+ Reply to Thread
Page 12 of 15 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 441 to 480 of 573

Thread: Suggestions

  1. #441
    Administrator
    zeroality's Avatar
    Status: zeroality is offline
    Join Date: Dec 2009
    Posts: 841

    Default

    There's a couple polls going on right now so let's get those out of the way first.

  2. #442
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    We don't need to poll every change we propose. This is very different from move names in that it's not nearly as subjective and I'd like a strong reasoning to back every vote, which we sadly cannot achieve with a poll. As such I'm strongly against one for this issue.

  3. #443
    Administrator
    zeroality's Avatar
    Status: zeroality is offline
    Join Date: Dec 2009
    Posts: 841

    Default

    Quote Originally Posted by ImmunityBow View Post
    We don't need to poll every change we propose.
    Actually, I think this is one thing we do need to poll.

    We are proposing a relatively big change to the game - despite it being a seemingly minor aesthetic change, people are going to feel strongly about it.

    Although I agree with you that this is one thing that should not be left up to a "click and vote" forum poll. We can make a thread and take votes via posts, and require they back it up with reasoning for the vote to count. We can explain everything in the first post, along with a neutral paragraph for each option or something.

  4. #444
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    Voting and polling aren't them same thing. I'm fine with a vote, but I'd hate for their to be a poll, because one side could make a thousand good points but then people check the poll and see that the votes went another way. And I don't think I'm too far off in saying that a lot of people vote simply to finish things off, and then it snowballs and we're left with something we shouldn't have done.

  5. #445
    Eighty More Posts
    Sev's Avatar
    Status: Sev is offline
    Join Date: Jan 2011
    Posts: 285

    Default

    Quote Originally Posted by ImmunityBow View Post
    Voting and polling aren't them same thing. I'm fine with a vote, but I'd hate for their to be a poll, because one side could make a thousand good points but then people check the poll and see that the votes went another way. And I don't think I'm too far off in saying that a lot of people vote simply to finish things off, and then it snowballs and we're left with something we shouldn't have done.
    Ditto.

  6. #446
    Administrator
    zeroality's Avatar
    Status: zeroality is offline
    Join Date: Dec 2009
    Posts: 841

    Default

    Although I agree with you that this is one thing that should not be left up to a "click and vote" forum poll. We can make a thread and take votes via posts

  7. #447
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    I did read that, but I'm saying to avoid creating a forum poll at all, even if the result is left up to votes on the topic, since it can be a bad influence.

  8. #448
    Administrator
    zeroality's Avatar
    Status: zeroality is offline
    Join Date: Dec 2009
    Posts: 841

    Default

    Well capped names is something we need to decide via majority consensus. How do you want to do it?

  9. #449
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    A simple topic debate with votes backed up by reasoning.

  10. #450
    Administrator
    zeroality's Avatar
    Status: zeroality is offline
    Join Date: Dec 2009
    Posts: 841

    Default

    So, exactly what I suggested? Sounds good then.

  11. #451
    Spriter and Gym designer
    Tyrannigon64's Avatar
    Status: Tyrannigon64 is offline
    Join Date: Nov 2010
    Location: Over there
    Posts: 764

    Default

    Can we please allow running indoors? I found the fact that you couldn't kind of annoying in RSE.

  12. #452
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    It's definitely possible. How do others feel about it?

  13. #453
    Secret Agent
    Cyndadile's Avatar
    Status: Cyndadile is offline
    Join Date: Jan 2010
    Location: Neo Bay
    Posts: 1,845

    Default

    Quote Originally Posted by Tyrannigon64 View Post
    Can we please allow running indoors? I found the fact that you couldn't kind of annoying in RSE.
    Quote Originally Posted by ImmunityBow View Post
    It's definitely possible. How do others feel about it?
    Yes. Definitely.

  14. #454
    aut vincere aut mori
    SilentSentinel's Avatar
    Status: SilentSentinel is offline
    Join Date: Dec 2009
    Location: Earth
    Posts: 945

    Default

    I would agree. It isn't very hard to implement from what I know.

  15. #455
    Overworlder (I think)
    Cranky Guy's Avatar
    Status: Cranky Guy is offline
    Join Date: Dec 2009
    Location: Pie
    Posts: 550

    Default

    In real life, no. In the game, not being able to run indoors was the most annoying thing, other than getting Rayquaza in heartgold and soul silver.
    http://www.pokemontopaz.net/ TOPAZ, AND PROUD OF IT!

    http://www.pokemontopaz.net/forums/s...-Guy-s-Profile - My TRPG profile

  16. #456
    Still No MIDI Keyboard
    STT's Avatar
    Status: STT is offline
    Join Date: Mar 2010
    Location: Hastings, Canada
    Posts: 175

    Default

    Unique themes for every leader? It'd make for a great challenge for IR and I. XD

    Besides, I wanna flex my Touhou remixing muscle and make a remix of Dark Side of Fate for any sort of ninja boss.

  17. #457
    "We nicknamed her Bean"
    Reliability's Avatar
    Status: Reliability is offline
    Join Date: Dec 2009
    Location: Ontario, Canada
    Posts: 991

    Default

    If we have the music, I wouldn't mind doing it. But I would prefer it if we could get solid tracks for all of the stuff that we still need before embarking on extra stuff like this. But anything you want to make is welcomed. We may be able to use it for something else.


  18. #458
    Spriter and Gym designer
    Tyrannigon64's Avatar
    Status: Tyrannigon64 is offline
    Join Date: Nov 2010
    Location: Over there
    Posts: 764

    Default

    Maybe the same tune, just different instruments for each leader?

  19. #459
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    I'm still not entirely sold on remixing music from games other than Pokemon for our purposes. You can certainly used a theme here or there in a composition (after all, that's what all the highly-paid composers do anyway) but remixing a whole song seems unfitting.

  20. #460
    Spriter and Gym designer
    Tyrannigon64's Avatar
    Status: Tyrannigon64 is offline
    Join Date: Nov 2010
    Location: Over there
    Posts: 764

    Default

    Do you think that, for the purpose of revamping movesets with egg moves, we should have some kind of chart or something of each move and which Pokemon know it? I can try and do that and update it when needed (because I'm usually online at very least once a day), I was just looking for approval. It's not really a suggestion for the game, I just didn't know where to put it :S

    EDIT: It would help me to make it if someone could tell me what it means on Bulbapedia, if for the level, it says "--" (this is only on articles about specific moves)? I'm fairly sure that it means that the Pokemon knows the move as soon as it is hatched/given to you, I just want to be sure.
    Last edited by Tyrannigon64; 06-08-11 at 09:13 PM. Reason: Editing

  21. #461
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    I have an outdated but still rather useful Big Everything File which is a document containing all the Pokemon and their moves and stats up to the time of the Hypno revamp. To use it you can just use CTRL + F to find the move you want. It should actually be somewhere on the Contributor forum.

  22. #462
    Brazilian Member
    Eduardo's Avatar
    Status: Eduardo is offline
    Join Date: Jul 2011
    Location: Lorena, SP - Brazil
    Posts: 48

    Default

    Hey, anyone think about the idea of have a pokemon following you, like pikachu on yellow, or others in the 4th gen?
    If the problem are the sprites, I can help, but if was the programming...
    A Classic is something that acquires the eternal aclamation: yesterday, today and tomorrow.

  23. #463
    Administrator
    zeroality's Avatar
    Status: zeroality is offline
    Join Date: Dec 2009
    Posts: 841

    Default

    I think that's already been shot down, or at least discussed at one point. I'm not sure if the programming aspect was the reason it was shelved.

    Konrad would be the one to comment on the programming feasibility. But to be honest, Topaz doesn't need new features. It needs to get done.

  24. #464
    Brazilian Member
    Eduardo's Avatar
    Status: Eduardo is offline
    Join Date: Jul 2011
    Location: Lorena, SP - Brazil
    Posts: 48

    Default

    Yeah, I get it, anyway, do you guys think about put a language feature, or the game will be only in english? Because I know a lot of people that will like to play a RPG in it own language, like the translated roms on the internet. I can translate to portuguese, if you guys like the idea, I am sure that here in Brazil a lot of people will enjoy, here we have a very huge pokemon players group...
    A Classic is something that acquires the eternal aclamation: yesterday, today and tomorrow.

  25. #465
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    Yeah, sure. If Reliability is okay with it, and you feel that this is the way you can best contribute to Topaz, then we can PM you parts of the script to translate. Are you up for it?

  26. #466
    "We nicknamed her Bean"
    Reliability's Avatar
    Status: Reliability is offline
    Join Date: Dec 2009
    Location: Ontario, Canada
    Posts: 991

    Default

    Fine by me.


  27. #467
    Brazilian Member
    Eduardo's Avatar
    Status: Eduardo is offline
    Join Date: Jul 2011
    Location: Lorena, SP - Brazil
    Posts: 48

    Default

    Well, if ok with you guys, I can do it, you guys can send me the lines via PM or you can send to my e-mail, if you think is best, I'm very happy to contribute to this game, and to make it even more accessible to people around the word, and I'm spreading the message around here...
    A Classic is something that acquires the eternal aclamation: yesterday, today and tomorrow.

  28. #468
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    I sent the first part of the demo script to you. Good luck!

  29. #469
    Brazilian Member
    Eduardo's Avatar
    Status: Eduardo is offline
    Join Date: Jul 2011
    Location: Lorena, SP - Brazil
    Posts: 48

    Default

    Thank You, I'm gonna start right now.
    A Classic is something that acquires the eternal aclamation: yesterday, today and tomorrow.

  30. #470
    Coder
    Konrad's Avatar
    Status: Konrad is offline
    Join Date: Mar 2011
    Posts: 85

    Default

    The essentials kit comes with a simple to use translation tool. It compiles all of the text into one file, which can then be translated and recompiled where it belongs.

  31. #471
    Brazilian Member
    Eduardo's Avatar
    Status: Eduardo is offline
    Join Date: Jul 2011
    Location: Lorena, SP - Brazil
    Posts: 48

    Default

    I just translated the text that ImmunityBow sent me (I sent the text more than one time, sorry!), waiting for the next, I just want to have a list of the items of the game (All of them) to translate them, the locations will keep in english, but the items an some denominations will be changed, to make more understandable for newcomers
    A Classic is something that acquires the eternal aclamation: yesterday, today and tomorrow.

  32. #472
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    A good place to look would be here: http://www.pokemontopaz.net/forums/s...opaz-Items-TMs

    Follow the links and we've got all the Topaz-specific items there. If you need to include all of the items included in the official games (Potions and such) I guess I could looks into Poccil's to see if there's a full list somewhere I can type up for you.

  33. #473
    Brazilian Member
    Eduardo's Avatar
    Status: Eduardo is offline
    Join Date: Jul 2011
    Location: Lorena, SP - Brazil
    Posts: 48

    Default

    Yeah, it will be good to know all the non-exclusive items that will apear on the gama, but for now I gonna work on the exclusive ones...
    A Classic is something that acquires the eternal aclamation: yesterday, today and tomorrow.

  34. #474
    Senior Member
    Silver's Avatar
    Status: Silver is offline
    Join Date: Apr 2010
    Location: Route 120
    Posts: 357

    Default

    would it be possible if maybe we could get rid of vincent and just have simon as a rival...
    you know, like the whole peam plasma/N thing?
    just thinking out loud here...
    TRPG profile


    3DS Friend code: 3711-7748-4916
    I has X, Looking for Y stones, will trade for good stuff.

  35. #475
    "We nicknamed her Bean"
    Reliability's Avatar
    Status: Reliability is offline
    Join Date: Dec 2009
    Location: Ontario, Canada
    Posts: 991

    Default

    Vincent has been replaced by Alisa. It's the same character, but female.

    Bradley, Simon and Alisa are the three rivals right now. Are you proposing removing just Alisa, or BOTH Alisa and Bradley as rivals? Can you tell me why?


  36. #476
    Senior Member
    Silver's Avatar
    Status: Silver is offline
    Join Date: Apr 2010
    Location: Route 120
    Posts: 357

    Default

    i didn't know vincent was replaced by a female character,
    my thought was mabye scrap him because there was no real back story to him

    you know like in hg/ss how silver's story we're explained in the celebi event

    unless of course we will have something similar
    TRPG profile


    3DS Friend code: 3711-7748-4916
    I has X, Looking for Y stones, will trade for good stuff.

  37. #477
    "We nicknamed her Bean"
    Reliability's Avatar
    Status: Reliability is offline
    Join Date: Dec 2009
    Location: Ontario, Canada
    Posts: 991

    Default

    There isn't really a real "back story" to any of the characters, since none of them are canon.

    I will say, though, that all the characters are necessary to the story, and will be developed as much as they need to be.


  38. #478
    Administrator
    ImmunityBow's Avatar
    Status: ImmunityBow is offline
    Join Date: Dec 2009
    Posts: 2,942

    Default

    There is a good reason for there to be 3 rivals. During the Rocket/Orion plotline, we have one rival in each, plus one rival taking the opposite stance from you. This helps establish the teams values and creates a recurring persona for each team that explores the team's philosophy through direct interaction and development with the main character, which non-related characters just wouldn't be able to compete with.

  39. #479
    Senior Member
    Silver's Avatar
    Status: Silver is offline
    Join Date: Apr 2010
    Location: Route 120
    Posts: 357

    Default

    okay
    TRPG profile


    3DS Friend code: 3711-7748-4916
    I has X, Looking for Y stones, will trade for good stuff.

  40. #480
    Coder
    Will's Avatar
    Status: Will is offline
    Join Date: Dec 2011
    Posts: 71

    Default

    Simply a suggestion but I understand the user receives a choice between Blitzfaust or Vilephist after defeating a gym leader or something similar.

    Perhaps the user could receive Vilephist if he joins Rocket and Blitzfaust if he joins Orion Defenders.

    Not sure how set in stone this is but I thought it would be a nice idea.

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts