View Full Version : Suggestions
Reliability
12-16-11, 05:50 PM
The original idea was to have it be a rock-slide caused by an earthquake. It's almost more plausible to have the slide caused by a Pokemon.
NyteFyre
12-16-11, 06:22 PM
-nodnod-but wait, the closest amount of mountain is Mt. Mortar, which is on the other side of Ekrutek. Where would the rock-slide come from?
Cranky Guy
12-16-11, 06:55 PM
Some Pokemon can use Rock slide, although it isn't quite genius, cause a rock slide from a single Pokemon seems like too little to split a city from a continent.
ImmunityBow
12-16-11, 07:28 PM
Perhaps it has something to do with the Alpha/Beta/Gamma/Delta moves that only Purior has access to?
Cranky Guy
12-16-11, 07:55 PM
Wait a second, isn't Purior good? I mean, he's supposed to be doing good deeds, not ostracizing cities from continents, right?
ImmunityBow
12-16-11, 08:25 PM
Yes, but it's very easy to justify why a certain portion of humanity should be separated from the other. Containing Team Rocket, for instance.
Reliability
12-16-11, 08:38 PM
ImmunityBow: Consistently winning Topaz since 2007.
Triumph
12-16-11, 09:30 PM
Yes, but it's very easy to justify why a certain portion of humanity should be separated from the other. Containing Team Rocket, for instance.
Win.
NyteFyre
12-16-11, 09:54 PM
This could also explain why the rockets are unable to receive a lot of back-up, and resulting in you seeing specific grunts repeatedly. Could also explain the absence of Giovanni, aside from the fact that he's retired, I think.
Cranky Guy
12-16-11, 10:44 PM
Now that's done, I'm fine with the idea.
ImmunityBow
12-18-11, 08:11 AM
Giovanni isn't absent. He's present in a large portion of the Rocket/Orion plot.
ImmunityBow
12-22-11, 09:25 PM
Ugh, I just found out that Abaddon means "place of the condemned," which is not how it's been planned as this entire time. Do you think anyone will care?
BladeVap
12-22-11, 10:45 PM
I dunno. You're referring to the swamp area, right?
ImmunityBow
12-23-11, 03:16 AM
Yes.
Reliability
12-23-11, 03:56 AM
I don't think it matters. Worse things have happened in canon than an obscurely named swamp.
ImmunityBow
12-23-11, 05:56 AM
Okay. Neon and Piro didn't seem to know either so the naming process must have been from the time of the dinosaurs.
Reliability
12-23-11, 03:51 PM
I'm sure there are a lot things we're using of that nature. Stalin probably named half of our Pokemon.
MeekRhino
12-25-11, 11:26 PM
Suggestion: Would it be possible to put a compilation on the site of all non-canon moves and items (with effects)? I don't know about others, but I find it extremely difficult to contribute in certain sections (e.g. revamps) because I am not in the least familiar with these things. I'm sure that visitors to the site would also find the information enlightening and useful. Just a suggestion, don't want to put any extra burden on anyone.
Black Temple Gaurdian
12-26-11, 01:36 AM
you mean like the ones located in exactly the same place as the revamps (minus the item descriptions)?
MeekRhino
12-26-11, 01:40 AM
...possibly. I'll take a closer look. But still, for the casual visitor the site would be a more helpful location.
ImmunityBow
12-26-11, 04:39 PM
Someone could make that their project. A topic with links to everything from everywhere. It doesn't have to be me, but I can do it if no one else wants to.
I could go link-searching if no one else wants to. It shouldn't take too long to find everything needed.
Items and TMs (http://www.pokemontopaz.net/forums/showthread.php?366-Topaz-Items-TMs)
Abilities (http://www.pokemontopaz.net/forums/showthread.php?367-Topaz-Abilities)
Moves (http://www.pokemontopaz.net/forums/showthread.php?365-Topaz-Moves)
Pokédex (http://www.pokemontopaz.net/forums/forumdisplay.php?26-Caldera-Kirant-Pokedex)
Encounter Rates (http://www.pokemontopaz.net/forums/showthread.php?263-Official-Wild-Pokemon-Encounter-Rates)
Soundtrack (http://www.pokemontopaz.net/forums/showthread.php?437-Pokemon-Topaz-Soundtrack)
Egg Groups (http://www.pokemontopaz.net/forums/showthread.php?370-Topaz-Colors-Gender-Ratios-Egg-Groups)
Pokedex Listing (http://www.pokemontopaz.net/forums/showthread.php?371-Topaz-Dex-Listing)
Pokedex Entries (http://www.pokemontopaz.net/forums/showthread.php?369-Topaz-Pokedex-Entries)
Shiny Pokemon (http://www.pokemontopaz.net/forums/showthread.php?763-Pokemon-Topaz-s-Shiny-Pokemon)
Gym Leaders (http://www.pokemontopaz.net/forums/showthread.php?888-Gym-Leader-Info-and-Discussion)
NPC Lines Suggestions (http://www.pokemontopaz.net/forums/showthread.php?159-NPC-lines)
NPC Lines (http://www.pokemontopaz.net/forums/showthread.php?15-Help-me-sort-through-NPC-lines)
Did I miss anything?
ImmunityBow
12-27-11, 05:22 AM
Gym Leaders, Pokedex Entries, Egg Groups, Colours, NPC Lines, Shinies. I should probably make a new topic for EVs and Steps to Hatch and all those kinds of things too so people don't have to look in the Pokemon.txt topic.
Black Temple Gaurdian
12-27-11, 06:32 PM
I should probably make a new topic for EVs and Steps to Hatch and all those kinds of things too so people don't have to look in the Pokemon.txt topic.
Is that the only place they can be found?
Updated the list above. By the way, is there a list of all the NPC lines somewhere? 'Cause I can't find it.
ImmunityBow
12-28-11, 04:59 AM
Is that the only place they can be found?
No, they can also be found in the Contributor forum.
@Noog:http://www.pokemontopaz.net/forums/showthread.php?15-Help-me-sort-through-NPC-lines!
I have an issue with some of the backsprites. Im not sure if it is just me, but I feel for a lot of the pokemon that not enough of their body is being shown and in some cases distinguishing between evoulutions can be difficult.
This being said, I am in no way artisticly talented and definitely couldn't do a better job. I just feel it may be important to put my view across before it is too late for any editing. I thing Quinn edited some sprites to show more of the body here - http://www.pokemontopaz.net/forums/showthread.php?47-Reli-s-Back-Sprite-Factory/page3. Moocalf and Celsinge look exceptional and I think this is the ideal amount of body being shown.
ImmunityBow
12-31-11, 05:24 AM
A lot of backsprites are going through a revamp process. You can check out the specifications here: http://www.pokemontopaz.net/forums/showthread.php?1033-Revamps-Master-Topic
I addressed Moocalf in your linked topic. For such a short Pokemon that much shouldn't be showing, otherwise it'd be on stilts. The Celsinge line I guess just really didn't have enough process to them in terms of people discussing them and so passed off, though now you've brought them up people are welcome to address them. I think at the time I was a little miffed at how much credit Quinn was taking for what was mostly Novoni's work but now that my head is clearer we can talk about it.
Reliability
12-31-11, 07:02 PM
When I personally made most of the ones I did, I was basing it off of earlier generation backsprites, where barely any of the Pokemon is shown. If you look through the RSE sprites (Link (http://www.pokemonelite2000.com/rsbacksprites.html)), you can see that they don't have much in the way of body for a great number of them. Because we are using RSE-based graphics and interfaces, that seemed like the most appropriate style.
ImmunityBow
12-31-11, 08:33 PM
Not to mention that Novoni and LostBinary aren't around to edit their sprites and so it's been generally better to just work around their style to try to stay consistent.
Our chat thing is shut down right?
'Cause I saw something about it when I first joined.
I bring it up because,
Let's face it, we need one.
Triumph
02-03-12, 06:18 PM
I'll cast my vote here for an IRC. Something like chat.pokemontopaz.net sounds good. I think it'd be really useful.
ImmunityBow
02-03-12, 06:21 PM
zeroality got tired of maintaining it because no one ever used it. Do you think you can garner enough interest to make it viable?
I've never been a fan of chatboxes/IRC since so much of the discussion that goes on there becomes difficult to easily access.
Even just a wifi chatroom for canon games,
If we get enough members who are actually intersted in topaz, it'll work.
going to stat advertising on youtube
BisharpV2, let's get the views up for a start.
That okay with you IB???
Waitin' 4 permission.
ImmunityBow
02-04-12, 09:18 PM
Go ahead.
Cyndadile
02-04-12, 09:19 PM
You know what might be awesome? If anyone here is into animations, or knows someone who is, we could work on some "promotional" videos to possibly increase interest in Topaz.
BladeVap
02-05-12, 06:15 PM
I'd be willing to do that, but it would be made in Windows Movie Maker. Would that be fine?
ImmunityBow
02-05-12, 07:08 PM
Yes.
This is bad, my youtube account won't let me do publish vids so...
someone else will have to do it, sorry.
Cranky Guy
03-20-12, 04:42 PM
About those videos, I think I can publish them.
NyteFyre
04-07-12, 12:15 AM
I've been thinking, and playing a fun game recently, and hit upon an idea that may work for Topaz:
Ya know how whenever you throw a Pokeball and if it fails, it essentially disappears into the void? Well, why not make it so that the balls are re-useable in game, instead of disappearing after every failed attempt? It would waste less money in-game, more than likely wouldn't take up any more code than making them disappear, and would cause a lot less frustrations.
Or, at the very least, to make it not so OP, you could make them disappear in battle upon use, then get them back after the battle.
Or maybe have an item that gives you a chance of recovering used Pokeballs, if held by the lead Pokemon. It would certainly help your wallet early game, or when hunting for a specific, hard to find Pokemon.
ImmunityBow
04-07-12, 09:24 AM
I think the Pokeball system as is works. Correct me if I'm wrong, but there are only two kinds of usable items in Pokemon:
1. Items that get used up after 1 use.
2. Items that never get used up (Like Flutes)
It's a simple system and easy to understand. I feel that generally people don't say "Ugh, why can't I just use my one Pokeball over and over" rather than "oh man, I should have bought more Pokeballs before I went into the Seafoam Islands." It's just an unnecessary silver platter.
NyteFyre
04-07-12, 02:02 PM
Well, 2 things I have to say.
1. I didn't mean it like a useable item, i meant it as a hold item, that occasionally allows you to recover used Pokeballs AFTER your battle has ended. That was the idea that I ended up liking the best.
2. Maybe it's just me, but there are a lot of times that I've wished that Pokeballs didn't just disappear into the void. Especially early on when money is tight, so you can't buy tons of Pokeballs.
ImmunityBow
04-07-12, 05:50 PM
1. That's actually the most complicated idea. When someone decides to make their Pokemon hold it, the gain is very intangible. You don't know how many Pokeballs to buy, because you don't know how many Pokeballs you really have. It also seems hardest to program. What if you switch out that Pokemon before catching or it faints?
2. If there's no point where money is tight, there's on point having money at all, don't you think? The whole point to having money is to force decisions on how to spend it.
NyteFyre
04-07-12, 06:08 PM
I'm sure it would work similar to the Amulet Coin in that so long as the Pokemon participates, it would take effect. The intangibility of it would be what makes it not so OP as just giving them all back. But I can see where you are coming from.
Really? I never saw it that way. In fact, I never really bothered to question the point of money in the game, other than to provide a reward, and to make you work toward that specific TM/Rare Item. I never really cared about the money except in the early stages when there wasn't much to use, which is where the item would be most effective. Maybe I played the game differently than most of you, but the money didn't seem like that big of a deal to me. I wasn't forced to make decisions. In real life, I'm terrible with money, so that probably has something to do with my views...
Cranky Guy
04-07-12, 06:53 PM
1. That would still make it pretty OP.
2. That's just their way of saying don't throw pokeballs at healthy pokemon.
NyteFyre
04-07-12, 08:09 PM
I guess that's understandable. Anyway, sorry if I sounded rude or anything. >.> I have a tendency to continue arguing, if only to make sure my point isn't misunderstood, which tends to happen a lot of the time. I'm a terrible debater.
ImmunityBow
04-07-12, 10:19 PM
No, it's fine. We're here to argue, and people coming in will have an easier time understanding the points this way.
NyteFyre
04-08-12, 01:00 AM
Ok, just thought I'd set that out there. Some people get annoyed when I do that, thinking I'm trying to be zealous and trying to defend a dead point to infinity, when I'm really just making sure the CORRECT point gets across.
About those videos, I think I can publish them.
awesome
Cyndadile
06-12-12, 11:56 PM
Reposting this in a more appropriate topic:
Idea for Routes... Maybe change names.
Route 201 to Route 49
Route 202 to Route 50
Route 203 to Route 51
and so on...
Also change Route 239 to Route 40 and Route 240 to Route 41.
I like this idea, what do other people think?
ImmunityBow
06-13-12, 01:06 AM
Oh, is this to make it match with Johto, so it becomes an extension of Johto routes? That's kind of interesting.
Cyndadile
06-13-12, 11:52 AM
Yes. And an added bonus; the routes won't contradict Sinnoh's routes. That part's not really important, because as far as we're concerned Sinnoh doesn't exist. Still, some people may appreciate it.
This way, the routes would increase from 1 to 87 (skippping 47 and 48, if we don't include the new HGSS routes).
ImmunityBow
06-13-12, 10:45 PM
I wouldn't mind, since I would like to gracefully step aside wherever conflict with Sinnoh is concerned.
NyteFyre
07-17-12, 12:37 AM
Eh, at this point, It wouldn't bother me to change the route numbers. Personally, I'm fine with using as much unique stuff as we can.
Cyndadile
07-18-12, 05:21 PM
Since there don't seem to be any complaints, I think we should make it officially official. All Route numbers will be decreased by... 152.
Should I go through the forums and change everything? The only problem with that is everyone knows the 200+ Route numbers, so it could cause some confusion. Perhaps we could go with 49 (201) etc., so that people will know what we're talking about?
Also, conversion table:
201 -> 49
202 -> 50
203 -> 51
204 -> 52
205 -> 53
206 -> 54
207 -> 55
208 -> 56
209 -> 57
210 -> 58
211 -> 59
212 -> 60
213 -> 61
214 -> 62
215 -> 63
216 -> 64
217 -> 65
218 -> 66
219 -> 67
220 -> 68
221 -> 69
222 -> 70
223 -> 71
224 -> 72
225 -> 73
226 -> 74
227 -> 75
228 -> 76
229 -> 77
230 -> 78
231 -> 79
232 -> 80
233 -> 81
234 -> 82
235 -> 83
236 -> 84
237 -> 85
238 -> 86
239 -> 40
240 -> 41
Black Temple Gaurdian
07-18-12, 05:26 PM
I say keep 'em the same and just rename them once they're inserted into the game. That way we avoid confusion.
Cyndadile
07-18-12, 05:27 PM
That's a good idea, as long as we don't forget.
NyteFyre
07-18-12, 11:17 PM
shouldn't be too hard to forget. In fact, we could/should make that a running gag in the game, where one or two NPCs get confused about which routes are named what XD
Just had an idea. I used to really enjoy the bug-catching contest in Gold/Silver and thought something like that would be great for Topaz. Instead of a bug-catching contest, how about a fishing contest. I can see it being located on one of the long routes in Kirant, helping to break it up. Its an excuse to give away exclusive items or TMs, or even an HM. The pokemon I can see being available might be:
Remoraid (Very Common)
Trillogill (Common)
Corphish (Common)
Chinchou (Common)
Octillery (Uncommon)
Crawdaunt (Uncommon)
Lanturn (Rare)
Reefrain (Very Rare)
However I'm not sure how easy this might be to program
BladeVap
07-27-12, 03:34 PM
Hmmmm...that would be fun, IMO. However, I say no to HMs as prizes.
Cyndadile
07-27-12, 05:02 PM
The wiki shows two commands for the bug-catching contest, but the page for the contest is blank, so I'm not sure if the contests work. If they do, we might be able to change it to the fishing contest.
s:pbBugContestUndecided?
ON during a Bug Catching Contest.
s:pbBugContestDecided?
ON after a Bug Catching Contest has finished (including during the judging part). Used to show other Contest participants standing around afterwards.
NyteFyre
07-28-12, 03:26 PM
hm....That's not a bad idea, and would fit in pretty well with the rest of the large area, but at the moment, we're focusing exclusively on the Demo, which doesn't include a water route. HOWEVER! It's a fine idea, that could possible be put into the game, farther down the road.
Fair point ... But the stuff needed for the demo is pretty much done apart from programming isn't it?
ImmunityBow
07-29-12, 02:57 PM
It's not a bad idea. By that time I'll probably have a better idea of how easy it is to program. Do you think though that most people will be disillusioned with the fact that the only really rare Pokemon they can get is Reefrain? I mean in the bug catching contest there was Heracross, Pinsir, Pineco, Scyther etc. lots of really cool bugs to catch.
Yeh I was thinking that, but there aren't really many rare pokemon that are fishable. Unless you add in the Trillogill-evos or Goldrake (which we shouldn't really do). I think maybe the cool aspect could be the prizes you win.
Cyndadile
07-29-12, 05:01 PM
If you were surfing around as well as fishing, we might be able to add a very rare Lapras... There's also Lotad, Slowpoke, Staryu, Corsola, and Relicanth. Some of those could be available.
We could also add more after the national dex is recieved. But that's even farther off.
ImmunityBow
07-31-12, 04:35 PM
The addition of Corsola, Staryu, Slowpoke and Relicanth certainly make it far more interesting. So yes, we'll see.
BladeVap
07-06-22, 02:39 AM
The nice answer!
Spambot or user that's super late to the party? I don't really know, SO YOU DECIDE, Topaz forums!
This is not the place to put random posts. Please post a wee bit more coherent of a post next time, 'cause I don't really know what you're doing on this thread.
does this site have a discord server? seems like it could benefit from one, as activity's dropped quite a bit
zeroality
02-27-23, 05:50 PM
does this site have a discord server? seems like it could benefit from one, as activity's dropped quite a bit
I actually logged on to post my discord lol. kassad#9991
I'll make a thread too so it gets attention.
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