I'm no good at analysis, but I'd bet anything that Zenith would sign on as a pre-reader; I would not.
Content, however, would fit me better. Or Editor. Either one.
View Forum Leaders · Mark Forums Read · Groups · Member List
Register today and participate in the development of Pokemon Topaz!
Just preliminary right now, my plan here is to focus contributors into groups will specialized tasks, so that it's more clear to everyone what role they can play and what they can contribute.
As such I'm holding signups for the following roles:
Pre-reader: The pre-reader's job is to look through our Pokedex and bring up any flaws or issues that need to be addressed. Just a log topic in the Moves/Items section would be good.
Content: The content contributor's job is to fill out the actual pokemon.txt file, tutorial coming soon. Each contributor will be assigned Pokemon evolution lines to complete, to be submitted back to me so I can compile them.
Editor: The editor will look through the pokemon.txt file for errors, fix them and report them.
So, sign up if you want to contribute to basically the most important project right now!
I'm no good at analysis, but I'd bet anything that Zenith would sign on as a pre-reader; I would not.
Content, however, would fit me better. Or Editor. Either one.
Okay, let's see how others sign up then.
Hmmmm I've always wanted to help and this seems easy enought I guess.... I guess I'll sign.
EDIT: owait... I have to have the Contributor status? If so then never-mind. But if I CAN sign up I think Content or Editor is something I can do.
Last edited by Eve; 09-09-11 at 08:05 PM.
Wait... Wut?
I believe that by "contributor" IB means "people who (want to) contribute", not just people with the "badge" to prove it.
Content or Editor is my choice, too. Perhaps our content people could switch to editor once everything is done? We'd just want to make sure that no one edits the content that they did.
Switch over is definitely an option. And yes, by contributor I meant it in the way of "person who contributes" rather than the status itself.
And I am in the slightest bit hoping that Zenith will notice this and sign up as a pre-reader, but we can work fine without one.
I guess I don't mind 'Pre-reading' If all it is is looking for typos or something.
Wait... Wut?
Typos as well as outdated information. For instance, there's still a lot of "Avalanche" and "Bug Bite" in Pokemon movesets that should be Freeze Crush and Bug Burn since the name change. It's a bit of a difficult job since there's a lot of Pokemon movesets where the evolutions say something like
MOVE / BASIC / EVO 1 / EVO 2
Sacrifice / --- / --- / ---
Fire Blast / 15 / --- / ---
When it should properly be --- / --- / 1 to indicate it can be relearned by the final stage and 15 / 15 / 15. It takes a lot of judgment and decisiveness. If you don't feel you can handle that then I think a content/editor position is probably better.
If the pokemn.txt thing is html-ish (like you said) I cud help
Basically, you just fill out a form like this:For every pokemon. (Source: http://pokemonessentials.wikia.com/w...w_Pok%C3%A9mon.)
Something's wrong with that form; Bulbasaur is a Grass-Poison type, not just a Poison type.
I think you get the point. Anyways, I just tore that example from the wiki.
Also, I wasn't aware that the wiki community started updating Essentials. Are we using the newest version?
I don't know, I suppose we'll assume we are until some sort of compatibility issue tells us that we can't. I think it'd save us some work in the long run to just use the newest version.
@ Tyrannigon: Are you up to help out with this?
I'll help. I guess I'll be a pre-reader, and I'll probably help with content too. Something I've noticed: none of the Topaz Pokemon have their EV yields listed anywhere. There's something else I could do. Actually, I'll probably just do the EV yields first, then I'll be pre-reader/help with content after.
We have EV yields!
EV Yields
Steps to Hatch
Base Happiness
Catch rates:
EXP rates:
Last edited by ImmunityBow; 10-23-11 at 09:06 PM.
Oh... Where were they?
"Little Data Things" in the Contributor forum. Most of them were done before the forum crash.
Hey, It's been a while, but I'll sign up as a Pre- Reader an editor. I notice flaws a lot, somehow.
Alright guys, I really don't have time to build a tutorial straight up, so I'm going to post some useful instructions/links and assign lines straight away so you can get started.
For EXP rates, instead of "Medium Fast" or "Medium Slow" just put "Medium" (I don't know why it was merged). Starters are "Parabolic". In the level-up moves, replace --- moves on evolutions with the level they got it at on their previous evolution (so Sweet Scent is level 13 on Venap, Traplent and Dionare, not --- on Dionare, etc. etc.)Code:Name= InternalName= Kind= Pokedex= Type1= BaseStats= Rareness= BaseEXP= Happiness= GrowthRate= StepsToHatch= Color= Habitat= EffortPoints= Abilities= Compatibility= Height= Weight= GenderRate= Moves= EggMoves= Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 And here's an example of a completed entry: Name=DIONARE InternalName=DIONARE Kind=Carnivorous Pokedex= DIONARE hides deep in forests where the sun's rays do not shine. It wraps up prey with its vines in the darkness, and swallows it whole. Type1=GRASS Type2=DARK BaseStats=85,105,95,80,80,80 Rareness=45 BaseEXP=209 Happiness=70 GrowthRate=SPORADIC StepsToHatch=5120 Color=Green Habitat= EffortPoints=0,2,1,0,0,0 Abilities=OVERGROW Compatibility=1,7 Height=1.9 Weight=160.5 GenderRate=FemaleOneEighth Moves=POUND,1,LEER,1,WINEWHIP,7,ASTONISH,10,MUDSLAP,10,SWEETSCENT,13,RAZORLEAF,16,BITE,21,WRAP,25,BODYSLAM,33,CRUNCH,36,GIGADRAIN,41,GROWTH,46,TAUNT,46,FLORALSTORM,52,AMBUSH,57 EggMoves= Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 And here's a brief explanation of each field: Name=name of the pokemon InternalName=same as above, used for programming Kind=pokedex info. for example, bulbasaur is the seed pokemon Pokedex=pokedex entry Type1=The pokemon's primary typing Type2=Secondary typing. This field is optional BaseStats=6 numbers, seperated by commas. HP,ATK,DEF,SPEED,SATK,SDEF (Importaint: speed is not in the usual place at the end) Rareness=catch rate. If you can't find it, just put 45. BaseEXP=number for generating exp when this pokemon is defeated. Happiness=starting happiness of a pokemon. Usually 70, with some exceptions. GrowthRate=how quickly exp is gained. See possible values below. StepsToHatch=How long an egg takes to hatch. If there is no data, just put 5120 Color=The pokemons color. Find it on the dex forum Habitat=Optional. EffortPoints=6 numbers between 0-3. in the same order as base stats. Abilities=Possible abilities. Capitalize, no spaces. Compatibility=Egg groups. One of 15 values, see below Height=dex info Weight=dex info GenderRate=How many pokemon are female. See possible values below Moves=The moves learned upon level up. Moves are all caps, no spaces and followed by the level. EggMoves=If the pokemon is first stage, enter possible egg moves here in caps, no spaces, separated by commas Evolutions=If the pokemon evolves, then put the pokemon evolved into, the type of evolution, and level. Most will be something like TRAPLENT,level,16, but if its something else leave it blank and I'll enter it in when I compile everything. BattlerPlayerY=0 Don't worry about these fields. I don't even know why I put them here. BattlerEnemyY=0 BattlerAltitude=0 Pokemon are part of one of these growth types: Fast Medium Slow Parabolic -Starters Erratic Fluctuating (Enter as shown here, not all caps like other entries) Egg groups: 1 = Monster 2 = Water1 3 = Bug 4 = Flying 5 = Ground 6 = Fairy 7 = Plant 8 = Humanshape 9 = Water3 10 = Mineral 11 = Indeterminate 12 = Water2 13 = Ditto 14 = Dragon 15 = does not breed Gender Ratios: AlwaysMale FemaleOneEighth Female25Percent Female50Percent Female75Percent AlwaysFemale Genderless
Links you'll need:
http://www.pokemontopaz.net/forums/s...ios-Egg-Groups
http://www.pokemontopaz.net/forums/s...le-Data-things -> More up-to-date information is probably found above rather than on this link, but if you can't find something this is also a good place to look.
http://www.pokemontopaz.net/forums/f...Kirant-Pokedex.
http://pokemonessentials.wikia.com/wiki/Pok%C3%A9mon -> This is very important!
Alright, your assignments:
PikangX: Firant line
Cyndadile: Fincherp line
Eve: Mogel line
Infinity: Ampure line
Just post them to this topic, don't worry if it the topic becomes monstrous. I'll review the first few of each of yours to point out things that you might be missing or answer any questions. Good luck! As soon as I can I'll start contributing here too. Thanks so much for your help!
Last edited by ImmunityBow; 10-03-11 at 09:16 PM.
Thanks IB! I'll keep the window open when I leave; gotta go do some yardwork at my grandmother's house, but I'll get on it when I get back!
EDIT: I'm getting 404's on those Topaz-linked pages.
Last edited by BladeVap; 10-03-11 at 02:31 PM.
I got 404s too. They were probably:
http://www.pokemontopaz.net/forums/s...ios-Egg-Groups
and
http://www.pokemontopaz.net/forums/s...le-Data-things
and
http://www.pokemontopaz.net/forums/f...Kirant-Pokedex.
Updated the post with the actual links. Sorry, I must of copypasta'd the ellipses instead of the actual links.
Thanks, Cynda.
Also, what about TM lists?
EDIT: Firant line: COMPLETED.
Also, there's some spaces I didn't put in there appearing for whatever reason...Code:Name=FIRANT InternalName=FIRANT Kind=Sting Pokedex=FIRANT have been known to purposely set small fires to help incubate their eggs. They rely on their swarm to help put the fire out afterwards. Type1=Bug Type2=Fire BaseStats=45,30,40,20,25,35 Rareness=255 BaseEXP=55 Happiness=70 GrowthRate=Medium StepsToHatch=3840 Color=Red Habitat=Forest EffortPoints=1,0,0,0,0,0 Abilities=SHIELDDUST Compatibility=3,3 Height=0.4 Weight=0.9 GenderRate=Female50Percent Moves=1,ACID,1,LEER,6,EMBER EggMoves=FLAMEWHEEL,FURYCUTTER,LEECHLIFE,POISONSTING,MORNINGSUN,AMBUSH Evolutions=PYROON,Level,12 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=PYROON InternalName=PYROON Kind=Flame Cocoon Pokedex=The hot carapace of a PYROON burns foes upon contact. This defense protects it until evolution. Type1=Bug Type2=Fire BaseStats=70,45,85,40,70,20 Rareness=120 BaseEXP=75 Happiness=70 GrowthRate=Medium StepsToHatch=3840 Color=Red Habitat=Forest EffortPoints=0,0,2,0,0,0 Abilities=SHEDSKIN Compatibility=3,3 Height=0.7 Weight=35.5 GenderRate=Female50Percent Moves=1,ACID,1,LEER,1,EMBER,12,HARDEN,17,FIREBATH EggMoves= Evolutions=PYREIGN,Level,25 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=PYREIGN InternalName=PYREIGN Kind=Pyro Claw Pokedex=PYREIGN's four front limbs can act as arms when necessary. In bouts of aggression, PYREIGN flares up and attacks anything it sees. Type1=Bug Type2=Fire BaseStats=90,50,50,94,93,88 Rareness=45 BaseEXP=162 Happiness=70 GrowthRate=Medium StepsToHatch=3840 Color=Red Habitat=Forest EffortPoints=0,0,0,2,1,0 Abilities=FLASHFIRE Compatibility=3,3 Height=1.6 Weight=72.7 GenderRate=Female50Percent Moves=1,ACID,1,LEER,1,EMBER,1,HARDEN,1,FIREBATH,25,BUGBURN,29,FLARE,34,FIREBALL,40,SIGNALBEAM,46,FOCUSSIGHT,53,FLAMETHROWER,62,TEMPER,72,TAILGLOW EggMoves= Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Last edited by ImmunityBow; 10-22-11 at 11:13 PM. Reason: adding (hopefully) finished entries
First try:
Couldn't find baseExp, stepstohatch, habitat, effortpoints, growthrate, or eggmoves. Also, I'm not sure how to display the internal names of moves and abilities. Is it just DOUBLETEAM or DOUBLE_TEAM?Code:Name=FINCHERP InternalName=FINCHERP Kind=Hatchling Pokedex=The fluid inside a growing FINCHERP's egg is very sticky. Even after hatching, FINCHERP still has some of its shell stuck to its feathers. Type1=NORMAL Type2=FLYING BaseStats=35,40,34,80,20,31 Rareness=255 BaseEXP=56 *** Happiness=70 GrowthRate=MEDIUM *** StepsToHatch= *** Color=BROWN Habitat= *** EffortPoints= *** Abilities=KEENEYE Compatibility=4 Height=0.3 Weight=2.2 GenderRate=Female50Percent Moves=PECK,1GROWL,7,SQUALL,13,DOUBLETEAM,16,WINGATTACK,20,SERENADE,23,FACADE,26,AGILITY,29,HYPERVOICE,32,WINDWHISTLE,34,DRILLPECK,38,SKYATTACK,43,PERISHSONG,50 EggMoves= *** Evolutions=GASHAWK,level,19 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
This should give you everything you need:
http://www.pokemontopaz.net/forums/s...ll=1#post21232
So for Fincherp the steps to hatch would be 3840, EffortPoints is 0,0,0,1,0,0. Egg Moves should be on its dex topic in the Caldera/Kirant Pokedex forum.
It is DOUBLETEAM. For Habitat, just use your own judgment. It doesn't really have any effect on the game anyhow, except for extremely, EXTREMELY astute people who, say, realize that Cirroft should be Mountain and not Unknown or something when they see it in the Pokedex.
As for PikangX, I've looked over yours quickly and everything seems fine. The wiki doesn't say anything about TMs, I'm assuming you assign Pokemon to the TM and not the other way around. Your next assignment is (you guessed it) Sandshrew/Sandslash.
Thanks for your help, guys!
Working on it now; however, both Sandshrew and Sandslash have no official Dex entry. I'm going by what I'm seeing as the most popular in their respective Dex threads...
EDIT: Sandshrew line: COMPLETED.
Code:Name=SANDSHREW InternalName=SANDSHREW Kind=Mouse Pokedex=To avoid predators, SANDSHREW curls itself up to look like a small boulder. When intimidated, it burrows deep into the ground to escape its attacker. Type1=Ground BaseStats=50,75,85,20,30,40 Rareness=255 BaseEXP=93 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Yellow Habitat=RoughTerrain EffortPoints=0,0,1,0,0,0 Abilities=SANDVEIL,EARTHENARMOR Compatibility=5,5 Height=0.6 Weight=12 GenderRate=Female50Percent Moves=1,SCRATCH,6,DEFENSECURL,11,POISONSTING,17,SANDATTACK,21,ROLLOUT,23,MAGNITUTE,30,SWIFT,34,METALCLAW,37,SLASH,45,RAPIDSPIN,53,TERRASTRIKE,56,SPIKEWALL EggMoves=SAFEGUARD,SWORDSDANCE,CRUSHCLAW,SMOKESCREEN,BODYSLAM,VITALTHROW Evolutions=SANDSLASH,Level,22 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=SANDSLASH InternalName=SANDSLASH Kind=Mouse Pokedex=When SANDSLASH moves at fast speeds, it often loses some of its scales. While the scales are too brittle to be put to any practical use by humans, they were used as decorations in ancient times. Type1=Ground BaseStats=75,100,110,45,55,65 Rareness=90 BaseEXP=163 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Yellow Habitat=RoughTerrain EffortPoints=0,0,2,0,0,0 Abilities=SANDVEIL,EARTHENARMOR Compatibility=5,5 Height=1 Weight=29.5 GenderRate=Female50Percent Moves=1,SCRATCH,6,DEFENSECURL,11,POISONSTING,17,SANDATTACK,21,ROLLOUT,24,MAGNITUTE,33,SWIFT,38,METALCLAW,42,SLASH,52,RAPIDSPIN,62,TERRASTRIKE,67,SPIKEWALL EggMoves= Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Last edited by ImmunityBow; 10-22-11 at 11:14 PM. Reason: completed Sandshrew
It's funny, for some reason there are spaces between sanda ttack, metacla w and spikewal l but when I got to edit your post it shows no spaces. I'll have to keep that in mind when adding it to Pokemon.txt
For officialized canonmon dex entires go here: http://www.pokemontopaz.net/forums/s...alized-Entries
Thanks so much for your help! Your next assignment is the Lupine line.
I started out by looking at the Lupine entry on the site...and immediately realized something.
Canileaf evolves upon defeating a Wolfrost? Is that possible? I've already asked the main 'crat on the Pokemon Essentials wiki, so hopefully we'll find out soon.
If it's not possible, we'll have to come up with something new...maybe environmental evos, like Leafeon and Glaceon? Those would seem to fit both Lupine and Huskii's lines well enough...
Just leave evolution blank for now, until we can see whether it's possible (Konrad might have some input).
Since we know now that it IS possible...
Lupine line, technically: COMPLETED
Code:Name=LUPINE InternalName=LUPINE Kind=Wolf Cub Pokedex=LUPINE's large ears alert it to even the slightest rustle of leaves. A curious puppy, it will often chase after any sort of sound it hears. Type1=Grass BaseStats=45,65,53,45,37,40 Rareness=235 BaseEXP=70 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Green Habitat=Grassland EffortPoints=0,1,0,0,0,0 Abilities=RUNAWAY Compatibility=5,5 Height=1 Weight=10.8 GenderRate=Female75Percent Moves=1,SCRATCH,1,GROWL,7,ODORSLEUTH,11,VINEWHIP,15,BITE,18,HOWL,22,BEATUP,27,RAZORLEAF,32,GRASSWHISTLE,37,SLASH,43,SYNTHESIS,53,LEAFBLADE EggMoves=CRUNCH,PURSUIT,AGILITY,DOUBLEKICK,SWORDSDANCE,AROMATHERAPY Evolutions=CANILEAF,Level,18 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=CANILEAF InternalName=CANILEAF Kind=Wolf Pokedex=CANILEAF packs crouch in tall grass, stalking oblivious prey. They surround the victim, and jump out of the grass to attack together. Type1=Grass BaseStats=65,82,64,61,50,55 Rareness=120 BaseEXP=137 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Green Habitat=Grassland EffortPoints=0,2,0,0,0,0 Abilities=NIGHTVISION Compatibility=5,5 Height=1.6 Weight=36.3 GenderRate=Female75Percent Moves=1,SCRATCH,1,GROWL,1,ODORSLEUTH,1,VINEWHIP,1,BITE,18,HOWL,25,BEATUP,29,RAZORLEAF,33,GRASSWHISTLE,39,SLASH,47,SYNTHESIS,56,LEAFBLADE EggMoves= Evolutions=WOLVINE,Level,Defeat WOLFROST BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=WOLVINE InternalName=WOLVINE Kind=Lycanthrope Pokedex=WOLVINE constantly hones its combat skill in preparation for battling WOLFROST. Grounded in ancient martial arts doctrine, it can disarm as easily as it can destroy opponents in battle. Type1=Grass Type2=Fighting BaseStats=90,105,90,75,70,70 Rareness=45 BaseEXP=192 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Green Habitat=Grassland EffortPoints=0,3,0,0,0,0 Abilities=NIGHTVISION Compatibility=5,5 Height=2 Weight=58.6 GenderRate=Female75Percent Moves=1,SCRATCH,1,GROWL,1,ODORSLEUTH,1,VINEWHIP,1,BITE,1,HOWL,1,BEATUP,1,RAZORLEAF,1,GRASSWHISTLE,33,MACHPUNCH,40,SLASH,47,REVENGE,53,SYNTHESIS,62,LEAFBLADE,71,SKYUPPERCUT EggMoves= Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Last edited by ImmunityBow; 10-23-11 at 09:12 PM. Reason: 1 or 2 capitalization things
Great, Jalsida's the next one. Thanks!
I'm loving doing these! Also, just FYI, I had to change the Lupine line's 40:60 gender ratio to half-and-half, mainly because Essentials won't let you do 40:60.
Female25Percent might be what we want to go for. I'm guessing 40:60 wasn't actually enough of a difference from 50:50 to be noticeable ingame. I'm glad you're enjoying yourself. Maybe others should partake of the fun :3
Jalsida: COMPLETED
BONUS! Spoink line: COMPLETEDCode:Name=JALSIDA InternalName=JALSIDA Kind=Grasshopper Pokedex=JALSIDA's flight speed has been clocked in excess of 130 km/h. Often, bug catchers hunting for one will only hear a faint buzzing before it has already passed them by. Type1=Bug Type2=Grass BaseStats=60,55,50,50,55,130 Rareness=185 BaseEXP=66 Happiness=70 GrowthRate=Fast StepsToHatch=5120 Color=Green Habitat=Forest EffortPoints=0,0,0,0,0,2 Abilities=SWARM Compatibility=3,3 Height=0.4 Weight=6.8 GenderRate=Female50Perect Moves=1,SCRATCH,1,LEECHLIFE,1,FORESIGHT,11,ASTONISH,15,SUPERSONIC,19,GRASSWHISTLE,23,BUGBURN,27,SCREECH,31,STUNSPORE,36,SILVERWIND,41,TAILGLOW,46,BOUNCE,52,AGILITY,58,BATONPASS,65,MORNINGSUN EggMoves=LEER,FURYCUTTER,SIGNALBEAM,DISABLE,PURSUIT,PSYBEAM Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
I had to use a converter for imperial to metric system units for these, since all of them were in feet/inches and pounds. The only one I'm not entirely sure about is Jalsida's height...Code:Name=SPOINK InternalName=SPOINK Kind=Bounce Pokedex=SPOINK treasures the pearl that it carries on its head. Upon losing its pearl, it becomes agitated and will not stop bouncing until the pearl is placed back atop its head. Type1=Psychic BaseStats=60,25,35,70,80,60 Rareness=255 BaseEXP=89 Happiness=70 GrowthRate=Fast StepsToHatch=5120 Color=Gray Habitat=RoughTerrain EffortPoints=0,0,0,0,1,0 Abilities=THICKFAT,OWNTEMPO Compatibility=5,5 Height=0.7 Weight=30.6 GenderRate=Female50Percent Moves=1,SPLASH,1,MUDSPORT,7,PSYWAVE,10,ODORSLEUTH,14,PSYBEAM,18,PSYCHUP,23,CONFUSERAY,28,MAGICCOAT,33,EQUILLIBRIUM,39,REST,39,SNORE,45,BOUNCE,52,PSYCHIC,59,TRICK EggMoves=FUTURESIGHT,ROLLOUT,YAWN,EXTRASENSORY Evolutions=GRUMPIG,Level,32 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=GRUMPIG InternalName=GRUMPIG Kind=Manipulate Pokedex=GRUMPIG spends much of its time practicing an intricate dance. If it performs the dance perfectly, it can take over the minds of weaker POKEMON. Type1=Psychic BaseStats=80,45,65,90,110,80 Rareness=60 BaseEXP=164 Happiness=70 GrowthRate=Fast StepsToHatch=5120 Color=Purple Habitat=RoughTerrain EffortPoints=0,0,0,0,2,0 Abilities=THICKFAT,OWNTEMPO Compatibility=5,5 Height=0.9 Weight=71.5 GenderRate=Female50Percent Moves=1,SPLASH,1,MUDSPORT,1,PSYWAVE,1,ODORSLEUTH,1,PSYBEAM,1,PSYCHUP,1,CONFUSERAY,1,MAGICCOAT,32,BODYSLAM,36,EQUILLIBRIUM,40,REST,40,SNORE,47,BOUNCE,54,PSYCHIC,62,TRICK EggMoves= Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Last edited by ImmunityBow; 10-22-11 at 11:15 PM.
Double post, but...
Spidream line: COMPLETED:
Code:Name=SPIDREAM InternalName=SPIDREAM Kind=Dreamcatcher Pokedex=Victims of SPIDREAM's bite are often afflicted with recurring, terrifying dreams of spiders. Many native tribes create dreamcatchers from the silk, believing it wards off nightmares. Type1=Bug Type2=Psychic BaseStats=35,30,40,65,70,40 Rareness=225 BaseEXP=71 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Purple Habitat=Forest EffortPoints=0,0,0,0,1,0 Abilities=ARACHNOPHOBIA Compatibility=3,3 Height=0.03 Weight=6.4 GenderRate=Female50Percent Moves=1,LEECHLIFE,1,STRINGSHOT,7,POISONSTING,11,DISABLE,15,PURSUIT,20,BUGBURN,25,SCARYFACE,30,AGILITY,35,FOCUSSIGHT,40,HYPNOSIS,40,DREAMEATER,46,NIGHTMARE,51,SPIDERWEB,56,PSYCHIC EggMoves=SIGNALBEAM,SILVERWIND,FORESIGHT,PSYBEAM,VENOMSTRIKE,AMBUSH Evolutions=ARACHMARE,Level,30 BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0 Name=ARACHMARE InternalName=ARACHMARE Kind=Nightmare Web Pokedex=The mere presence of ARACHMARE causes a waking slumber in nearby creatures. It is known to hypnotize its prey before wrapping them in webs. Type1=Bug Type2=Psychic BaseStats=80,60,70,105,95,65 Rareness=90 BaseEXP=152 Happiness=70 GrowthRate=Medium StepsToHatch=5120 Color=Purple Habitat=Forest EffortPoints=0,0,0,1,1,0 Abilities=ARACHNOPHOBIA Compatibility=3,3 Height=1.37 Weight=39.5 GenderRate=Female50Percent Moves=1,LEECHLIFE,1,STRINGSHOT,1,POISONSTING,1,DISABLE,1,PURSUIT,1,BUGBURN,1,SCARYFACE,30,AGILITY,3t,FOCUSSIGHT,42,HYPNOSIS,42,DREAMEATER,49,NIGHTMARE,54,SPIDERWEB,60,PSYCHIC EggMoves= Evolutions= BattlerPlayerY=0 BattlerEnemyY=0 BattlerAltitude=0
Last edited by ImmunityBow; 10-22-11 at 11:16 PM.
I think this is probably fine. The page parsing here is really useful because the whole file is too big for some people to open. Great work, PikangX, just continue on, I guess, until someone else finishes their assignment.
Alright, but just saying MediaWiki keeps page history (and more) and allows multiple people to be working on the same thing without conflicts (wiki has built in system to prevent cross-edits).
It'd be easy to see who's doing what, etc. I think it's worth considering if you find that you have a lot of work similar to this down the road.
For now I think it's best to keep it close to home as possible, it's not too difficult just to assign different lines to different people, and under this system there isn't any ambiguity of who's doing what anyway. Thanks for the suggestion though, it might be useful to test run Mediawiki with something less crucial to get people familiar with it later.
I've got two important things to tell you guys.
The first concerns pokemon.txt. The level up moves need to have the level number FIRST and then the move name.
Second, the essentials kit was updated a few days ago. I don't know much about the changes yet but I am downloading it and testing it to see if the lag bug was fixed. If it was, I'll move the data to the new version.