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OddCrow
04-22-10, 03:00 AM
I hope you guys enjoy, this is the first time I've ever done this, so go easy. :p

DUVAL
http://img338.imageshack.us/img338/4737/duval2.png
APPROX. COMPLETION TIME: 1 HR

ImmunityBow
04-22-10, 03:32 AM
Cool, actually. Duval's got the right expression and it looks neat (the lack of anti-aliasing slightly hurts the eyes, but at least yours is easy to transparentize). Good job!

OddCrow
04-22-10, 04:06 AM
:0 I just noticed that Duval's Spikes are red and his head is bean-shaped not oval. I'll fix them when I can.
I think my next project will be Jackalant or maybe Kondria.

zeroality
04-24-10, 10:53 AM
Yeah, you should try to get your anti-aliasing technique down.

ImmunityBow
04-24-10, 04:37 PM
It's not really so much a technique as simple outlining with an anti-aliased brush or having a really thick outline and deleting the external portion using the magic wand tool with "anti-alias" set on.

OddCrow
04-24-10, 11:01 PM
I did this with microsoft paint just so you guys know. :/
http://img180.imageshack.us/img180/4737/duval2.png

zeroality
04-25-10, 09:21 AM
GIMP (http://www.gimp.org/) is a free alternative to photoshop.

ImmunityBow
04-25-10, 03:08 PM
Paint.net also works, though not as well.

Note that it IS possible to anti-alias on MSPaint. You just have to select a lighter colour and make dots on the outline as you would when spriting, but on a larger scale. It's kind of tedious though.

zeroality
04-26-10, 04:16 AM
The antialiasing really needs to be fixed before it goes up on the concept art page.

OddCrow
04-30-10, 06:40 AM
Finalized version.
Hope you guys enjoy it!
http://img101.imageshack.us/img101/6426/duval4.png

neon.Barnacle
04-30-10, 04:05 PM
Anti-aliasing is a lot better now. However, I keep on thinking that it's vector art when it clearly isn't. Of course I'm not suggesting that you learn how to vector (though it's a nice skill to have), just that your art would look much nicer with it.

Also, word of advice: never label artwork as "finalized", because it can always be better. Otherwise you're only limiting yourself in your mind.

ImmunityBow
04-30-10, 09:32 PM
MUCH smoother on the eyes, that's a lot better OddCrow. The horn ends a bit abruptly though (there's no shadow or slot for it go into) and the arm should be making a shadow, but it's a pretty nice concept.

OddCrow
05-09-10, 12:53 AM
So if I fix the shading a bit, and add a horn/head bridge, then it's good enough to go up on the concept art page? Or does it need several other things done too.

ImmunityBow
05-09-10, 02:47 AM
I think it's almost there. It looks pretty well done already. Preferably it would be transparentized, but that's not 100% an issue.

OddCrow
05-09-10, 07:21 AM
Well, here's the thing about making it transparent.

If I make any changes, they will be to the non-vectored image, then it will be smoothed out using InkScape, I am unsure of how to make something transparent in inkscape, but if I find it out I will.

zeroality
05-09-10, 04:01 PM
If you can't then I can probably do it.

What you said that needs fixing would get it up on the page, yes. I can't notice anything else that needs to be done.

zeroality
05-31-10, 01:07 AM
Any update to this?

About to add Havoc's new art, as well as a few others and was reminded of this.

OddCrow
05-31-10, 06:37 PM
I'd say this is complete, I can't make any changes, because everytime I try to, it adds a thin red line outline on all the interior shading curves, which looks really bad, and I simply can't figure it out :/

ImmunityBow
06-01-10, 12:18 AM
Yeah, I think it's already good enough if OddCrow can't improve it anymore. Seems like it's concept art page quality, don't you think?

zeroality
06-01-10, 04:06 AM
I'll add it on the next update.

badgerdude1347
07-01-10, 05:33 AM
I still thnk its good