So herbs will basically be berries that reduce your Pokemon's happiness? Seems like a pretty good idea.
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So I've been thinking about Rocket Punch. It's a cool move... in theory. In practice it's impractical to use, as getting your pokemon's happiness down is a chore. I've been pondering a way to make decreasing happiness easier, and this is part of what I've come up with:
- Herbs can be held and used by pokemon in battle, just like berries.
- Herbs can be planted and grown, just like berries.
- More herbs, that activate upon being sent out and raise stats (for example, Flash Weed would be consumed upon entry, increasing the holder's Special Attack one stage).
So herbs will basically be berries that reduce your Pokemon's happiness? Seems like a pretty good idea.
Already went ahead and added a herbal version of leftovers. It's functionally identical, except it lowers the holder's happiness by 1 each time it's used.
Sure.