not particularly fond of the way you did the scales on its head. They should be larger and pointing backwards, forming a sort of crest. I was sort of imagining Weavile as a reference:

http://www.pokemonelite2000.com/sprites/plmba/461.png


Mallarge: This looks good.

Serberine: This is fine for the most part, but I feel some of the outline is too jagged. Also, it'd be nice to show one of them baring its teeth, if that's not too much to ask for...

Caribrisk: Snout doesn't have the right shape, it should be longer and less pointy. Antlers are too small compared to its head, and lack depth (the right antler should be larger because it's closer).

Mirust: I like it! Body (the metal part below its head) should be less tapered and a bit longer.

Ferrian: Love what you did with the shield. However, right now it looks like the shield is stuck to its body, so it needs to be further "out" if you get what I'm saying. The arm with the lance is at a weird angle, you should probably try lowering it a bit.

Leoracle: This is...probably my least favorite of yours so far. All of the red crystal parts should be made larger. The mane looks like a bunch of chili peppers. It just doesn't give off that majestic feel that the front sprite does.

Reliability
08-07-10, 04:11 PM
http://a.imageshack.us/img842/1650/84pythang.png
http://a.imageshack.us/img697/5899/132engil.png
http://a.imageshack.us/img641/4412/133benengil.png
19/30

I very much fear that I won't finish. 11 in the next 30 days while working full time... I hope that I can somehow pull it together.

ImmunityBow
08-08-10, 03:07 AM
Engil looks like it could be awesome given some editing. The others need more work but are great starts. Good luck!

Reliability
08-08-10, 02:30 PM
I'm not sure if I'm going to do any actual work today, but I figured you might be interested to see:
http://a.imageshack.us/img713/8798/undonebacksprites.png
my work file, with all of the sprites that lack back-sprites at this moment. It may seem more or less huge a task based on what you were thinking originally, but this IS a much smaller task than what it was when I began. I STILL am leaving some "easy" ones in hopes that someone will step up to the plate. *cough*Phantosomo*cough*

Reliability
08-15-10, 04:43 PM
http://a.imageshack.us/img835/6996/119frostorm.png
http://a.imageshack.us/img839/1930/141vilephist.png
http://a.imageshack.us/img820/2773/159polara.png
http://a.imageshack.us/img46/8809/160polarice.png
23/30

I'd like to load a couple of these onto the repository. Even though barely any of these sprites are completely done, I'd like the page to be more reflective of what has been done instead of being half-finished. Destado and Mallarge are going to go up, since no one seems to have any issue with them, but are there any others that are good enough to be placeholders until the editing process begins?

EDIT: Also, how certain is the switch to the new Kraklaw sprite? I don't want to do a back of the old one if it isn't going to be used, especially since the new concept has a kick-ass one already.

Cyndadile
08-15-10, 04:56 PM
Frostorm is AWESOME!

ImmunityBow
08-16-10, 12:05 AM
The new Kraklaw is going to be used, due to mostly positive response.

So, I'm going to list out the ones I don't feel are quite ready to be placeholders yet, since most of your work is good enough:
Malduval
Brontogon (very debatable, since I don't know how to improve it)
Serberine (for now, I think it'd be confused with Chiarame. Which isn't too far off but the problem is there)
Caribrisk (also debatable, but I'd like to take a better look at Stantler first before making any judgment)
Leoracle
Vilephist (Not entirely sure on this, but there's something about how the head fits together that's bothering me)

Also, Reli, how do you edit the repository stuff? When I log on it says "content pending" or something.

badgerdude1347
08-20-10, 04:12 AM
I think Vilephist looks a bit strange

Reliability
08-21-10, 10:30 PM
http://a.imageshack.us/img651/5707/198unicrown.png
24/30

Ya, it isn't very good. I had an epic Chiarame too, but since I wasn't used to the Windows 7 Paint, I saved something over top of it by accident. But I know that what I did will work. It's just a matter of spending the 45 minutes to re-do it...

ImmunityBow
08-21-10, 10:51 PM
That does suck, Reliability. For Unicrown, I'm thinking that it's not facing the enemy Pokemon. Could you make it look forwards? I know that it won't sync up with the front sprite but it looks strange.

Also,
http://www.pokemontopaz.net/uploads/images/Back%20sprites/destado.png
http://www.pokemontopaz.net/uploads/images/Back%20sprites/engil.png
http://www.pokemontopaz.net/uploads/images/Back%20sprites/mallarge.png
http://www.pokemontopaz.net/uploads/images/Back%20sprites/smallard.png
Are all finalized, I made some tiny, tiny edits to Smallard and Engil, but they were only really small outline things that looked slightly shaky. Great job, Reliability!

hobo
08-22-10, 07:06 PM
umm.... i tried to do an Illumbra back sprite....... its not very good:(....this has been like the seventh time i've ever sprited so PLEASE EDIT.............and give me advice.

Reliability
08-22-10, 07:54 PM
OMG LOVE! You are my new favorite member of all time!!! NEVER LEAVE ME! <3

It isn't great, but you've got good "bones" there (I'm very sorry, I couldn't help myself). I might have mad the bones a bit wider, since he looks a litttle wiry. It probably only needs a couple pixels extra on a few of them. Your outlines are also a little rigid in some areas and the vertebrae outlines are a little crooked. Shading in some parts isn't quite congurent from where the light should be coming from (the top left) and because it's bone, I probably wouldn't have used dithering so much. and the staff should only extend to where the body disapears.
But considering that you chose to do one of the hardest ones left, I admire you for that. I would encourage you to try and continue with it. Or, at least, try some easier ones first and come back to Illumbra once you've gotten a little more experience.

BUT PLEASE KEEP GOING!!!!

hobo
08-22-10, 08:43 PM
lol thanks for all the advice! i'll keep going. i actually just decided to go with illumbra because its my favorite. i think i'll try phantasomo next (looks alot easier).

hobo
08-22-10, 10:15 PM
phantasomo: done.

totodileman
08-22-10, 11:00 PM
not to sound rude...is it just me or is it a mirror with edits?

hobo
08-22-10, 11:17 PM
oh it is..........i actually didn't realize i was doing it until about halfway though.........

hobo
08-22-10, 11:48 PM
ok......ive been reallt bored tonight so i did Atlaxa.........its pretty sucky.....feel free to edit....

Reliability
08-22-10, 11:59 PM
Ya, Phantsomo's arms aren't realy in the right place, but Altaxa is in the same boat as Illumbra: workable, but not there yet. Are you sure you want me to edit them, or do you want to try it yourself?

ImmunityBow
08-23-10, 03:33 AM
Revamped the Phantosomo one. It had potential. I wish I could have made it bigger than it is but the hands get in the way. If we had one on the scale of Mallarge only the head would show.

http://a.imageshack.us/img816/1993/phantasomo.png

Also, hobo, glad you`re trying out spriting!

totodileman
08-23-10, 04:36 AM
*likes phantosomo now

Maybe a 3rd person could do this. I suck at that stuff though.

Reliability
08-23-10, 11:05 AM
Maybe a 3rd person could do this.
YES!


I suck at that stuff though.
NO!

Nobody sucks enough that it can't be helped along. I wasn't very good when I started out all those years ago, but I've improved. All you need is a little persistence, a goal and some good criticism. You can find the latter two things here.

totodileman
08-23-10, 04:39 PM
maybe edits might be my thing. Though many people can do those.

hobo
08-23-10, 08:43 PM
Ya, Phantsomo's arms aren't realy in the right place, but Altaxa is in the same boat as Illumbra: workable, but not there yet. Are you sure you want me to edit them, or do you want to try it yourself?

You can edit them. maybe i'll try it too, it'll be good practice.

hobo
08-23-10, 09:56 PM
I made some edits to Atlaxa. i made the head a bit rounder at the bottom, replaced the hands, and fixed up the left arm, and re-did the shading in some spots.... whaddya think? again open for editing....

hobo
08-24-10, 12:47 AM
man, im really on a roll. here's Cackinge:D

ImmunityBow
08-24-10, 03:38 AM
You have some talent, considering that you're pretty new to the world of scratch spriting. There are a few conventions you'll need to know about backspriting though: Firstly, think about where Cackinge needs to face. It needs to be facing the other Pokemon, on the top right corner, and so should be facing that way. Also, since the Pokemon on your team are so much closer than the ones on the opponent's side, they should be much larger, to simulate how close they would be. Nice attempt, but there are a fair few things that need to be addressed.

hobo
08-24-10, 12:39 PM
ok then

hobo
08-24-10, 02:51 PM
fixed up Cakinge as much as i could, made it bigger. tried to have it more facing the opponant.

ImmunityBow
08-24-10, 06:47 PM
"Facing" does have the word "face", the head will need to be moved around too. I know it's painful, since it does require a large amount of work to change orientation, but it's really necessary, sorry!

hobo
08-24-10, 06:56 PM
no its fine. i just decided to give spriting a shot. my real talent is with maps......im actually working on one right now, i may post it in the graphics section in the next couple hours. (it is topaz related, not just some random map)

totodileman
08-25-10, 02:47 AM
sorry for invading the backsprites for a sec but...

you do maps? You want my friend to get the sheet to you? He still does have an internet life, but just not much. Definetly enough though that he could shoot you the email.

If you want, PM me. School starts tommorow, so I'll give him a talk and shoot it to him then.

I've messed around with maps myself :P. They are actually pretty fun. Take some time to learn though. Although, I use a free photoshop alternative.

hobo
08-26-10, 02:12 PM
sorry for invading the backsprites for a sec but...

you do maps? You want my friend to get the sheet to you? He still does have an internet life, but just not much. Definetly enough though that he could shoot you the email.

If you want, PM me. School starts tommorow, so I'll give him a talk and shoot it to him then.

I've messed around with maps myself :P. They are actually pretty fun. Take some time to learn though. Although, I use a free photoshop alternative.

No, i dont need the sheet, i already have one. and what is the FREE photoshop alternative? HMMM? you've got me interested.(i've used photshop before, but then got rid of it) i make my maps in paint. but i make sure that NOTHING is out of place. it usually takes me like 6 hours on and off to do a really good map. ive also got HGSS tilesets that i've messed around with, but not that much.

ImmunityBow
08-26-10, 03:00 PM
GIMP and Paint.net are both freeware Photoshop alternatives.

Are you sure you have the right sheet? Because the one we're using (or rather the THREE we're using) are all horrendously large and filled with custom tiles.

hobo
08-26-10, 03:23 PM
eeerrrr.........i only have one sheet........ ok......uhhh....could you just send them to me?

ImmunityBow
08-26-10, 04:24 PM
Sure, let me just fish them up.

hobo
08-26-10, 06:28 PM
thanks

hobo
08-26-10, 06:59 PM
My computer is NOT agreeing with me today........cant download them. my computer was just doing some crazy s***..... i guess i'll just stick with paint...... its what im used to.

Reliability
08-28-10, 04:26 PM
http://a.imageshack.us/img521/5084/149bakurge.png
http://a.imageshack.us/img828/121/129chiarame.png
http://a.imageshack.us/img832/5732/180flintusk.png
27/30

Bakurge isn't very good, but I don't know what to do.
Chiarame is not nearly as good as it was the first time. :(
Flintusk is kickass.

ImmunityBow
08-28-10, 08:37 PM
Bakurge isn't easy to recognize, though I like the fist. Chiarame is nicely clean, which is good, and I really like Flintusk. The tusk looks angled a bit strange but otherwise really well done!

Reliability
08-29-10, 04:08 PM
http://a.imageshack.us/img409/695/155huskii.png
http://a.imageshack.us/img405/8354/191noctiger.png
http://a.imageshack.us/img716/7687/192raiger.png
30/30

ImmunityBow
08-29-10, 04:48 PM
Nice job, Reliability! You did it, and ahead of time too!

Really great jobs on all three of these. Noctiger looks amazing, Huskii is pretty much all there, and Raiger has a very impressive main body. The wings looks like they were crammed in a bit, understandably, but it's actually far better than I expected since it seems like such a hard sprite.

I think this calls for an SoT~

Cyndadile
08-29-10, 11:38 PM
Congrats! You did them all in a relatively short amount of time, and didn't have to sacrifice quality! Good job.

Reliability
09-01-10, 08:42 PM
I'd like to load a couple of these onto the repository. Are there any that are good enough to be placeholders until the editing process begins?

ImmunityBow
09-02-10, 01:22 AM
So, I'm going to list out the ones I don't feel are quite ready to be placeholders yet, since most of your work is good enough:
Malduval
Brontogon (very debatable, since I don't know how to improve it)
Serberine (for now, I think it'd be confused with Chiarame. Which isn't too far off but the problem is there)
Caribrisk (also debatable, but I'd like to take a better look at Stantler first before making any judgment)
Leoracle
Vilephist (Not entirely sure on this, but there's something about how the head fits together that's bothering me)

And add to the list:
Illumbra
Atlaxa
Cackinge

Everything else is fine in a placeholder capacity or better. Unicrown is perhaps the benchmark for one that wouldn't be accepted apart from a placeholder, mainly due to the fact that it appears fairly small and weak and not looking at the opponent.