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For moves, items, TMs, abilities and other minor parts of the game.
Does anyone have any ideas for what kind of overworld effects some Topaz moves could have? Keep them relatively simple and easy to program if...
Hey all, while looking through the Essentials wiki, it occurred to me that a lot of our moves are just type-changed or tweaked numbers on previous...
Due to programming issues with Night Vision granting all moves maxed accuracy in the darkness, it has now been changed to grant a 1.3x accuracy...
This one is, according to IB, from scratch. On the bench: I don't know, something that we haven't done yet.
I decided that Chinchou and Lanturn would be a nice change from Koffing and Weezing, since they probably have some potential for Light type moves. ...
Another one Nintendo went and used while we were in development hell. Fire Storm?
Avalanche Ice BP: 120 Acc: 100 PP: 5 A giant wall of snow crashes upon everybody on the field. (User takes 1/3 recoil damage) Avalanche, a...
So I've been thinking about Rocket Punch. It's a cool move... in theory. In practice it's impractical to use, as getting your pokemon's happiness...
Talk about a ghost item. I distinctly remember talk of the Pocket PC, which would hold several (up to three iirc) Pokemon in a portable micro-storage...
Currently all the Umbra Crest does is cause certain Pokémon holding it to evolve. While there are some items like this, most have a in-battle...
Hi everyone! As part of a project I've been working on, I noticed that none of the Topaz learnsets include HMs. I created the following HM...
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