Location: Utah! Where the population is like rabbits.
Posts: 1,335
I like BTG's change to Route 206 (except trainer locations, and some patches of grass), but I tried to revamp this a bit to go with its description.
(as you can tell, I dont care much about boundaries. PS, I changed up the description a bit, so instead of after leaving Mt. Mist, you exit on another part of route 206, you just exit into route 207
The key route to not getting attacked by a trainer or wild Pokemon is....go to the left side and jump that. Continue down until you reach the spire, then jump off. Walk of to the far right stairs, and walk down. All other possibilities will include walking in grass and/or battling some trainers.
The lower cave could be either an alternate Mt. Mist exit, or just an empty little cave with an item or 2 in it.
I'm going to temporary hold off on maps, for 1. Get a tree tile ready for Roothhaven, and 2. I need more comments to finish the youngster. Youngsters are in earlier routes, and our demo is the early routes.
If you wanna see my horrible tree look here
I WOULD LOOOOOVVVVEEE SOME HELP HERE! I think it looks like a mess. The Pokecenter there is to show the size, and the grass is there to show how the bases edges flatten on it. I'm gonna see about making some roots to go through parts of the city, but it looks HORRID right now.
what did I use?
I would love some help on this tree, since I dont know too much on shading, or how to give it a barky look. I think it should be bigger as well, but thats kinda I think only me.
I pictore Roothaven kinda like Kikori forest. You got the Giant Tree, and the surrounding area being carefree and nurtured by it.
Last edited by Quinn; 06-26-10 at 05:12 PM.
DO U LIKE WATER????? then u like 75% of me.
Water type is the god of all. Johto will always be the best region ever (though topaz's Caldera & Kirant will be 2nd)