Oh I can post threads now.

Right, anyone who remembers me from way back in the days of 3rd Gen Netbattling may remember I wasn't exactly the most competitive of players. In fact, I didn't even have a proper OU team. So, even though I'm now building an IV bred, EV trained team, I know fine well that the team itself isn't exactly balanced (2 psychics?! I'VE SINNED!). However, I also have very little experience with the 4th Gen Metagame, so I'm not really sure what moves, natures and EVs I should give things. I've given everything Leftovers where applicable because I don't know what items to give them otherwise. If you have better item ideas, go ahead, but no berries, I can't be bothered with growing them.

Anyway, here we are:

Espeon @Leftovers
Modest 255 SpAtk, 255 Spd (can't be bothered to carefully put the other 6 into Hp)
Psychic
Substitute
Calm Mind
Signal Beam

This one is already bred and EV trained, it doesn't have all the attacks yet because it's only level 40 something and 2 of them come out of the Battle Frontier for 48 points each. I don't do Baton Passing, and in fact, don't particularly want this one to change, I'm only putting it here for completeness.

Xatu @Leftovers
Modest 255 SpAtk, 255 Spd
Psychic
Thunder Wave
Giga Drain
???

Psychic for STAB, Thunder Wave for hax. Back in 3rd Gen on NB I had Calm Mind and Giga Drain in the other slots. Giga Drain was astonishingly effective simply because no one ever saw it coming. I'm not sure how well Grass Knot works, so if that's better I could always use that instead. As for the final slot, I could go for CM again, but Xatus got a fantasticly increased movepool now, so it might be better to use one of them instead...

Ampharos @Leftovers
Nature? EVs?
Thunderbolt/Discharge
Substitute
Thunder Wave
Focus Blast

I'm not sure which is better out of TBolt and Discharge... In 3rd Gen I had Focus Punch, but with the newer special fighting attack I figured I may as well convert to that instead.

Scizor @Leftovers
Nature? EVs?
Swords Dance
Bullet Punch
???
???


Scizor has too many attacks for me to choose from >_>

Seviper @Leftovers
Nature? EVs?
???
???
???
???


No idea what to do with this. Its Atk and SpAtk are equal, and with the Special/Physical split I can get STAB whichever way I go. In 3rd Gen I set Seviper up as a Choice Band physical attacker with Sludge Bomb, Earthquake, Crunch and Flamethrower (just in case). But now I can go the other way if I wanted so I've got no idea what to do. Considering only it and Dragonite can learn EQ I suspect I may have to have that whatever I do (as Dragonite doesn't really have room for that). That said, it's such a powerful move that even if I went special with everything it'd probably be fine.

Dragonite @Leftovers
Nature? EVs?
Ice Punch
ExtremeSpeed
Dragon Dance
[color-"red"]???[/COLOR]

Ice Punch is a must considering I have no ice attacks elsewhere, I like ExtremeSpeed, and Dragon Dance is such a ridiculous stat move I couldn't really miss it. I'm thinking a Dragon attack for the last slot, however I have no idea which.

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So yeah, if someone can balance that as much as they can (I know, I've not given you much to work with) I'd be ever so greatful.