Sorry for the delay.
Normal size:
Doubled size (for use in game):
Anything need changing?
Also, uh, funny story. I worked on making it shorter, since squishing things is really the part that requires a lot of rearranging. But it looks like I forgot about the width; the dimensions are 416*320, so it's 4 grid blocks too thin. Any suggestions on dealing with that? Should I try to rearrange the routes to be longer East-West, or add more "blank" land on either side? We could also probably add some flavor to the edges without expanding the map, like how in FRLG the map had the edges to the map (http://www.spriters-resource.com/res...ets/4/3864.png).