Hmm...neither Venonat nor Meowth have been revamped. Still want me to do Meowth anyway?
Also, will get right to work on the others.
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Thanks, moving down the list...
I don't think the Venonat line has been revamped, but check anyway?
Zangoose line, Pythang line, Smallard Line and Meowth Line. (I don't think Koffing line or Grimer line have been revamped yet either)
Hmm...neither Venonat nor Meowth have been revamped. Still want me to do Meowth anyway?
Also, will get right to work on the others.
I'm pretty sure the Meowth Line has been revamped, since we gave Persian Cunning as a new ability.
Well, maybe it was done pre-site crash? I've looked, and haven't found anything on either line. Maybe the Persian thing was a suggestion, but the whole line wasn't done?
http://www.pokemontopaz.net/forums/s...29-Meowth-Line
Try looking in the Caldera/Kirant Dex forums whenever you don't see a revamp topic. A lot of them were done pre-crash.
hey willing to help just tell me what to do, what program to use and which pokemon need done
should i make a different save file for each stage of the murkrow line or just all on one document?
and thank you kindly for the links and info
double post. some of the info for murkrow i didn't find in the links such as weight and height, do i just use the same information used for other games? (i.e. pokemon gold)
Just post the whole text up here. Yes, use the height and weight from other games.
Bulbapedia, Psypokes and Serebii offer both, I believe.
ok and i'm really sorry to be asking so many questions but i think this is the last one. where do i find their abilities? I don't know if the abilities for these pokemon are new ones or old ones and i can't find information for the new evolution of murkrow. so ya sorry once i know that i'll be done this line
double post. really sorry for any inconvenience but i can't find the move list of the murkrow line.
hows that?Code:Name=MURKROW InternalName=MURKROW Kind=Darkness Pokedex=Because of its unique stature, MURKROW was once believed to be a witch on a broomstick. Its feathers blend perfectly into the night sky, making it nearly impossible to see during a new moon. Type1=DARK Type2=FLYING BaseStats=60,85,42,85,42,91 Rareness=30 BaseEXP=107 Happiness=35 GrowthRate=Medium StepsToHatch=5120 Color=Black Habitat=Forest EffortPoints=0,0,0,1,0,0 Abilities=NIGHTVISION,INSOMNIA Compatibility=4,4 Height=0.5 Weight=2.1 GenderRate=Female50Percent Moves=1,PECK,1,ASTONISH,9,PURSUIT,13,HAZE,17,WINGATTACK,23,NIGHTSHADE,28,FAINTATTACK,33,WHIRLWIND,39,SCREECH,46,AMBUSH,54,SCORN,60,UMBRAGE EggMoves=WINGATTACK,FEATHERDANCE,FAINTATTACK Evolutions=HARSKROW,Item,TWILIGHTCREST BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=HARSKROW InternalName=HARSKROW Kind=Dark Raven Pokemon Pokedex=At night, HARSKROW gather in swarms, performing strange rituals similar to those of witches. In the past, alchemists used their feathers as ingredients in various potions and elixirs Type1=DARK Type2=FLYING BaseStats=70,95,60,110,75,95 Rareness=25 BaseEXP=182 Happiness=35 GrowthRate=Medium StepsToHatch=5120 Color=Black Habitat=Forest EffortPoints=0,0,0,0,2,0 Abilities=NIGHTVISION,INSOMNIA Compatibility=4,4 Height=1.3 Weight=25 GenderRate=Female50Percent Moves=1,PECK,1,ASTONISH,9,PURSUIT,13,HAZE,17,WINGATTACK,24,NIGHTSHADE,29,FAINTATTACK,33,FLATTER,39,SCREECH,46,DRILLPECK,55,SCORN,63,UMBRAGE,71,DIVEBOMB EggMoves= Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Last edited by ImmunityBow; 08-31-12 at 11:59 PM.
I fixed a bunch of things but it was mostly correct.
If you'd like to do another locknessjohnson, the Equill line would be a good one. Thanks for your work thus far!
thank you kindly bladeflight for the advice and yeah i'll do the equill line. and i'm sorry i hope there weren't too many mistakes. btw i couldn't find rareness anywhere i looked for that info for about an hour or so.
double post...yet again. i don't know if it's a typo or something but it's written on here that tellure learns shine at level 25 but evolves at level 28. am i missing something?
i'll leave it as is until i know otherwise. thanks
Triple post? done this one as well as i can.
filled it in as best as i could. looked around for egg moves and found none. if there are any errors with this one can you tell me please because i want to make them so they don't need to be fixed, and i'm ready for another wheneverCode:Name=EQUILL InternalName=EQUILL Kind=Tiny Bird Pokemon Pokedex=EQUILL is prone to frequent bouts of dizziness. Its stumbling about perplexes its predators, providing it an unusually high survival rate. Type1=FLYING BaseStats=45,30,30,45,55,65 Rareness=205 BaseEXP=67 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Green Habitat=Forest EffortPoints=0,0,0,0,0,1 Abilities=SYNCHRONIZE,EARLYBIRD Compatibility=4,4 Height=0.4 Weight=1.8 GenderRate=Female50Percent Moves=1,CONFUSION,9,SQUALL,13,WINDWHISTLE,17,WINGATTACK,21,FEATHERDANCE,26,EQUILIBRIUM,31,AMNESIA,37,FUTURESIGHT,44,MIRRORMOVE EggMoves=PERISHSONG,HEALBELL,FLATTER,WISH,IMPRISON,MINDREADER Evolutions=TELLURE, level, 28 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=TELLURE InternalName=TELLURE Kind=Glossy Pokemon Pokedex=TELLURE escapes from enemies by dazzling them with a whirl of colorful lights. The experience is often compared to the influence of hallucinogens. Type1=PSYCHIC Type2=FLYING BaseStats=85,59,62,85,88,101 Rareness=65 BaseEXP=132 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Green Habitat=Forest EffortPoints=0,0,0,0,0,2 Abilities=SYNCHRONIZE,COPYCAT Compatibility=4,4 Height=1.4 Weight=31 GenderRate=Female50Percent Moves=1,CONFUSION,9,SQUALL,13,WINDWHISTLE,17,WINGATTACK,21,FEATHERDANCE,25,SHINE,30,EQUILIBRIUM,36,AMNESIA,36,MYSTICPOWER,42,FUTURESIGHT,45,REFRESH,49,MAGICCOAT,57,PSYCHIC EggMoves= Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Last edited by ImmunityBow; 12-07-11 at 06:27 AM.
Thanks for your help!
Couple of things I fixed:
On Tellure you still had FemaleOneHalf
You need to capitalize the abilities
Put them into code tags (like quote tags but replacing QUOTE with CODE)
Evolutions should be something like
TELLURE, level, 28.
Final stages just leave the evolution part blank.
Also, you missed the egg moves.
You can do the Mogel line next.
You're very welcome and thanks for telling me, just wanted to make sure i wasn't mucking up the system. and yeah about the egg moves i couldn't find them i guess because it is a pokemon unique to Topaz. but anyways thanks for the info and next one will be up in an hour or so
Double post.
Done maybe a bit sooner than I had thought. This time i fixed the evolution's onehalf problem and I got the egg moves!, and for these new Topazmon I haven't found any base exp, happiness, or growth rates so i just put in what seems right is that ok for now or do you guys have an actual subtopic or something that has that info? thanks for including the egg moves IB major help. Anyways if you want you can give me more than one at a time if its ok then i can finish multiple lines in one go
Code:Name=MOGEL InternalName=MOGEL Kind=PLAYFUL POKEMON Pokedex=MOGEL love games and sports of all types. At sporting events, groups of MOGEL can outcheer crowds four times their size. Type1=NORMAL BaseStats=48,40,45,65,20,25 Rareness=255 BaseEXP=54 Happiness=70 GrowthRate=Medium StepsToHatch=3840 Color=BROWN Habitat=Grassland EffortPoints=0,0,0,1,0,0 Abilities=PICKUP Compatibility=5,5 Height=0.4 Weight=9.5 GenderRate=Female50Percent Moves=1,POUND,1,CHARM,4,DEFENCECURL,8,QUICKATTACK,13,SWEETKISS,18,ZIGZAG,22,SWIFT,26,YAWN,30,REST,35,DIZZYPUNCH,40,AMNESIA,46,TEETERDANCE,53,DOUBLEEDGE EggMoves=FURYSWIPES,SWAGGER,PURSUIT,TICKLE,SNATCH,SANDATTACK,COVET,ENCORE,HELPINGHAND Evolutions=FIRREL,level,17 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=FIRREL InternalName=FIRREL Kind=Content Pokemon Pokedex=Many popular celebration routines were in fact inspired by FIRREL. In battle, its boundless energy confuses and eventually wears out opponents, often making it the victor by default. Type1=NORMAL BaseStats=73,80,80,92,35,60 Rareness=90 BaseEXP=154 Happiness=70 GrowthRate=Medium StepsToHatch=3840 Color=Brown Habitat=Grassland EffortPoints=0,0,0,2,0,0 Abilities=PICKUP Compatibility=5,5 Height=1.3 Weight=28.6 GenderRate=Female50Percent Moves=1,POUND,1,CHARM,4,DEFENCECURL,8,QUICKATTACK,13,SWEETKISS,19,ZIGZAG,25,SWIFT,29,YAWN,33,REST,38,DIZZYPUNCH,43,AMNESIA,49,TEETERDANCE,56,DOUBLEEDGE EggMoves= Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Last edited by ImmunityBow; 12-07-11 at 06:26 AM. Reason: wrong egg group compatibility :P
Hmm....It seems your code tags were input incorrectly. Just go into the Advanced Reply and use the # button to automatically create correct code tags. Other than misspelling "Mogel" in the first two lines of code, as far as I can see, everything is ship shape.
Also, are Evolutions supposed to have "steps to hatch egg" numbers?
Urk I hadn't realized that you were making up steps to hatch and stuff (the numbers struck me as odd, but I was a little tired at the time and was going to check later). This should be what you need. Also, Medium Slow and Medium Fast are actually just Medium, for future reference. I'm going back to fix the things that are wrong.We have EV yields!
EV Yields
Steps to Hatch
Base Happiness
Catch rates:
EXP rates:
EDIT: Yeah there were a lot of things that were wrong. I don't expect you to know habitat (you'd have to look at the Encounter Rates topic and know the general theme of every route to know that), but a lot of the information is provided in the quotes above. "Rareness" means "Catch Rate," by the way.
Also Evolutions do keep steps to hatch, it's just one of those quirks of coding.
Last edited by ImmunityBow; 12-06-11 at 08:14 PM.
i'm sorry guys, i messed up and thought that you might catch my mistakes because i had no idea. thanks for the links. do you still want me to help out on this even though i just kinda made you do some extra work? i understand if you don't, but if you do then i can actually put in all the right information this time. and also the murkrow line's steps to hatch was taken off of bulbapedia so that should be right.
That's fine! Everyone makes mistakes, yours was a fairly small one. And, I don't think that we changed any official pokemon hatch rates, so that should be fine.
Unfortunately Bulbapedia is using Black and White mechanics which are not programmed into Poccil's Essentials. So, steps to hatch happen in cycles there, which they shouldn't. You'll have to approximate canonmon as close as possible to these numbers:
1280 - nothing (possibly Goldrake, but I don''t think it''s supposed to fail as hard as Magikarp)
2560 -
3840 - Firant, Fincherp, Mogel
5120 - Venap, Celsinge, Echoise, Moocalf, Vixun, Barkub, Harskrow, Cackinge, Zantilidae, Pythang, Slowpriest, Caribrisk
6400 - Skalloy, Abyssus, Brontogon
7680 - Flintusk, Allufang
8960 - Chloreon
10240 - Sirene, Atlaxa, Snarliger
20480 - Gypseer, Tagati, Neichia
30720 - Kuranpu, Typhidna, Unicrown, Kipporok
thanks for encouragement and i was also wondering if i could get another one? i don't know if only IB can hand them out or not. i got a couple hours to kill before finishing christmas shopping
Double post.
gosh darnit, i'm sorry. and i believe it was 5355 for murkrow that i had in there, either way it has to be fixed and i apologize.
Everyone has made a mistake or two during this part of the process, just look back through the thread! That's why IB and I are here; to help look over what you have, and point out what is wrong, and how it can be fixed.
The Murkrow thing I changed. As I explained, Bulbapedia says 5355 since it uses Black and White mechanics, while we are not.
Ampure is next, if you're interested.
alright, whats next?Code:Name=AMPURE InternalName=AMPURE Kind=Shocking Pokemon Pokedex=AMPURE are fascinated by their own electric ability. Many a city's power has been temporarily interrupted due to AMPURE experimenting on power lines Type1=ELECTRIC BaseStats=45,30,30,65,65,45 Rareness=190 BaseEXP=76 Happiness=70 GrowthRate=Medium StepsToHatch=3840 Color=Blue Habitat= EffortPoints=0,0,0,0,1,0 Abilities=STATIC Compatibility=5,5 Height=0.5 Weight=5.5 GenderRate=Female50Percent Moves=1,THUNDERSHOCK,1,TAILWHIP,6,CHARGE,9,THUNDERWAVE,12,QUICKATTACK,15,CHARM,19,QUICKBOLT,23,ZIGZAG,27,SWIFT,32,AGILITY,37,ENCORE,42,FAKETEARS,47,BATONPASS,51,OVERLOAD EggMoves=YAWN,SLACKOFF,AMNESIA,COVET,MEGAKICK,TAUNT,SKILLSWAP Evolutions=OHMURE,level,24 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=OHMURE InternalName=OHMURE Kind=Volt-Tail Pokemon Pokedex=OHMURE has nearly 20,000 volts of electricity coursing through its fur at any given time. It must hop around constantly to keep itself properly grounded. Type1=ELECTRIC BaseStats=55,65,60,90,95,70 Rareness=75 BaseEXP=139 Happiness=70 GrowthRate=Medium StepsToHatch=3840 Color=Blue Habitat= EffortPoints=0,0,0,1,1,0 Abilities=STATIC Compatibility=5,5 Height=1.2 Weight=24.1 GenderRate=Female50Percent Moves=1,THUNDERSHOCK,1,CHARGE,1,TAILWHIP,1,THUNDERWAVE,6,CHARGE,9,THUNDERWAVE,12,QUICKATTACK,15,CHARM,19,QUICKBOLT,23,ZIGZAG,26,SPARK,30,FAKEOUT,34,FLASH,38,SWIFT,42,AGILITY,48,FLASHPUNCH,54,OVERLOAD,61,VOLTTACKLE EggMoves=YAWN,SLACKOFF,AMNESIA,COVET,MEGAKICK,TAUNT,SKILLSWAP Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Awesome work, Scorchion would be nice.
doneCode:Name=SCORCHION InternalName=SCORCHION Kind=Flame Stinger Pokemon Pokedex=SCORCHION likes to live in hot, arid places under the sand. Once it senses vibrations over its hiding spot, it stings the victim with its venomous tail. Type1=BUG Type2=FIRE BaseStats=65,95,70,90,80,60 Rareness=100 BaseEXP=107 Happiness=70 GrowthRate=Fast StepsToHatch=5120 Color=Red Habitat=Desert EffortPoints=0,2,0,0,0,0 Abilities=POISONPOINT,FLAMEBODY Compatibility=1,3 Height=1.3 Weight=48.5 GenderRate=Female50Percent Moves=1,POISONSTING,1,LEER,12,FURYCUTTER,12,FLARE,17,BUGBITE,22,FOCUSSIGHT,27,FLAMEWHEEL,32,VENOMSTRIKE,38,DOUBLETEAM,43,POISONTAIL,49,FLAMETHROWER,56,AMBUSH EggMoves=TOXIC,CURDE,INFERNO,BEATUP,FIREBATH Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Double post
I did the Drowzee line...is it ok?
Code:Name=DROWZEE InternalName=DROWZEE Kind=Hypnosis Pokemon Pokedex=DROWZEE eats dreams in order to achieve REM in its own sleep. If it has not fed in a while, it becomes ill-tempered and can cause much damage due to its bulk. Type1=PSYCHIC BaseStats=60,48,45,42,43,90 Rareness=190 BaseEXP=102 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Yellow Habitat=Grassland EffortPoints=0,0,0,0,0,1 Abilities=INSOMNIA Compatibility=8,8 Height=1.0 Weight=32.4 GenderRate=Female50Percent Moves=1,POUND,1,GROWL,10,DISABLE,14,CONFUSION,18,HYPNOSIS,23,PSYBEAM,28,HEADBUTT,34,BARRIER,40,FUTURESIGHT,46,AMNESIA,52,PSYCHIC,59,PSYCH-UP,65,DREAMEATER EggMoves=FAINTATTACK,MAGICDUST,BARRIER,SWAGGER,KNOCKOFF Evolutions=HYPNO,level,26 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=HYPNO InternalName=HYPNO Kind=Hypnosis Pokemon Pokedex=HYPNO's pendulum can send onlookers into a deep state of dreaming. When young children are entranced, it causes them to start acting like POKEMON. Type1=PSYCHIC BaseStats=85,73,70,67,73,115 Rareness=75 BaseEXP=165 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Yellow Habitat=Grassland EffortPoints=0,0,0,0,0,2 Abilities=INSOMNIA Compatibility=8,8 Height=1.6 Weight=75.6 GenderRate=Female50Percent Moves=1,DESTINYBOND,1,POUND,1,GROWL,1,NIGHTMARE,10,DISABLE,14,CONFUSION,18,HYPNOSIS,23,PSYBEAM,30,HEADBUTT,36,BARRIER,41,MAGICCOAT,47,FUTURESIGHT,53,AMNESIA,59,PSYCHIC,65,PSYCH-UP,73,DREAMEATER EggMoves=FAINTATTACK,MAGICDUST,BARRIER,SWAGGER,KNOCKOFF Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Last edited by ImmunityBow; 12-07-11 at 06:26 AM.
Actually Drowzee isn't in the demo, but it's okay since it would have had to be done sooner or later anyway. In any case the only thing you got wrong was the steps to hatch.
I just compiled the txt file to find what we still need.
What we still need badly is:
Pineco Line
Embear Line
Then Barkub Line, which needs to have its revamp completed first.
And I might need Venap and Traplent redone since I can't seem to find their entries.
Also, I'm going to need a very thorough editor to send the file to who will look through each value individually and check if they are all correct. Anyone up for the job?
I could do that. Doesn't sound to different to modding Red Alert 2 (which, by the way, gives you an internal error and crashes if you have one typo in that 120 lines of code you just wrote :/).