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Forum: Moves, Items, etc.

For moves, items, TMs, abilities and other minor parts of the game.

  1.   Sticky Threads  

  2. Sticky Thread Topaz Moves

    Afterburn Fire BP: 80 Acc: -- PP: 15 Smoldering ashes are formed under the opponent to burst into flame two turns later. (Hits for neutral...

    Started by zeroality, 02-22-10 04:39 AM
    • Replies: 1
    • Views: 13,502
    02-22-10 04:39 AM Go to last post
  3. Sticky Thread Topaz Items/TMs

    In the interest of not having to maintain separate item lists, all items can now be found on the following pages: ...

    Started by zeroality, 02-22-10 04:40 AM
    • Replies: 1
    • Views: 12,346
    02-22-10 05:01 AM Go to last post
  4. Sticky Thread Topaz Abilities

    Aerodynamic - Speed is doubled when switched in. Arachnophobia - 10% chance enemy won't move if using direct attack. Boil - Unaffected by Rain....

    Started by zeroality, 02-22-10 04:58 AM
    • Replies: 0
    • Views: 11,532
    02-22-10 04:58 AM Go to last post
  5. Sticky Thread NPC lines

    Post anything you want the NPCs in the game to say.

    Started by SilentSentinel, 01-11-10 12:13 AM
    2 Pages
    1 2
    • Replies: 70
    • Views: 98,716
    12-29-11 12:09 AM Go to last post
  6. Sticky Thread Little Corrections Topic

    Post here to suggest any little corrections, say, a Pokemon has a height of 4'34" (probably my fault) or should have a move or something. ...

    Started by ImmunityBow, 07-31-10 08:39 PM
    4 Pages
    1 2 3 4
    • Replies: 127
    • Views: 142,733
    08-31-12 11:55 PM Go to last post
  7.   Normal Threads  

  1. Umbra Crest - Effect

    Currently all the Umbra Crest does is cause certain Pokémon holding it to evolve. While there are some items like this, most have a in-battle...

    Started by Black Temple Gaurdian, 04-30-17 05:40 PM
    • Replies: 14
    • Views: 20,566
    05-06-17 09:12 PM Go to last post
  2. Some notes on revamps

    If someone could, at the end of each revamp, write out the line's dex entries as shown here that would save me ridiculous amounts of time. During...

    Started by ImmunityBow, 01-17-12 06:37 PM
    • Replies: 10
    • Views: 16,779
    02-15-12 01:23 AM Go to last post
  3. Revamp: Whismur, Loudred, Exploud

    This was in progress when we switched forums, here is a record of what he had before then. 12-22-2009, 05:26 PM #1 ImmunityBow ...

    Started by SilentSentinel, 02-26-10 02:26 AM
    • Replies: 8
    • Views: 8,539
    04-17-10 02:35 AM Go to last post
  4. Revamp: Whismur -> Loudred -> Exploud

    Just going down the dex listing.

    Started by ImmunityBow, 03-28-12 12:41 PM
    • Replies: 4
    • Views: 12,101
    04-06-12 04:50 PM Go to last post
  5. Revamp: Tropius

    Getting these out here because they're needed for the demo.

    Started by ImmunityBow, 01-17-12 06:34 PM
    • Replies: 14
    • Views: 21,217
    02-02-12 08:16 AM Go to last post
  6. Revamp: Torkoal

    Getting these out here because they're needed for the demo.

    Started by ImmunityBow, 01-17-12 06:34 PM
    • Replies: 3
    • Views: 10,889
    02-10-12 12:51 AM Go to last post
  7. Revamp: Slowpoke/Bro/King

    Not finished when we moved. Reposting the rules just in case (with an edit here) What CAN be revamped: - Movesets (TMs and levelsets) - For...

    Started by SilentSentinel, 02-28-10 09:15 PM
    • Replies: 3
    • Views: 10,413
    12-11-10 04:16 AM Go to last post
  8. Revamp: Skarmory

    Getting these out here because they're needed for the demo.

    Started by ImmunityBow, 01-17-12 06:34 PM
    • Replies: 11
    • Views: 16,806
    02-02-12 09:18 PM Go to last post
  9. Revamp: Murkrow

    Getting these out here because they're needed for the demo. We can make changes to Harskrow too, if needed.

    Started by ImmunityBow, 01-17-12 06:33 PM
    • Replies: 19
    • Views: 23,299
    03-26-12 01:00 AM Go to last post
  10. Revamp: Koffing -> Weezing

    This one is, according to IB, from scratch. On the bench: I don't know, something that we haven't done yet.

    Started by Cyndadile, 07-05-12 11:48 PM
    3 Pages
    1 2 3
    • Replies: 95
    • Views: 109,686
    10-17-12 04:38 PM Go to last post
  11. Revamp: Growlithe -> Arcanine

    I don't think this one has been done yet. Gen 3 info can be found here: http://www.serebii.net/pokedex-rs/058.shtml...

    Started by SilentSentinel, 09-13-11 06:39 AM
    • Replies: 28
    • Views: 27,870
    12-13-11 06:54 AM Go to last post
  12. Revamp: Grimer -> Muk

    We're starting from scratch with this one and the next (Koffing Line).

    Started by ImmunityBow, 04-10-12 04:30 PM
    • Replies: 25
    • Views: 35,018
    07-05-12 11:00 PM Go to last post
  13. Revamp: Duskull -> Dusclops

    Gen 3 info: http://www.serebii.net/pokedex-rs/355.shtml http://www.serebii.net/pokedex-rs/356.shtml Aaaaand here's my first attempt at a...

    Started by SilentSentinel, 09-24-11 09:12 PM
    • Replies: 25
    • Views: 36,870
    02-23-12 08:05 AM Go to last post
  14. Revamp: Cleffa -> Clefairy -> Clefable

    What CAN be revamped: - Movesets (TMs and levelsets) - For TMs, please post the existing list even if you're making no changes, it makes my job much...

    Started by ImmunityBow, 04-17-10 04:11 AM
    2 Pages
    1 2
    • Replies: 43
    • Views: 41,721
    09-12-11 04:47 AM Go to last post
  15. Revamp: Chinchou -> Lanturn

    This line caught my eye here, should be a good one: Gen 3 Info: http://www.serebii.net/pokedex-rs/170.shtml...

    Started by SilentSentinel, 12-15-11 07:48 PM
    • Replies: 36
    • Views: 47,517
    01-21-12 11:08 AM Go to last post
  16. Revamp: Chinchou -> Lanturn

    I decided that Chinchou and Lanturn would be a nice change from Koffing and Weezing, since they probably have some potential for Light type moves. ...

    Started by Cyndadile, 09-17-12 10:00 PM
    2 Pages
    1 2
    • Replies: 43
    • Views: 47,065
    03-02-13 06:34 AM Go to last post
  17. Pokedex Problem Log

    And that's what this is. If you spot anything wrong in the Pokedex, mention it here. Things like movesets that don't make sense, mixed up stats, etc....

    Started by Tyrannigon64, 09-11-11 03:47 AM
    • Replies: 27
    • Views: 28,937
    12-23-11 10:30 PM Go to last post
  18. Pocket PC?

    Talk about a ghost item. I distinctly remember talk of the Pocket PC, which would hold several (up to three iirc) Pokemon in a portable micro-storage...

    Started by Black Temple Gaurdian, 10-23-16 05:20 PM
    • Replies: 4
    • Views: 8,589
    10-24-16 09:15 AM Go to last post
  19. Overworld effects?

    Does anyone have any ideas for what kind of overworld effects some Topaz moves could have? Keep them relatively simple and easy to program if...

    Started by ImmunityBow, 07-12-12 03:18 PM
    • Replies: 3
    • Views: 10,407
    07-12-12 04:10 PM Go to last post
  20. Note on Night Vision

    Due to programming issues with Night Vision granting all moves maxed accuracy in the darkness, it has now been changed to grant a 1.3x accuracy...

    Started by ImmunityBow, 08-31-12 10:43 PM
    • Replies: 2
    • Views: 12,775
    09-04-12 02:15 PM Go to last post

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