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Thread: Suggestions

  1. #441
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    There's a couple polls going on right now so let's get those out of the way first.

  2. #442
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    We don't need to poll every change we propose. This is very different from move names in that it's not nearly as subjective and I'd like a strong reasoning to back every vote, which we sadly cannot achieve with a poll. As such I'm strongly against one for this issue.

  3. #443
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    Quote Originally Posted by ImmunityBow View Post
    We don't need to poll every change we propose.
    Actually, I think this is one thing we do need to poll.

    We are proposing a relatively big change to the game - despite it being a seemingly minor aesthetic change, people are going to feel strongly about it.

    Although I agree with you that this is one thing that should not be left up to a "click and vote" forum poll. We can make a thread and take votes via posts, and require they back it up with reasoning for the vote to count. We can explain everything in the first post, along with a neutral paragraph for each option or something.

  4. #444
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    Voting and polling aren't them same thing. I'm fine with a vote, but I'd hate for their to be a poll, because one side could make a thousand good points but then people check the poll and see that the votes went another way. And I don't think I'm too far off in saying that a lot of people vote simply to finish things off, and then it snowballs and we're left with something we shouldn't have done.

  5. #445
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    Quote Originally Posted by ImmunityBow View Post
    Voting and polling aren't them same thing. I'm fine with a vote, but I'd hate for their to be a poll, because one side could make a thousand good points but then people check the poll and see that the votes went another way. And I don't think I'm too far off in saying that a lot of people vote simply to finish things off, and then it snowballs and we're left with something we shouldn't have done.
    Ditto.

  6. #446
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    Although I agree with you that this is one thing that should not be left up to a "click and vote" forum poll. We can make a thread and take votes via posts

  7. #447
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    I did read that, but I'm saying to avoid creating a forum poll at all, even if the result is left up to votes on the topic, since it can be a bad influence.

  8. #448
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    Well capped names is something we need to decide via majority consensus. How do you want to do it?

  9. #449
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    A simple topic debate with votes backed up by reasoning.

  10. #450
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    So, exactly what I suggested? Sounds good then.

  11. #451
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    Can we please allow running indoors? I found the fact that you couldn't kind of annoying in RSE.

  12. #452
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    It's definitely possible. How do others feel about it?

  13. #453
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    Quote Originally Posted by Tyrannigon64 View Post
    Can we please allow running indoors? I found the fact that you couldn't kind of annoying in RSE.
    Quote Originally Posted by ImmunityBow View Post
    It's definitely possible. How do others feel about it?
    Yes. Definitely.

  14. #454
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    I would agree. It isn't very hard to implement from what I know.

  15. #455
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    In real life, no. In the game, not being able to run indoors was the most annoying thing, other than getting Rayquaza in heartgold and soul silver.
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  16. #456
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    Unique themes for every leader? It'd make for a great challenge for IR and I. XD

    Besides, I wanna flex my Touhou remixing muscle and make a remix of Dark Side of Fate for any sort of ninja boss.

  17. #457
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    If we have the music, I wouldn't mind doing it. But I would prefer it if we could get solid tracks for all of the stuff that we still need before embarking on extra stuff like this. But anything you want to make is welcomed. We may be able to use it for something else.


  18. #458
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    Maybe the same tune, just different instruments for each leader?

  19. #459
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    I'm still not entirely sold on remixing music from games other than Pokemon for our purposes. You can certainly used a theme here or there in a composition (after all, that's what all the highly-paid composers do anyway) but remixing a whole song seems unfitting.

  20. #460
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    Do you think that, for the purpose of revamping movesets with egg moves, we should have some kind of chart or something of each move and which Pokemon know it? I can try and do that and update it when needed (because I'm usually online at very least once a day), I was just looking for approval. It's not really a suggestion for the game, I just didn't know where to put it :S

    EDIT: It would help me to make it if someone could tell me what it means on Bulbapedia, if for the level, it says "--" (this is only on articles about specific moves)? I'm fairly sure that it means that the Pokemon knows the move as soon as it is hatched/given to you, I just want to be sure.
    Last edited by Tyrannigon64; 06-08-11 at 09:13 PM. Reason: Editing

  21. #461
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    I have an outdated but still rather useful Big Everything File which is a document containing all the Pokemon and their moves and stats up to the time of the Hypno revamp. To use it you can just use CTRL + F to find the move you want. It should actually be somewhere on the Contributor forum.

  22. #462
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    Hey, anyone think about the idea of have a pokemon following you, like pikachu on yellow, or others in the 4th gen?
    If the problem are the sprites, I can help, but if was the programming...
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  23. #463
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    I think that's already been shot down, or at least discussed at one point. I'm not sure if the programming aspect was the reason it was shelved.

    Konrad would be the one to comment on the programming feasibility. But to be honest, Topaz doesn't need new features. It needs to get done.

  24. #464
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    Yeah, I get it, anyway, do you guys think about put a language feature, or the game will be only in english? Because I know a lot of people that will like to play a RPG in it own language, like the translated roms on the internet. I can translate to portuguese, if you guys like the idea, I am sure that here in Brazil a lot of people will enjoy, here we have a very huge pokemon players group...
    A Classic is something that acquires the eternal aclamation: yesterday, today and tomorrow.

  25. #465
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    Yeah, sure. If Reliability is okay with it, and you feel that this is the way you can best contribute to Topaz, then we can PM you parts of the script to translate. Are you up for it?

  26. #466
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    Fine by me.


  27. #467
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    Well, if ok with you guys, I can do it, you guys can send me the lines via PM or you can send to my e-mail, if you think is best, I'm very happy to contribute to this game, and to make it even more accessible to people around the word, and I'm spreading the message around here...
    A Classic is something that acquires the eternal aclamation: yesterday, today and tomorrow.

  28. #468
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    I sent the first part of the demo script to you. Good luck!

  29. #469
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    Thank You, I'm gonna start right now.
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  30. #470
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    The essentials kit comes with a simple to use translation tool. It compiles all of the text into one file, which can then be translated and recompiled where it belongs.

  31. #471
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    I just translated the text that ImmunityBow sent me (I sent the text more than one time, sorry!), waiting for the next, I just want to have a list of the items of the game (All of them) to translate them, the locations will keep in english, but the items an some denominations will be changed, to make more understandable for newcomers
    A Classic is something that acquires the eternal aclamation: yesterday, today and tomorrow.

  32. #472
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    A good place to look would be here: http://www.pokemontopaz.net/forums/s...opaz-Items-TMs

    Follow the links and we've got all the Topaz-specific items there. If you need to include all of the items included in the official games (Potions and such) I guess I could looks into Poccil's to see if there's a full list somewhere I can type up for you.

  33. #473
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    Yeah, it will be good to know all the non-exclusive items that will apear on the gama, but for now I gonna work on the exclusive ones...
    A Classic is something that acquires the eternal aclamation: yesterday, today and tomorrow.

  34. #474
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    would it be possible if maybe we could get rid of vincent and just have simon as a rival...
    you know, like the whole peam plasma/N thing?
    just thinking out loud here...
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  35. #475
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    Vincent has been replaced by Alisa. It's the same character, but female.

    Bradley, Simon and Alisa are the three rivals right now. Are you proposing removing just Alisa, or BOTH Alisa and Bradley as rivals? Can you tell me why?


  36. #476
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    i didn't know vincent was replaced by a female character,
    my thought was mabye scrap him because there was no real back story to him

    you know like in hg/ss how silver's story we're explained in the celebi event

    unless of course we will have something similar
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  37. #477
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    There isn't really a real "back story" to any of the characters, since none of them are canon.

    I will say, though, that all the characters are necessary to the story, and will be developed as much as they need to be.


  38. #478
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    There is a good reason for there to be 3 rivals. During the Rocket/Orion plotline, we have one rival in each, plus one rival taking the opposite stance from you. This helps establish the teams values and creates a recurring persona for each team that explores the team's philosophy through direct interaction and development with the main character, which non-related characters just wouldn't be able to compete with.

  39. #479
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    okay
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  40. #480
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    Simply a suggestion but I understand the user receives a choice between Blitzfaust or Vilephist after defeating a gym leader or something similar.

    Perhaps the user could receive Vilephist if he joins Rocket and Blitzfaust if he joins Orion Defenders.

    Not sure how set in stone this is but I thought it would be a nice idea.

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