For the demo, we've got basically every sprite we need (maybe a couple of item sprites and overworlds are needed), most cries, a script written out, all the outdoor maps and most of the indoor maps. We had trainer lineups, but currently I'm still looking for those as they're in the big old database file.

What's missing is mainly on the programming side. We've got half the moves programmed but no abilities and items programmed yet, though all of them have already been decided upon. Also, Fangking Omega has been having trouble adapting the essentials kits we're using to create the game to accept 80x80 pixel sprites, and that's the main programming issue we have to cover.

For the whole game, we have a lot done but there's still lots of little things left to do, such as some of the back sprites, icons, item sprites, male hero, the script needs a revamp, etc. Also the maps.